rainfeatherpearl wrote: »My problem is food buff. It is normal without it but only gives me 1k with it.
Facefister wrote: »I am a stamina char and I have the same issues.
Wait is this in Cyrodiil where they have all those global buffs and debuffs or in PvE land?
Lol, have you ever heard of moderation? I have 25.7k on a magsorc...
Dan_Fazzyub17_ESO wrote: »Just geared up another character and I've confirmed that magicka/stamina stats have changed once you apply a new food buff. Any food buff that was applied before the patch has their stats remain intact but a new food buff lowers, in my case, magicka and stamina about 200+/100+ respectively.
Was this an intended change?
@ZOS_GinaBruno
rainfeatherpearl wrote: »I made a new stack of food buffs and it fixed my stats when I applied it. Hmm, old food must have expired? ><
rainfeatherpearl wrote: »I made a new stack of food buffs and it fixed my stats when I applied it. Hmm, old food must have expired? ><
Micah_Bayer wrote: »
Something like that, but back on topic, wtf is going on, it happened last patch too
LiquidPony wrote: »Anyone experiencing this "issue" should plug their build into the UESP Build Editor and compare their stats.
It seems like there *was* a bug in Summerset that was inflating stats and that bug has been fixed silently in Wolfhunter.
Did you all use the new respec? I noticed issues after i used the last one.. Just wondered if its tied together.
LiquidPony wrote: »Anyone experiencing this "issue" should plug their build into the UESP Build Editor and compare their stats.
It seems like there *was* a bug in Summerset that was inflating stats and that bug has been fixed silently in Wolfhunter.
Micah_Bayer wrote: »
Oh yeah forgot to mention that when I first logged on today with my food buff still active from last night, I had my normal stats, when my food ran out and I ate some more is when it bugged out.
MLGProPlayer wrote: »Happened to me as well.
I took a screenshot before my old food expired (I had about 10s left). Then I took a screenshot when I re-applied the food. I lost about 400 health and magicka.
You can see the two screenshots are literally a minute apart. I didn't change gear. No poisons applied to weapons.
@ZOS_GinaBruno
LiquidPony wrote: »Anyone experiencing this "issue" should plug their build into the UESP Build Editor and compare their stats.
It seems like there *was* a bug in Summerset that was inflating stats and that bug has been fixed silently in Wolfhunter.
I'm not sure if I'm happy, but you're right. When I put my build in UESP editor, I got the exact same stats as on Live. It means there *was* a bug and the blue food was giving more Health than intended. Now it gives the correct values.
But I'm not bloody running 16,8k Health, I want my 17,3. One Health glyph will fix it.