Defile is still strong and the sets need to have some type of cooldown. 100% uptime is way to strong .
I dont get your point tbh.
My impression was that one reason the full Defile rework was delayed until U20 is that they need time to figure out how to balance healing. They also seem to have taken to heart the feedback that healers feel redundant in PVE group content. There are going to be some healing changes to go along with the Defile changes.
Remember, the devs play nightblades, there's no way they're going to let healing become supremely powerful.
When the patch is deployed on live, players will be complaining about healers, tanks, and organized groups of players who will almost never die. They decreased the window if time for the effect while not addressing how healing scales in relation to spell/weapon damage and resource pool size. For my tank it means players will have four seconds to generate 90k damage in one on one situations or they will never be able to defeat it. My tank has 15,200 healing in a five second window just using two skills that number is after battlespirt. And doesn’t include potions, when it is buffed or if I use the class healing ultimate. “No one person should have all that power.” But if they insist on buffing my tankblade even more, ok I guess.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
Twilight, Dark Exchange, Crit Surge.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
My impression was that one reason the full Defile rework was delayed until U20 is that they need time to figure out how to balance healing. They also seem to have taken to heart the feedback that healers feel redundant in PVE group content. There are going to be some healing changes to go along with the Defile changes.
Remember, the devs play nightblades, there's no way they're going to let healing become supremely powerful.
Umm nightblades is currently one of the classes that benefit a crap ton on healing being powerful.
You realize how stupid nightblades are going to be next patch?
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
King_Thelon wrote: »Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
So much wrong @frostz417 it requires itemized correction.
1. "You have 3 overpowered shields that you spam."
Everyone has access to 2/3 of said shields, spamming them = oom, and they're the worst-scaling defense mechanic in the game.
2." Healing Ward is the most broken heal in the game. It’s not affected by defile or anything."
False. The size of the ward is not affected but the resulting heal is.
3. "hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. "
False. In your described scenario all damage done would hit the Healing Ward. The first shield to be cast is the one that takes damage, regardless of any shields applied thereafter.
4." Sorc’s have the best survivability due to the fact that they’re unaffected by defile"
Just lol. Cloak is miles ahead of shields in terms of survivability and escapability. Dodge roll as a defense scales with multiple attackers, shields does not.
5. "So I have no idea why you’re even complaining about the easiest class to play in the game."
King_Thelon wrote: »Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
So much wrong @frostz417 it requires itemized correction.
1. "You have 3 overpowered shields that you spam."
Everyone has access to 2/3 of said shields, spamming them = oom, and they're the worst-scaling defense mechanic in the game.
2." Healing Ward is the most broken heal in the game. It’s not affected by defile or anything."
False. The size of the ward is not affected but the resulting heal is.
3. "hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. "
False. In your described scenario all damage done would hit the Healing Ward. The first shield to be cast is the one that takes damage, regardless of any shields applied thereafter.
4." Sorc’s have the best survivability due to the fact that they’re unaffected by defile"
Just lol. Cloak is miles ahead of shields in terms of survivability and escapability. Dodge roll as a defense scales with multiple attackers, shields does not.
5. "So I have no idea why you’re even complaining about the easiest class to play in the game."
Firstly, I don’t know where you got that sorcs have the worst survivability due to shields having the worst mechanic, but all I can do is laugh at your ignorance. Sure other classes have 2/3 shields. But you do realize that hardened Ward is far stronger than harness magica. So you getting a massive extra shield is plenty and voids your “every other class gets 2/3 shields” bs comment because no other class will have as strong as shields as sorcs will. The closest you can get is a magblade with necro and dampen magica which isn’t even close. Cloak isn’t miles ahead because there are so many abilities that take Nb’s Out of cloak and only plebs don’t know how to counter cloak. Detect pots, mage light, AOE abilities, expert hunter, revealing flare. Etc etc. Cloak is easily countered. Only way to counter shield stacking is oblivion damage, which isn’t reliable enough. Please tell me how you’re going to counter a sorc who has .00001 percent health then slaps on their 3 shields which is about another 30k health that doesn’t take crit damage and isn’t affected by penetration, other than oblivion damage. “Hurrr durrr do more damage” yes against 30k non crit/penetration shields and the sorc can just spam streak away and be gone from the fight instantly. You clearly don’t know PvP mechanics so gg on your part.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
Twilight, Dark Exchange, Crit Surge.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
Twilight, Dark Exchange, Crit Surge.
