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vMA bugs

Troneon
Troneon
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I am consistently getting these bugs on every round
  • Skills not working or delayed sometimes delayed animations or just plain stuck with break free sometimes not even working also, not related to lag
  • Character stuck in heavy attack but not actually used heavy attack at all, this has got me killed many times now, my character will start charging up a heavy attack and NOTHING will bring him out of it, you can't use any other skill while they are stuck in heavy attack you never even asked for. Then dead because it's basically a stun at that point, this is the worst bug.
  • Invisible attacks from enemies resulting in perma stun or instant death, this could be lag but it happens ALL THE TIME, animations bug out completely, then you get hit from nothing and just fall on the floor, one shot by invisible attacks or perma stunned even with cc immunity....

These bugs are on almost every single round but due to mechanics seem worse on certain one's, almost to the point they make the content unplayable and block you from progressing.

I have completed vMA many times but these are the most consistent progress blocker bugs I have come across. The stuck in heavy attack animation is the most annoying.
PC EU AD
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High Elf Magicka Templar Healer/DPS/Tank
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  • AgentOrangeR
    I've had the heavy attack issue also with WBs. But the biggest bug is when I die due to L2P not proc'ing :pensive:
  • ccfeeling
    ccfeeling
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    Yeah, HA bug was a problem, when its up, i change to LA immediately,..
    Zos is too busy on dlc and crown store, they have no time to review the old content :)
  • Ragged_Claw
    Ragged_Claw
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    The heavy attack one is awful, not being able to reapply my ward because I was stuck in HA has killed me loads of times. I've had the invisible attack thing too, on the Rink of Frozen Blood I died several times to the boss's melee attack despite the fact that it was clearly on the other side of the arena fighting one of my pets. Also not attacking at all, just doing that weird thing where you wiggle your staff about. Not hitting the enemy I'm actually aiming at, which is a real problem in the Vault of Umbrage when I end up killing the wrong Minder. It also takes me several key presses to put down my ultimate, I have to smack that button like a mad thing, and sometimes it still doesn't go off so I just die in disgust.

    I will acknowledge that 99.9% of the time my death is my own fault and sometimes just really irritating mechanics that I need to learn to deal with, but these bugs do exist and make this harder than it should be imo.
    PC EU & NA
    AKA @AntivanMilkSandwich
  • Raraaku
    Raraaku
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    Agree on the HA thing; Joy's Guide for Maelstrom Arena mentions that lag seems to be get worst the longer you're within the Arena instance/s. For me there are some times where the lag is pronounced, but I've been lucky in that it doesn't get to the point where it is causing my death, but it can be very annoying.
    I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
    Karsaak gro-Ursa: DC || Orc || Stamina Dragonknight || Tank || Level: CP 445
    Sir Leopold Stotch: DC || Breton || Magicka Templar || Tank || Level: 445
    Protects-Squishy-Ones: EP || Argonian || Magicka Sorcerer || Tank/CC || Level: CP 445
    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
    Morrigan Ravyn-Cloak: AD || Altmer || Magicka Nightblade || DPS || Level: CP 445
    Ra'Zahkara: AD || Khajiit || Stamina Dragonknight || DPS || Level: CP 445
    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
    Uzara gra-Khalari: DC || Orc || Stamina Nightblade || DPS [2H/DW] || Level: 15
    Solomon Motierre: DC || Breton || Magicka Sorcerer || DPS || Level: 20
    Ragnar the Wulf: EP || Nord || Stamina Warden || DPS || Level: 30
    Ra'Rahku: AD || Khajiit || Stamina Nightblade || DPS [Bow/Bow] || Level: 15

    Healers
    Sees-through-Hist: EP || Argonian || Magicka Warden || Healer/CC || CP 445
    Daedalus the Artificer: AD || Altmer || Magicka Templar || Healer || Level: 15
  • XxCaLxX
    XxCaLxX
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    There’s two other bugs I’m getting. This happened on two different characters. Ulti’s not working. When I pop my ulti(had it happen with destro ult and flawless dawnbreaker) it does not go off but resets my ulti number to zero. Second issue and it’s a big one, last round final boss sometimes don’t port up. He will be in center like he is going to but won’t, keeps firing off his attacks on me, clanfear doesn’t spawn to activate portal. Very annoying.
    Edited by XxCaLxX on August 10, 2018 11:40AM
  • TheDarkoil
    TheDarkoil
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    XxCaLxX wrote: »
    There’s two other bugs I’m getting. This happened on two different characters. Ulti’s not working. When I pop my ulti(had it happen with destro ult and flawless dawnbreaker) it does not go off but resets my ulti number to zero. Second issue and it’s a big one, last round final boss sometimes don’t port up. He will be in center like he is going to but won’t, keeps firing off his attacks on me, clanfear doesn’t spawn to activate portal. Very annoying.

    That's weird, can you still damage him?
  • Bladerunner1
    Bladerunner1
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    I came across a bug for the first time, an immortal archer spawned in the Vault of Umbridge that stuck around until the boss showed up. Didn't think to report it.
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