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[Inconsistency/Bug] Wall of Elements lacking hostile telegraph in PvP encounters

code65536
code65536
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This is what it looks like when two dueling characters lay down their Wall of Elements (Blockade of Fire):
Screenshot_20180722_110336.png

Note that the hostile character's Blockade, on the left, looks exactly the same as the player character's Blockade on the right.
  • This is inconsistent, as almost all other hostile ground effects are telegraphed in PvP.
  • There is absolutely nothing that distinguishes my ground AoE from my opponent's hostile ground AoE. Am I standing in a friendly Blockade? Or a hostile one? I'd have no idea.
  • Even if I could determine which blockade is hostile, the edges are quite fuzzy, and it's not clear where the exact boundary of this AoE is.

As a point of reference and contrast, this is what I see when both characters lay down their Refreshing Path:
Screenshot_20180722_110352.png

This is the kind of telegraph that one would expect to see--but that doesn't exist--for Wall of Elements.

@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel @ZOS_BrianWheeler

(Also posted in Bug Reports.)
Nightfighters ― PC/NA and PC/EU

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