OP said "awesome healing" none of those count
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
Twilight, Dark Exchange, Crit Surge.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
Yeah I don't see what is being talked about at all. In fact, I think defile is getting another fantastic set. Durock's wasn't changed since it still applies every second when you take damage. Defile is still extremely strong and now with the siege buff meat bags are more dangerous. Remember on siege you can mit the damage but not the debuff. Now the real question which I probably tested a long time ago and have forgotten is this; does befoul CP affect your meatbag defile? If this is the case well there's a massive amount of defile that can be concentrated in one area. Just remember defile functions with diminishing returns so you can never fully remove all healing, although defile with a good Borrowed Time will do the trick. My concern and my biggest question right now is this: When a negative effect like defile is on a player who uses "cleanse" to purge the negative, does the purge happen first removing defile and then healing for x% of max health or does the heal get defiled then the debuff removed. This is a question of functionality where the tool tip reads if a negative effect is removed then the player is healed by x% of their health. I've never tested this but under the circumstances it should be i think at least explored.
King_Thelon wrote: »Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
So much wrong @frostz417 it requires itemized correction.
1. "You have 3 overpowered shields that you spam."
Everyone has access to 2/3 of said shields, spamming them = oom, and they're the worst-scaling defense mechanic in the game.
2." Healing Ward is the most broken heal in the game. It’s not affected by defile or anything."
False. The size of the ward is not affected but the resulting heal is.
3. "hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. "
False. In your described scenario all damage done would hit the Healing Ward. The first shield to be cast is the one that takes damage, regardless of any shields applied thereafter.
4." Sorc’s have the best survivability due to the fact that they’re unaffected by defile"
Just lol. Cloak is miles ahead of shields in terms of survivability and escapability. Dodge roll as a defense scales with multiple attackers, shields does not.
5. "So I have no idea why you’re even complaining about the easiest class to play in the game."
Firstly, I don’t know where you got that sorcs have the worst survivability due to shields having the worst mechanic, but all I can do is laugh at your ignorance. Sure other classes have 2/3 shields. But you do realize that hardened Ward is far stronger than harness magica. So you getting a massive extra shield is plenty and voids your “every other class gets 2/3 shields” bs comment because no other class will have as strong as shields as sorcs will. The closest you can get is a magblade with necro and dampen magica which isn’t even close. Cloak isn’t miles ahead because there are so many abilities that take Nb’s Out of cloak and only plebs don’t know how to counter cloak. Detect pots, mage light, AOE abilities, expert hunter, revealing flare. Etc etc. Cloak is easily countered. Only way to counter shield stacking is oblivion damage, which isn’t reliable enough. Please tell me how you’re going to counter a sorc who has .00001 percent health then slaps on their 3 shields which is about another 30k health that doesn’t take crit damage and isn’t affected by penetration, other than oblivion damage. “Hurrr durrr do more damage” yes against 30k non crit/penetration shields and the sorc can just spam streak away and be gone from the fight instantly. You clearly don’t know PvP mechanics so gg on your part.
You’re *** and should feel bad.
Go play every class (duel/bg/cp/no cp/solo/group) then come back.
You’ll see where classes shine and endure their pain points as well.
King_Thelon wrote: »Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
So much wrong @frostz417 it requires itemized correction.
1. "You have 3 overpowered shields that you spam."
Everyone has access to 2/3 of said shields, spamming them = oom, and they're the worst-scaling defense mechanic in the game.
2." Healing Ward is the most broken heal in the game. It’s not affected by defile or anything."
