ESO does make it the most difficult out of all MMOs I play to set up a useable pvp build. It's not LEAGUES more difficult, but I do think some toning down would be worth looking into.
In ESO you need to craft all your gear, farm stuff, hope you get the things you want in the right trait, etc. This is compounded by the Impen trait's monopoly on pvp traits - you must have impen, end of story, unless you want to run some sort of meme build that dies instantly.
However, I do think that most of the issues will be resolved as soon as jewelcrafting stops being heckin' expensive to make even the smallest thing...but that's still a ways off.
@VaranisArano In my experience, buying impen armor is actually MORE expensive than other traits. At least, the ones people actually want are - I don't think I've ever seen 7th legion for what I'd consider cheap. I actually make a point to buy pvp sets in other traits and then convert to impen because the impen pieces are expensive.
Finally, players are drowning in transmutation crystals if they've been playing for a while, but not everyone has been doing the 'playing for a while' thing. And really, going into pvp without all the bits and bobs in the right places is painfully brutal.
VaranisArano wrote: »ESO does make it the most difficult out of all MMOs I play to set up a useable pvp build. It's not LEAGUES more difficult, but I do think some toning down would be worth looking into.
In ESO you need to craft all your gear, farm stuff, hope you get the things you want in the right trait, etc. This is compounded by the Impen trait's monopoly on pvp traits - you must have impen, end of story, unless you want to run some sort of meme build that dies instantly.
However, I do think that most of the issues will be resolved as soon as jewelcrafting stops being heckin' expensive to make even the smallest thing...but that's still a ways off.
@VaranisArano In my experience, buying impen armor is actually MORE expensive than other traits. At least, the ones people actually want are - I don't think I've ever seen 7th legion for what I'd consider cheap. I actually make a point to buy pvp sets in other traits and then convert to impen because the impen pieces are expensive.
Finally, players are drowning in transmutation crystals if they've been playing for a while, but not everyone has been doing the 'playing for a while' thing. And really, going into pvp without all the bits and bobs in the right places is painfully brutal.
Impen is considerably cheaper than Divines. True, its more expensive than the useless traits like invigorating or reinforced, but honestly, its not hard to make gold in this game with a little bit of effort or farming.
Yeah, ESO requires a certain investment before you jump headfirst into PVP if you want to do well. Part of that is that ESO isn't interested in being just a PVP game or just a PVE game. There are multiple ways that the game encourages players to experience ALL parts of the game in both PVE and PVP. ESO also has become more grindy, not less.
Also, jumping headfirst into ESO's PVP is a pretty brutal learning curve - gear helps, but even with the right gear its still brutal. I'm not convinced that giving players cheaper gear would help (especially when in my experience the gear is already cheap and pretty easy to acquire with a little effort.)
ESO isn't the sort of game where you can jump straight into anything with decent gear. You'll need the crafting mats, or to farm it, or the gold, or the transmute stones, or the dungeon experience to get any sort of decent gear. You seem to want the game to hand you PVP gear and I'm don't think ESO is that sort of game.
ESO does make it the most difficult out of all MMOs I play to set up a useable pvp build. It's not LEAGUES more difficult, but I do think some toning down would be worth looking into.
In ESO you need to craft all your gear, farm stuff, hope you get the things you want in the right trait, etc. This is compounded by the Impen trait's monopoly on pvp traits - you must have impen, end of story, unless you want to run some sort of meme build that dies instantly.
However, I do think that most of the issues will be resolved as soon as jewelcrafting stops being heckin' expensive to make even the smallest thing...but that's still a ways off.
@VaranisArano In my experience, buying impen armor is actually MORE expensive than other traits. At least, the ones people actually want are - I don't think I've ever seen 7th legion for what I'd consider cheap. I actually make a point to buy pvp sets in other traits and then convert to impen because the impen pieces are expensive.
Finally, players are drowning in transmutation crystals if they've been playing for a while, but not everyone has been doing the 'playing for a while' thing. And really, going into pvp without all the bits and bobs in the right places is painfully brutal.
Title says it all.
I can que up in other games and pvp immediately. May not have the best gear, but that not the issue.
