So why did we go from Plague in vHoF to no Plague in the course of a single patch? There was no CP increase. And it's not like the 30 extra CP per patch really does that much anyway.Wifeaggro13 wrote: »They shed defensive sets as they increase in cp ,not due to skill they longer need the extra health, mitigation and such.Maybe you should try tanking some of the newer content. It's true that the old launch-era content doesn't offer much for tanks to bite into. But you can't say the same about much of the new content.Wifeaggro13 wrote: »Sorry but really enjoyed group dynamics that at least required true cc , pulling techniques that were player knowledge of mechanics, healing and buffing that required more than throwing them out while your dpsing, . This has nothing to do with difficulty it has to do with actual content creation, combat mechanics and such. Tanks should be defensive not a DPS with a taunt.
As for med armor...
Who the hell needs anything if we have relequen?