False. The size of the ward is not affected but the resulting heal is.
3. "hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. "
False. In your described scenario all damage done would hit the Healing Ward. The first shield to be cast is the one that takes damage, regardless of any shields applied thereafter.
4." Sorc’s have the best survivability due to the fact that they’re unaffected by defile"
Just lol. Cloak is miles ahead of shields in terms of survivability and escapability. Dodge roll as a defense scales with multiple attackers, shields does not.
5. "So I have no idea why you’re even complaining about the easiest class to play in the game."
Firstly, I don’t know where you got that sorcs have the worst survivability due to shields having the worst mechanic, but all I can do is laugh at your ignorance. Sure other classes have 2/3 shields. But you do realize that hardened Ward is far stronger than harness magica. So you getting a massive extra shield is plenty and voids your “every other class gets 2/3 shields” bs comment because no other class will have as strong as shields as sorcs will. The closest you can get is a magblade with necro and dampen magica which isn’t even close. Cloak isn’t miles ahead because there are so many abilities that take Nb’s Out of cloak and only plebs don’t know how to counter cloak. Detect pots, mage light, AOE abilities, expert hunter, revealing flare. Etc etc. Cloak is easily countered. Only way to counter shield stacking is oblivion damage, which isn’t reliable enough. Please tell me how you’re going to counter a sorc who has .00001 percent health then slaps on their 3 shields which is about another 30k health that doesn’t take crit damage and isn’t affected by penetration, other than oblivion damage. “Hurrr durrr do more damage” yes against 30k non crit/penetration shields and the sorc can just spam streak away and be gone from the fight instantly. You clearly don’t know PvP mechanics so gg on your part.
You’re *** and should feel bad.
Go play every class (duel/bg/cp/no cp/solo/group) then come back.
You’ll see where classes shine and endure their pain points as well.
Magsorcs by far. If you can't see that then you're willfully ignorant.
Funny how people talk about healing being OP... perhaps for MAGICKA classes... but Stamina classes are no where near being OP in healing. So if they're going to nerf healing, they best figure out a way to BUFF Stamina healing- particularly SELF-HEALING. Remember people, the majority player in this game are SOLO players and we rely on self-healing... so any nerf to healing dramatically impacts solo players. So ZOS needs to keep that in mind as well when making any adjustment to healing.
Emma_Overload wrote: »Where is all this awesome healing y'all are talking about? My Mag Sorc doesn't have jack except for the Resto Ult!
You have 3 overpowered shields that you spam. Healing Ward is the most broken heal in the game. It’s not affected by defile or anything. Sorcs are ez mode because you can have .0000000000000001% health and just hit healing Ward, harness, and hardened Ward and boom you have 30k shields and all your health is safely returned since healing Ward is under those 2 broken ass shields. Sorc’s have the best survivability due to the fact that they’re unaffected by defile. So I have no idea why you’re even complaining about the easiest class to play in the game.
we have 2 shields, healing ward is a joke as a shield, those shields are only 8k so 16k together, cant be cast while attacking, cant be cast while stunned. sorcs also have an average of 15-16k health and 8k resist. Healing ward also requires slotting a resto when you arnt a healer making your entire back bars useless
If you have a problem with shields I suggest you learn how to stun
Funny how people talk about healing being OP... perhaps for MAGICKA classes... but Stamina classes are no where near being OP in healing. So if they're going to nerf healing, they best figure out a way to BUFF Stamina healing- particularly SELF-HEALING. Remember people, the majority player in this game are SOLO players and we rely on self-healing... so any nerf to healing dramatically impacts solo players. So ZOS needs to keep that in mind as well when making any adjustment to healing.
Stamina Nightblades and Sorcs have insane healing right now if built for it.
Take Stamina Sorcs
Slap on Forward Momentum, Crit Surge, Troll Kings, Seventh Legion (Or really any dps sets) and run a Heal Regen Pot.
you're not killing that without a stupid amount of dps or defile..