I think the trouble is that the game does sometimes seem to be bringing players with different requirements and expectations together which is unsurprisingly going to cause conflict. I'm not interested in PvP and though my inclination to explore might be seen as "misadventure", actually being given a quest in my PvE game that involves traipsing across Cyrodiil seems to be potentially inciting trouble. Trying to bring together one person who's playing chess with another who's playing solitaire is at best going to end with some degree of disappointment for at least one side.Hm, so killing players in a game mode where you're meant to kill players is toxic?
Ever wonder that you might be the one with the wrong attitude?
How do you play chess? Do you just move stuff around trying not to take any pieces and then yell 'Toxic' when they take one of yours?
Get a grip. It's a game and the goal is to best your opponent.
The response about "my quest is to kill enemy players" is an awkward one when the two players in question have entirely different outlooks.
Lol!!! Those of us who never leave cyrodiil can spot PVE players a mile away.As others have said, it is hard to tell that you are a PVEr.
One way to do this is get a set of Jailbreakers and a set of Night Silence. Then you can run around Cyrodil in sneak to your heart's content with little risk as long as you avoid battle areas.
Another approach is to join the zerg (ie follow the larger hoardes of players of your alliance). You will get AP, learn some basic PVP technique, and get your skill lines.
Well that's the gnarly problem in that it seems it's being sold as being whatever you want it to be. Hence this topic, which has clarified that as a player who really doesn't enjoy PvP I should stay out of Cyrodiil: though some have indicated I should be okay out of active combat areas others have said that I'd be considered fair game and as someone not interested in getting involved pretty much relegated to prey, which isn't quite my idea of a good time.The question is though, which board are the chess and solitaire players playing on? If they're on a chessboard, then the solitaire guy is the one that is doing it wrong.
Well that's the gnarly problem in that it seems it's being sold as being whatever you want it to be. Hence this topic, which has clarified that as a player who really doesn't enjoy PvP I should stay out of Cyrodiil: though some have indicated I should be okay out of active combat areas others have said that I'd be considered fair game and as someone not interested in getting involved pretty much relegated to prey, which isn't quite my idea of a good time.The question is though, which board are the chess and solitaire players playing on? If they're on a chessboard, then the solitaire guy is the one that is doing it wrong.
I guess the fact that the second time I was attacked was right next to the Weye IC entrance which strikes me as arguably rather malicious but if Cyrodiil is expected to be essentially lawless I guess that's the way of things.
Well that's the gnarly problem in that it seems it's being sold as being whatever you want it to be. Hence this topic, which has clarified that as a player who really doesn't enjoy PvP I should stay out of Cyrodiil: though some have indicated I should be okay out of active combat areas others have said that I'd be considered fair game and as someone not interested in getting involved pretty much relegated to prey, which isn't quite my idea of a good time.The question is though, which board are the chess and solitaire players playing on? If they're on a chessboard, then the solitaire guy is the one that is doing it wrong.
I guess the fact that the second time I was attacked was right next to the Weye IC entrance which strikes me as arguably rather malicious but if Cyrodiil is expected to be essentially lawless I guess that's the way of things.
It truely is a lawless place
Too often we can see people hiding at a bridge and jumping on the first guy that crosses it to go help his friends on the other side
Everybody is considered an ennemy that wants to kill you so it s kill or be killed
Well that's the gnarly problem in that it seems it's being sold as being whatever you want it to be. Hence this topic, which has clarified that as a player who really doesn't enjoy PvP I should stay out of Cyrodiil: though some have indicated I should be okay out of active combat areas others have said that I'd be considered fair game and as someone not interested in getting involved pretty much relegated to prey, which isn't quite my idea of a good time.The question is though, which board are the chess and solitaire players playing on? If they're on a chessboard, then the solitaire guy is the one that is doing it wrong.
I guess the fact that the second time I was attacked was right next to the Weye IC entrance which strikes me as arguably rather malicious but if Cyrodiil is expected to be essentially lawless I guess that's the way of things.
