Currently magsorcs are ruining BGs, but as @Chilly-McFreeze has stated both RC, and Mage's Fury are getting nerfed next update so I would suggest to calm down, and reevaluate the situation next update.
@Chilly-McFreeze its not about scoring. It's about the second you reach 25% health, you're instantly dead from some sorc spamming endless fury/mages wrath. Not talking about NBs here. And honestly I dont see NBs as too much of an issue now that they changed incapable for next update. I'd like to see endless fury be reflectable to be honest.
Hoked_on_ponix wrote: »Hop into a few matches yourself and count em up. For official stats no I don't have any. I am sure ZOS does but they will never release that info it will show all the class disparities then they would have some explaining to do.
gannicus1389 wrote: »also, I have the feeling once rune cage is done we gonna see the overload heroes using role playing sith lords in bgs. not fun being hit by 7k overload attacks on a DK holding block on a SnB bar.
Waffennacht wrote: »gannicus1389 wrote: »also, I have the feeling once rune cage is done we gonna see the overload heroes using role playing sith lords in bgs. not fun being hit by 7k overload attacks on a DK holding block on a SnB bar.
7k through SnB block is at the very very most modest numbers and I mean I'm thinking things like you have 0 resistance and it was a crit with you having like 0 impen is approximately a 47k Tooltip. And in a much more realistic sense, 60k.
gannicus1389 wrote: »don't tell me vigor/rally scales of offensive stats too because it is not the same being hit directly on your hp bar rather than on a temporary hp bar.
Apparently the new bs is sorcs wearing sloads. Just faced off against a team with two sorcs. Both wearing sloads.
What's sad is that these players probably think they have some sort of skill...playing the easiest class wearing the most cheesy set ever made.
And before you say sorc isn't easy, check out Mystick Ravens video where he goes 18k/3d on a sorc. Dude is a average at best PvP streamer, yet he goes in and slayed on a sorc.
Add sloads on top of the best battlegrounds class...overkill. Takes zero talent.
If you are on a sorc running sloads, just know you're bad.
https://youtu.be/Hzj5dmoQSYo
gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
I agree with this partly. I think Runecage lasts way too long for BGs and shouldn't do any damage. I also agree that it isn't what makes Magsorc OP--it IS what makes them annoying though. I play my Magsorc every day for BGs and it is very OP, unless I'm lagging or up against another cancer build, like two Stamblades sporting a cancer-bow setup.
This situation has made me enjoy my Magblade much more as it requires far more skill to do well (at least for me...).
Magsorcs can do all their killing on one bar... the back bar is for Surge, Bolt-escape and some HoT.
But then again... this whole PvP is broken. Proc sets shouldn't be in it. Sloads shouldn't exist. Stamtoons shouldn't have Poison injection hit for 6k on an instant skill that hits for 12k when you're below 50% health (yes I have full impen). Stun, stun, stun, stun, stun, stun, stun, stun, stun, stun, stun.... that's PvP... get stunned folks...
Someone else said it, most people don't mind dying to skill of some sort. It's when you're not having any fun that it makes it a horrid experience. Skill plus cancer builds makes for a very trying experience for people like me who know enough about PvP to not always be a scrub... but not enough to want to keep at it to get better, making BGs a better place to be.
gannicus1389 wrote: »Yeah. I had a great friend that played the game longer than me, and he said to not have my hopes high for changes that this has always been like that. when it is not osmething it is something else. he is even taking a break from the game because of how sorcs are dominating the game.
I am not sure if I am getting oldor what, but I don't have the same patientience I had for companies to fix or balance their game. maybe that is why mmos in general are getting less and less attractive while BR games are dominating everything.
I honestly shouldn't last in this game much longer if the next patch shows to be just as cancer as it is now. I won't have the patience to deal with another 6 months of broken balance and this time with sorcs farming ultimates before the gamr starts on the new set with that poison spell damage set that will just make them even more broken.
I also agree that there are quite a few stamblades. I have never had a full team of Magsorcs, DKs, templars--though I am sure that is possible--but it is not uncommon to have a full team of nightblades, mostly stamina based. As I main a Magblade, I see this happening a couple times a week. I think there is a good representation of classes in BGs and that there are many competent players in their respective classes. I only mind dying to cancer builds, lol. Magsorcs running Sloads is just ridiculous. Going against two stamblades head to head who know what they are doing is also very cancerous. Stamblades have such an OP kit, though I do enjoy fighting them on my MagbladeFrom experience so far, most players are stamina based. Lots of night blades in the mix.
gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
they are not just Kill stealing, they are also doing the most damage most of the games. if they were just stealing, fine... but they also have mos tdamage most of the time.
too much dmg from range and too much shielding. I personally think it is an issue that SHIELDS get scaled off their offensive stats, which in turn makes them pretty tanky even going raw damage builds, where a meele class to get resistances pretty much has to give up a lot of damage to do so.
