You guys are trying way too hard to justify this set. Counterable or not, it does too much damage for somthin so damn free. Unless you play the game with your eyes closed you know absolutely nothing is as cut and dry as "move away from them".
Stop comparing it to skoria, skoria does maybe 4k on decent players at best. and last time i checked no other 2pc forces you to outplay it. Your reaching and its very noticeable.
Whenever you are looking at item you have to look at what it replaces. Experienced MMORPGers will all tell you that real application almost always differs drastically from target dummies which seems like where ZoS is getting their primary feedback.
Why Zaan is bad:
* Too easily broken/countered (dodge roll, cleanse, distance)
* Too small percentage chance of proc
* Too short a range in order to proc
* Too long of a time to be forced to stay at a certain range of the target
* Too slow of a buildup
* Too visible in PvP so easy to counter (unless you are wearing Zaan and aren't sure whose proc it is)
* You are giving up Valky Skoria which has none of these problems and does very similar dps
* You are giving up Valky Skoria which has none of these problems and gives you more survivability
I've died to Zaan twice in PvP once because I was semi afk holding block on a flag in a BG and the other because I was wearing Zaan and thought it was mine that had procced. Zaan fails.
I've had Zaan proc 5 times in what I consider "hard" fights vet DLC dungeons and trials out of those 5 times zero of them have gotten all ticks off because of game mechanics. Conversely my Valkyn procs all the time with a satisfying BOOM and I can now forget about it.
TLDNR: Taking the Zaan monster helmet set over Valkyn Skoria is a DPS loss in every scenario except fights that are easy and the DPS gain become irrelevant. In order to be viable this set will need to be buffed considerably including its proc range and its cleansability as well as reverted to it's original state.
So why did ZoS decide to nerf Zaan over and over in spite of it being a very niche (just okay) set from the start? My observations are that ZoS relies heavily on inexperienced testers who use a set on a target dummy then declare it to be "over powered" without any further testing or real experience. This set should have been tested in most if not all difficult content such as DLC hard modes and pvp extensively before making it worse (now useless) with needless nerfs.
You guys are trying way too hard to justify this set. Counterable or not, it does too much damage for somthin so damn free. Unless you play the game with your eyes closed you know absolutely nothing is as cut and dry as "move away from them".
Stop comparing it to skoria, skoria does maybe 4k on decent players at best. and last time i checked no other 2pc forces you to outplay it. Your reaching and its very noticeable.
You guys are trying way too hard to justify this set. Counterable or not, it does too much damage for somthin so damn free. Unless you play the game with your eyes closed you know absolutely nothing is as cut and dry as "move away from them".
Stop comparing it to skoria, skoria does maybe 4k on decent players at best. and last time i checked no other 2pc forces you to outplay it. Your reaching and its very noticeable.
Zaan is mainly a DPS test set kinda similar to Ilambris. I’ve found that Skoria is better in pretty much any dungeon/pvp/bg/trial/any content you can think of scenario. Zaan is BIS at inflating dps numbers on target dummies.
Whenever you are looking at item you have to look at what it replaces. Experienced MMORPGers will all tell you that real application almost always differs drastically from target dummies which seems like where ZoS is getting their primary feedback.
Why Zaan is bad:
* Too easily broken/countered (dodge roll, cleanse, distance)
* Too small percentage chance of proc
* Too short a range in order to proc
* Too long of a time to be forced to stay at a certain range of the target
* Too slow of a buildup
* Too visible in PvP so easy to counter (unless you are wearing Zaan and aren't sure whose proc it is)
* You are giving up Valky Skoria which has none of these problems and does very similar dps
* You are giving up Valky Skoria which has none of these problems and gives you more survivability
I've died to Zaan twice in PvP once because I was semi afk holding block on a flag in a BG and the other because I was wearing Zaan and thought it was mine that had procced. Zaan fails.
I've had Zaan proc 5 times in what I consider "hard" fights vet DLC dungeons and trials out of those 5 times zero of them have gotten all ticks off because of game mechanics. Conversely my Valkyn procs all the time with a satisfying BOOM and I can now forget about it.
TLDNR: Taking the Zaan monster helmet set over Valkyn Skoria is a DPS loss in every scenario except fights that are easy and the DPS gain become irrelevant. In order to be viable this set will need to be buffed considerably including its proc range and its cleansability as well as reverted to it's original state.
So why did ZoS decide to nerf Zaan over and over in spite of it being a very niche (just okay) set from the start? My observations are that ZoS relies heavily on inexperienced testers who use a set on a target dummy then declare it to be "over powered" without any further testing or real experience. This set should have been tested in most if not all difficult content such as DLC hard modes and pvp extensively before making it worse (now useless) with needless nerfs.
Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
You’re Zaan’ing wrong. It is extremely strong in PvP, CC as soon as it procs, if it proc’ed on an opponent under 70% HP they die.
Bonus points on NB where you can use incap and minor berserk to increase its damage.
Zaan is absurd when used properly, it’s far more devastating than even Sload’s. If you CC someone and drop your burst during a zaan then you won that fight.
It also doesn’t always render properly which gives you more uncountered ticks. On console it’s not uncommon to get your whole zaan proc to go off without the beam showing up
Mojomonkeyman wrote: »Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
Well, you did the same to other poor fellows being in the same situation....
A set that can dish out enoug hdamage to kill by its own has no place in any pvp game, period. Its the opposite of fairplay vs non-mobile classes.
Mojomonkeyman wrote: »Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
Well, you did the same to other poor fellows being in the same situation....
A set that can dish out enoug hdamage to kill by its own has no place in any pvp game, period. Its the opposite of fairplay vs non-mobile classes.
1 Battleground. The only time I ever used Zaan, just to try it out. And yet somehow I'm the... what was it that you called me again? Tryxus the little Zaan ***? Really mature dude
I do agree tho: a 2 piece set that can dish out 20k+ damage (nearing 30k to vampires) is way too much
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
Well, you did the same to other poor fellows being in the same situation....
A set that can dish out enoug hdamage to kill by its own has no place in any pvp game, period. Its the opposite of fairplay vs non-mobile classes.
1 Battleground. The only time I ever used Zaan, just to try it out. And yet somehow I'm the... what was it that you called me again? Tryxus the little Zaan ***? Really mature dude
I do agree tho: a 2 piece set that can dish out 20k+ damage (nearing 30k to vampires) is way too much
Yeah, Zaan is basically the only thing that gets me still triggered in this game. Not denying it.
You’re Zaan’ing wrong. It is extremely strong in PvP, CC as soon as it procs, if it proc’ed on an opponent under 70% HP they die.
Bonus points on NB where you can use incap and minor berserk to increase its damage.
Zaan is absurd when used properly, it’s far more devastating than even Sload’s. If you CC someone and drop your burst during a zaan then you won that fight.
It also doesn’t always render properly which gives you more uncountered ticks. On console it’s not uncommon to get your whole zaan proc to go off without the beam showing up
This is false. CC is unreliable. If you manage to CC someone long enough to get a full zaan proc off on them you could light attack them to death and don't need a monster helmet proc.
IDK about console, on PC it shows instantly and I can choose to get out of it or mitigate it.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
Well, you did the same to other poor fellows being in the same situation....
A set that can dish out enoug hdamage to kill by its own has no place in any pvp game, period. Its the opposite of fairplay vs non-mobile classes.
1 Battleground. The only time I ever used Zaan, just to try it out. And yet somehow I'm the... what was it that you called me again? Tryxus the little Zaan ***? Really mature dude
I do agree tho: a 2 piece set that can dish out 20k+ damage (nearing 30k to vampires) is way too much
Yeah, Zaan is basically the only thing that gets me still triggered in this game. Not denying it.
First time I came across Zaan was at the duelling spot, where a bunch of Mag DKs and Magplars used this. I got a few death recaps with 27k+ damage from those fights (and I got triggered a time or two there too).
"Get some distance between you and the Zaan user" was the general consensus on counterplay. But that's easier said than done if you're on a Magicka char with barely any mobility. Which is why I got rid of my vampirism, to make the damage more managable (but it's still too much)
And that battleground pretty much confirmed my sentiment on the set. That the damage from it is too much
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Zaan cured me of my vampirismI guess I got too tired from being a not-so-mobile Magicka character that keeps getting rooted, Fossilized or Leaped upon by Mag DKs with Zaan in duels.
Well, you did the same to other poor fellows being in the same situation....
A set that can dish out enoug hdamage to kill by its own has no place in any pvp game, period. Its the opposite of fairplay vs non-mobile classes.
1 Battleground. The only time I ever used Zaan, just to try it out. And yet somehow I'm the... what was it that you called me again? Tryxus the little Zaan ***? Really mature dude
I do agree tho: a 2 piece set that can dish out 20k+ damage (nearing 30k to vampires) is way too much
Yeah, Zaan is basically the only thing that gets me still triggered in this game. Not denying it.
First time I came across Zaan was at the duelling spot, where a bunch of Mag DKs and Magplars used this. I got a few death recaps with 27k+ damage from those fights (and I got triggered a time or two there too).
"Get some distance between you and the Zaan user" was the general consensus on counterplay. But that's easier said than done if you're on a Magicka char with barely any mobility. Which is why I got rid of my vampirism, to make the damage more managable (but it's still too much)
And that battleground pretty much confirmed my sentiment on the set. That the damage from it is too much