Lol!!! Those of us who never leave cyrodiil can spot PVE players a mile away.As others have said, it is hard to tell that you are a PVEr.
One way to do this is get a set of Jailbreakers and a set of Night Silence. Then you can run around Cyrodil in sneak to your heart's content with little risk as long as you avoid battle areas.
Another approach is to join the zerg (ie follow the larger hoardes of players of your alliance). You will get AP, learn some basic PVP technique, and get your skill lines.
I primarily play PvE, and only relatively recently decided to go to Cyrodiil... In no particular order, here's my take and thoughts on it:
As much as the game initially exhorts you to go into Cyrodiil as soon as you hit level 10, don't feel pressured. Build up your stats, skills and gear and go in when you don't feel quite so vulnerable.
Start out deep in friendly territory. You're far less likely to run into enemy alliance players.
Use the map - check it often. It will show you where combat is around major objectives. Avoid these areas if you want to stay out of the crossfire. Pay attention and watch how combat may push closer to where you are or retreat away.
Use the terrain to your advantage, and be aware of how it affects you. If you're in a valley, enemies higher up on the terrain can spot you. If you're riding up on a ridge, you might spot enemies before they see you. In big open spaces, you'll both see each other in the distance and can react. In places with lots of trees, rocks and obstructions, use more caution. Scout the area rather than rush through if you suspect there might be enemy players in the area. Be aware that some like to troll bridges and buildings.
Stay out of deep water -- slaughterfish are *everywhere*.
Dedicated PvPers don't bother with the delves much other than clearing them once to get skyshards and experience. They're not as dangerous for PvP encounters as you might think. However, you might encounter gankers nearby outside. There are usually enough NPC mobs near the entrances to discourage camping and ganking at the door.
Enjoy the element of random danger. Just be cautious until you're comfortable with it. Cyrodiil is huge and fun to explore. And ducking behind enemy lines is its own kind of excitement. Get in, get a skyshard or quest, and get out -- unnoticed. Recon is fun!
Be daring - dive into a battle where your alliance is winning. Stay out of the thick of combat; watch and get a feel for it. If you die, *laugh* and respawn somewhere. Cyrodiil is full of randomness -- have fun with it!
THEDKEXPERIENCE wrote: »Lol!!! Those of us who never leave cyrodiil can spot PVE players a mile away.As others have said, it is hard to tell that you are a PVEr.
One way to do this is get a set of Jailbreakers and a set of Night Silence. Then you can run around Cyrodil in sneak to your heart's content with little risk as long as you avoid battle areas.
Another approach is to join the zerg (ie follow the larger hoardes of players of your alliance). You will get AP, learn some basic PVP technique, and get your skill lines.
True.
What @Karivaa said is spot on but it’s not like there is a big glowing sign above someone if you don’t know what to look for. The main trait I see in PvErs is being too timid. I’ve killed whole groups 3 on 20 many times because they simply stood in place. No lateral movement at all. Just timid standing. Usually when this happens I’ll literally yell “but we just want Vigor” which at this point is essentially just push and wipe these people who have no idea what they are doing.
You can’t use someone’s character level for a guide though. A PVPer on a level 22 is much more dangerous than a non-PVPer on a level 50 because you have to assume everyone has 700+ CP.
As much as the game initially exhorts you to go into Cyrodiil as soon as you hit level 10, don't feel pressured. Build up your stats, skills and gear and go in when you don't feel quite so vulnerable.
The latter part is what I was trying to determine, and on balance, that's probably the best bet.Devlzdaughter wrote: »I'm just curious where this idea of etiquette and honor on a battlefield has come from? It's pvp for a reason. Shall I stop and have a cup o' tea with you then? I've got some decent friends on the opposing faction and guess what, when I see them, it's kill on sight. No quarter given. I don't care if you're family. If you're not interested in player versus player then perhaps your best bet is to avoid pvp zones. Just saying...