Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@TheNightflame
Not sure what healer wears a stamina set meant for damaging a target but okay, I also disagree with allowing everyone to get it as it's a buffing set meant for the user.
I'm not sure if you have experience with this set but as a clear PvP set LA at a 15% chance with the gimmick of the essence traveling all over the place... yeah I feel just flat melee damage would be better.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@LiquidPony
Mate it gives you back Stam, health + increases your damage when doing an LA. A PvP set is based off of ones perspective & to me it's clear based on what it provides i.e 2 & 3 1k Stam and 4 being 129 weapon power.
Not sure how a set that boosts your damage by 12% would be better than other sets like TF,HR,heck even the set that gives you a flat 4k flame damage per HA would be better. I people wanna somehow say this is a BiS for PvE but it doesn't make sense how it would be even if you were to remove the essence.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@LiquidPony
Nah I'm quite sure you misinterpreted my point as I'm referring to your base damage where that 12% goes to so your "analysis" to try to take me down was pretty wasted. Nor did I even state that 12% damage = 12% DPS so please stop misrepresenting me with that narrative you're portraying because I have not even stated what you said nor have I even said anything about it increasing ones DPS by 12%.
You're even stating that I said Essence thief would be better when clearly I said the other sets would be and questioned how they would be better like what?
Again even if this set didn't have you collect said essence you have to LA and would have a 15% chance of gaining that so your up-time in between weaves could be high depending on what class but as a DK nope.
TheNightflame wrote: »I'm ok with it as is but i'd love for it to be a ball thar slowly travels to the set wearer but can be used by the first person who touches it. or make something like that but restore both resources for healers to wear to encourage weaving.
@LiquidPony
Mate it gives you back Stam, health + increases your damage when doing an LA. A PvP set is based off of ones perspective & to me it's clear based on what it provides i.e 2 & 3 1k Stam and 4 being 129 weapon power.
Not sure how a set that boosts your damage by 12% would be better than other sets like TF,HR,heck even the set that gives you a flat 4k flame damage per HA would be better. I people wanna somehow say this is a BiS for PvE but it doesn't make sense how it would be even if you were to remove the essence.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@hedna123b14_ESO
Nah I don't agree with the notion as "since it procs with an LA then it means its for PvE" although I've clearly stated its one perception of the set so I can't really argue that you're 100% wrong.
The set is awesome and it's bonuses IMO are PvP orientated due to what it provides, if it provided more crit than stam... then I'd give ya that one but since it does not, well I cannot agree. You may think "Crit would be better for PvP" and that is some-what true but most players run high crit resistance and it's main benefit would be from healing.
Raw damage is generally the best way to go for PvP whereas possible damage is better for PvE due to being able to predict your targets moves.
usmcjdking wrote: »Honestly, if anyone could pick it up and it spawned from the player and not the monster that would be such a gigantic QOL fix for ET that I'd probably slot it on all my toons lol.
@hedna123b14_ESO
Nah I don't agree with the notion as "since it procs with an LA then it means its for PvE" although I've clearly stated its one perception of the set so I can't really argue that you're 100% wrong.
The set is awesome and it's bonuses IMO are PvP orientated due to what it provides, if it provided more crit than stam... then I'd give ya that one but since it does not, well I cannot agree. You may think "Crit would be better for PvP" and that is some-what true but most players run high crit resistance and it's main benefit would be from healing.
Raw damage is generally the best way to go for PvP whereas possible damage is better for PvE due to being able to predict your targets moves.
「(5 items) When you deal damage with a Light Attack, you have a 15% chance to draw essence from an enemy. Collecting the essence heals you 4300 Health, restores Stamina and increases your damage by 12% for 10 seconds.」
As you can see this set has a wonderful 5 set bonus that is completely gimped by the need to use a Light attack while having a 15% chance for it to work; It also has a rune that spawns at random locations thus further diminishing the usefulness of the set.
The only change(s) that I'd like to see is that it'll proc from either all damage sources or from melee damage & possibly the removal of the annoying gimmick i.e collecting the essence.
「(5 items) When you deal damage with a Light Attack, you have a 15% chance to draw essence from an enemy. Collecting the essence heals you 4300 Health, restores Stamina and increases your damage by 12% for 10 seconds.」
As you can see this set has a wonderful 5 set bonus that is completely gimped by the need to use a Light attack while having a 15% chance for it to work; It also has a rune that spawns at random locations thus further diminishing the usefulness of the set.
The only change(s) that I'd like to see is that it'll proc from either all damage sources or from melee damage & possibly the removal of the annoying gimmick i.e collecting the essence.
So want a set that give you health, stamina, that proc on everything and that automatically give you 12% more damage ?
Are you serious ?
Learn to balance, that would be completly OP.
「(5 items) When you deal damage with a Light Attack, you have a 15% chance to draw essence from an enemy. Collecting the essence heals you 4300 Health, restores Stamina and increases your damage by 12% for 10 seconds.」
As you can see this set has a wonderful 5 set bonus that is completely gimped by the need to use a Light attack while having a 15% chance for it to work; It also has a rune that spawns at random locations thus further diminishing the usefulness of the set.
The only change(s) that I'd like to see is that it'll proc from either all damage sources or from melee damage & possibly the removal of the annoying gimmick i.e collecting the essence.
So want a set that give you health, stamina, that proc on everything and that automatically give you 12% more damage ?
Are you serious ?
Learn to balance, that would be completly OP.
Have you ever tried using ET in pvp? The low procc chance coupled with the clunky mechanic when it actually does procc makes it extremely unpractical to the point where it becomes negatively loaded spending most of your time chasing the essence instead of actually fighting ppl.