Allow transmutation of any gear to Impenetrable w/o the ridiculous cost. Or ZOS, would you prefer I take advantage of other vendors good will?
VaranisArano wrote: »ESO does make it the most difficult out of all MMOs I play to set up a useable pvp build. It's not LEAGUES more difficult, but I do think some toning down would be worth looking into.
In ESO you need to craft all your gear, farm stuff, hope you get the things you want in the right trait, etc. This is compounded by the Impen trait's monopoly on pvp traits - you must have impen, end of story, unless you want to run some sort of meme build that dies instantly.
However, I do think that most of the issues will be resolved as soon as jewelcrafting stops being heckin' expensive to make even the smallest thing...but that's still a ways off.
@VaranisArano In my experience, buying impen armor is actually MORE expensive than other traits. At least, the ones people actually want are - I don't think I've ever seen 7th legion for what I'd consider cheap. I actually make a point to buy pvp sets in other traits and then convert to impen because the impen pieces are expensive.
Finally, players are drowning in transmutation crystals if they've been playing for a while, but not everyone has been doing the 'playing for a while' thing. And really, going into pvp without all the bits and bobs in the right places is painfully brutal.
Impen is considerably cheaper than Divines. True, its more expensive than the useless traits like invigorating or reinforced, but honestly, its not hard to make gold in this game with a little bit of effort or farming.
Yeah, ESO requires a certain investment before you jump headfirst into PVP if you want to do well. Part of that is that ESO isn't interested in being just a PVP game or just a PVE game. There are multiple ways that the game encourages players to experience ALL parts of the game in both PVE and PVP. ESO also has become more grindy, not less.
Also, jumping headfirst into ESO's PVP is a pretty brutal learning curve - gear helps, but even with the right gear its still brutal. I'm not convinced that giving players cheaper gear would help (especially when in my experience the gear is already cheap and pretty easy to acquire with a little effort.)
ESO isn't the sort of game where you can jump straight into anything with decent gear. You'll need the crafting mats, or to farm it, or the gold, or the transmute stones, or the dungeon experience to get any sort of decent gear. You seem to want the game to hand you PVP gear and I'm don't think ESO is that sort of game.
It's more a barrier to entry thing. Of course it's not going to help new players not get destroyed in their first couple of BGs, but that's not the point.
Take a look at Cyrodiil. If you want to play in Cyro and not experience horse simulator 2k18 (among other things) you need a set of all impen gear, jewelry to go with it, a weapon, and a pretty well trained mount (in group play too, else you'll be quickly left behind and end up dead).
I don't expect to be able to jump right in like GW2 lets you - but I do think the game could benefit from letting players start pvping and getting destroyed for not-skill-related reasons a bit quicker. Horse training, making impen less of an end all be all in pvp (maybe base impen in battle spirit or w/e), and maybe mess with transmutation crystal income in areas other than pvp (I know they've adjusted it some and did a good job, but just a liiiiitle bit more...). And so on and so forth. QoL stuff.
Also, you seem (I assume) to be more of a veteran player, correct me if I'm wrong. I think a lot of people forget how much of a slog some things can be - I have massive amounts of resources sitting around, but my friend who recently joined the game has had a heck of a time setting up a pvp character.
Also, I don't know what platform you play on (PC NA here) but I have never seen divines go for more than impen on a pvp set. Gonna have to call a bit of BS with your first statement, unless things are much different on other platforms. I did some rather thorough digging a while back when putting together several builds - divines tended to cost a little more than the trash traits, but much less than impen and sometimes the same as sturdy or one of hte other 'not impen but not trash either' (like well fitted on some setups). And the impen version was always MUCH more expensive ( 2x+ the price). Idk but if you're also on PC-NA, tell me where you find your stuff xD
Title says it all.
I can que up in other games and pvp immediately. May not have the best gear, but that not the issue.
Allow transmutation of any gear to Impenetrable w/o the ridiculous cost. Or ZOS, would you prefer I take advantage of other vendors good will?
The one change that needs to happen in cyrodil is very simple ....
Mounts stam and speed should scale to max in cyrodil