don't tell me vigor/rally scales of offensive stats too because it is not the same being hit directly on your hp bar rather than on a temporary hp bar.
gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
they are not just Kill stealing, they are also doing the most damage most of the games. if they were just stealing, fine... but they also have mos tdamage most of the time.
too much dmg from range and too much shielding. I personally think it is an issue that SHIELDS get scaled off their offensive stats, which in turn makes them pretty tanky even going raw damage builds, where a meele class to get resistances pretty much has to give up a lot of damage to do so.
don't tell me vigor/rally scales of offensive stats too because it is not the same being hit directly on your hp bar rather than on a temporary hp bar.
Shields melt like butter against multiple opponents though, so they're really only strong in 1v1s. Magsorcs also have no way to get rid of snares and don't have enough stamina to dodge roll regularly and stun break, so it's very easy to get stun spammed. Also with spammable gap closers, you can't get away effectively with streak half the time. Now with rune cage nerfed into uselessness, it'll be very hard for sorcs to do much at all to get pressure off themselves.
gannicus1389 wrote: »Looks like the "nerf" of rune cage revealed a much worse monster. stam sorcs. almost untargetable, tankish, super fast, a lot of damage.
what was zos thinking when they thought about swift jewery.
gannicus1389 wrote: »gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
they are not just Kill stealing, they are also doing the most damage most of the games. if they were just stealing, fine... but they also have mos tdamage most of the time.
too much dmg from range and too much shielding. I personally think it is an issue that SHIELDS get scaled off their offensive stats, which in turn makes them pretty tanky even going raw damage builds, where a meele class to get resistances pretty much has to give up a lot of damage to do so.
don't tell me vigor/rally scales of offensive stats too because it is not the same being hit directly on your hp bar rather than on a temporary hp bar.
Shields melt like butter against multiple opponents though, so they're really only strong in 1v1s. Magsorcs also have no way to get rid of snares and don't have enough stamina to dodge roll regularly and stun break, so it's very easy to get stun spammed. Also with spammable gap closers, you can't get away effectively with streak half the time. Now with rune cage nerfed into uselessness, it'll be very hard for sorcs to do much at all to get pressure off themselves.
anyone melt like butter against multiple opponents.
gannicus1389 wrote: »gannicus1389 wrote: »sorc executes are annoying, but I don't think that alone is what makes them broken, not even rune cage...
I personally think their high damage associate with shields and range is the major issue here, not rune cage or executes.
they are not just Kill stealing, they are also doing the most damage most of the games. if they were just stealing, fine... but they also have mos tdamage most of the time.
too much dmg from range and too much shielding. I personally think it is an issue that SHIELDS get scaled off their offensive stats, which in turn makes them pretty tanky even going raw damage builds, where a meele class to get resistances pretty much has to give up a lot of damage to do so.
don't tell me vigor/rally scales of offensive stats too because it is not the same being hit directly on your hp bar rather than on a temporary hp bar.
Shields melt like butter against multiple opponents though, so they're really only strong in 1v1s. Magsorcs also have no way to get rid of snares and don't have enough stamina to dodge roll regularly and stun break, so it's very easy to get stun spammed. Also with spammable gap closers, you can't get away effectively with streak half the time. Now with rune cage nerfed into uselessness, it'll be very hard for sorcs to do much at all to get pressure off themselves.
anyone melt like butter against multiple opponents.
Nightblades can cloak away, DKs are very tanky, and Templars in heavy armor can just spam some heals. If you have multiple people gap closing as a sorc, and they are somewhat competent players, you are dead in a few seconds.
From experience so far, most players are stamina based. Lots of night blades in the mix.
ruikkarikun wrote: »YOU ALL WANT MAGSORC DEAL 0 DAMAGE TO YOU? Are you insane?
gannicus1389 wrote: »Looks like the "nerf" of rune cage revealed a much worse monster. stam sorcs. almost untargetable, tankish, super fast, a lot of damage.
what was zos thinking when they thought about swift jewery.
From experience so far, most players are stamina based. Lots of night blades in the mix.ruikkarikun wrote: »YOU ALL WANT MAGSORC DEAL 0 DAMAGE TO YOU? Are you insane?
No, their build needs to be less cheesy. It needs to relate far more to the skill of the player rather than the ridiculousness of spamming autoprocs, shields and some stun.
I say this as someone who loves Magsorc and wants it to be more fun to play, rather than feeling like a newb with my auto-kill skills.
gannicus1389 wrote: »Looks like the "nerf" of rune cage revealed a much worse monster. stam sorcs. almost untargetable, tankish, super fast, a lot of damage.
what was zos thinking when they thought about swift jewery.
Sounds like someone needs to re-roll their stamDK main!