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Its time for a quest limit increase

Vandellia
Vandellia
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With the ever increasing number of zones and content with quest lines it is seriously time to adjust the quest limits upwards i will post a couple of ideas on how to accomplish this

1. Create and add a new category called "daily quest" with a limit of lets say "1" the daily quest count would/should not count against you current hard number 50 but be accounted differently
2. Simply add more quest slots
3. Add a "guild quest" section and have any guild quest go into that with a set limit but not have that count against he current 50 cap.
  • paulsimonps
    paulsimonps
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    Question.... Why are you holding on to so many quests at once? Just pick up a quest and complete it. Why are you holding on to 25 quests at the same time? Though I would not mind a removal of the limit to daily quests, you are already limited to how often you can do them. If you want to grind multiple dailies you should be able too. Some of those dailies are ridiculously easy and fast to complete.
  • ghastley
    ghastley
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    Question.... Why are you holding on to so many quests at once? Just pick up a quest and complete it. Why are you holding on to 25 quests at the same time? Though I would not mind a removal of the limit to daily quests, you are already limited to how often you can do them. If you want to grind multiple dailies you should be able too. Some of those dailies are ridiculously easy and fast to complete.

    +1 on the separation of dailies from the count. A character will typically pick up seven crafting writs at the same time, which is a significant part of that limit, and not want to run to and from the turn-in location.

    Each zone also tends to have a continuing story line of quests, so finishing one for the zone just gets you the next one. There does need to be some consideration of the amount of this effect being added with new DLC's and chapters. It need not be a higher cap, if the dailies were pulled out.
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