Hail Sithis.VaranisArano wrote: »Forget the Daedra. Hail Sithis!
dtsharples wrote: »Sanguine & Nocturnal - but not that own-brand sub-par Redguard version of her in game atm.
The Statue version
Doctordarkspawn wrote: »Meridia. Because least likely to get dicked over. Or Azura in that vein.
MLGProPlayer wrote: »I wouldn't serve any god in the TES world. That's what I love about this lore. The gods aren't some omnipotent beings. Mortals can actively defy them.
The dwemer had the right idea.
Our character in this game has defeated like half the daedric pantheon while the other half (and the Tribunal) is constantly begging him/her for help. Why would they worship any of these beings?
PrayingSeraph wrote: »MLGProPlayer wrote: »I wouldn't serve any god in the TES world. That's what I love about this lore. The gods aren't some omnipotent beings. Mortals can actively defy them.
The dwemer had the right idea.
Our character in this game has defeated like half the daedric pantheon while the other half (and the Tribunal) is constantly begging him/her for help. Why would they worship any of these beings?
The et'ada are incredibly powerful, and mortals would never had existed without the Aedra.
We the vestige were able to defeat(but not kill) Molag Bal only because we had huge help from the Divines and Daedric Prince Meridia. Even then, Molag Bal could only be hurt and Meridia states we may have actually benefitted Molag Bal in the long wrong. Perhaps the God of Schemes was the true victor and we the fool.
Even in Clockwork and Summerset, we only suceeded because of et'ada aid. Ultimately, mortals are just tiny players in a grand hostile cosmos. Nirn was created by gods and without divine protection, can be easily destroyed by gods.
The dwemer were intelligent fools and they paid the price. I wouldn't advise following their footsteps.
Luigi_Vampa wrote: »Malacath. He is the only one that doesn't actively screw over his followers or seem to expect grovelling and servitude. As long as you are strong and honorable and an Orc you have his favor.
MLGProPlayer wrote: »I wouldn't serve any god in the TES world. That's what I love about this lore. The gods aren't some omnipotent beings. Mortals can actively defy them.
The dwemer had the right idea.
Our character in this game has defeated like half the daedric pantheon while the other half (and the Tribunal) is constantly begging him/her for help. Why would they worship any of these beings?
MLGProPlayer wrote: »PrayingSeraph wrote: »MLGProPlayer wrote: »I wouldn't serve any god in the TES world. That's what I love about this lore. The gods aren't some omnipotent beings. Mortals can actively defy them.
The dwemer had the right idea.
Our character in this game has defeated like half the daedric pantheon while the other half (and the Tribunal) is constantly begging him/her for help. Why would they worship any of these beings?
The et'ada are incredibly powerful, and mortals would never had existed without the Aedra.
We the vestige were able to defeat(but not kill) Molag Bal only because we had huge help from the Divines and Daedric Prince Meridia. Even then, Molag Bal could only be hurt and Meridia states we may have actually benefitted Molag Bal in the long wrong. Perhaps the God of Schemes was the true victor and we the fool.
Even in Clockwork and Summerset, we only suceeded because of et'ada aid. Ultimately, mortals are just tiny players in a grand hostile cosmos. Nirn was created by gods and without divine protection, can be easily destroyed by gods.
The dwemer were intelligent fools and they paid the price. I wouldn't advise following their footsteps.
Mortals can reach "near-divine" power in TES lore (see Divayth Fy, Vanus Galerion, etc.). Mortals can also create their own gods/become gods for protection (see Numidium, Tribunal, Talos). The Aedra aren't a threat to Mundus as they aren't gods of destruction. They don't require worship either. The Daedra are only super powerful in their own realms. Their power in Mundus is limited.
MLGProPlayer wrote: »Luigi_Vampa wrote: »Malacath. He is the only one that doesn't actively screw over his followers or seem to expect grovelling and servitude. As long as you are strong and honorable and an Orc you have his favor.
I find it strange that Malacath is part of the "House of Troubles" when, at least in ESO, he's not expressly evil. Molag Ball and Mehrunes Dagon are basically the TES versions of Satan. They are obsessed with world domination, destruction, mass murder, ***, slavery, etc. Malacath has a blood lust, but it's bound by honour. He also doesn't seem to have any broader ambitions other than looking after the Orcs.
Me?Who would best suit you? And Why?
...excatly, and expecially among them:
TheShadowScout wrote: »Me?Who would best suit you? And Why?
...probably Hermaeus Mora, because Books!
But my incorrigeable love for books and aside... there are a couple that will -always- have a special place in my heart......excatly, and expecially among them:
TheShadowScout wrote: »Me?Who would best suit you? And Why?
...probably Hermaeus Mora, because Books!
But my incorrigeable love for books and aside... there are a couple that will -always- have a special place in my heart......excatly, and expecially among them:
Who are they, those three? I can’t tell Elder Scrolls gods a part from looks only.
Actually those three:Who are they, those three? I can’t tell Elder Scrolls gods a part from looks only.
...are the "Good Daedra" from Chimer mythology - Mephala (with the extra arms, as befitting a spider daedra), Boethiah (in her "dark warrior" getup), and Azura (easily identifyed if you know her title as "Mother of the Rose")
TheShadowScout wrote: »Actually those three:Who are they, those three? I can’t tell Elder Scrolls gods a part from looks only....are the "Good Daedra" from Chimer mythology - Mephala (with the extra arms, as befitting a spider daedra), Boethiah (in her "dark warrior" getup), and Azura (easily identifyed if you know her title as "Mother of the Rose")
They were the "gods" of the chimer before the rise Tribunal, and are currently considered "anticipations" of the tribunal powers in tribunal lore... yet are still venerated by the Ashlanders to this day (and that is why they and the great houses don't very much get along, since the ashlanders consider the tribunal "false gods"... and as anyone knows from the story of TES-III:Morrowind, they are actually right in that point of view, and in eight centuries or so, the tribunal will fall as the very old foe Vivec asks about in the events of ESO:Morrowind will rise and wrest the "heart of the world" from them, thus slowly cutting them off from their divine power... but that is another game, play it if you wanna know the story )
A_Silverius wrote: »dtsharples wrote: »Sanguine & Nocturnal - but not that own-brand sub-par Redguard version of her in game atm.
The Statue version
You mean this version?
DuskMarine wrote: »MLGProPlayer wrote: »I wouldn't serve any god in the TES world. That's what I love about this lore. The gods aren't some omnipotent beings. Mortals can actively defy them.
The dwemer had the right idea.
Our character in this game has defeated like half the daedric pantheon while the other half (and the Tribunal) is constantly begging him/her for help. Why would they worship any of these beings?
the daedric princes are omnipotent and all powerful but you also forget the daedra arent the only godly beings you have the aedra as well. the daedra can do whatever they please but they risk starting a war with the aedra. also we never beat molag bal or any of the other daedra as they cannot be killed we just set them back but its impossible to do for us in the form we were in. thus why the amulet of kings was used granting us akatoshes powers against him which wounded him. if you look at that we were acting with aedra power not just mortal power. so to even hurt a daedric prince you have to have godly might. nocturnal we never actually hurt or beat her we just stopped her plan by stopping the ritual. and mentioning the godlings sotha sil, almelexia and vivec their demi gods kindve sent to nirn to give the good word from the aedra basically.