Problem is about half the time you try to leave an apparent PVE'er/quester alone, they attack you or come back with a bunch of friends to attack you. It does not encourage PVP'ers to be gentle.
Make invis pots and be sneaky, but expect to die sometimes.
In my case, first time was probably quite ill-advised, I'd decided to go for a stroll in a battle-zone as it was the laziest way of getting close to central Cyrodiil which I randomly felt like exploring. Second time seemed a bit off as it was at Weye and I think I was fairly obviously just wandering about and not a threat but lolganking etc. If I wanted pain I would cut up chillies before putting my contacts in. Oh wait, I do that anyway. For the record, I really don't recommend it.White wabbit wrote: »Yeah I've left pvers alone only for one to attack you and then his or her mates join in , so I take the attuide kill first ask questions later , just avoid main campaigns and you should be ok
Just wondering what's a reasonable expectation venturing into Cyrodiil as a strictly PvE player: I'm guessing "that's probably not a very good idea", which seems to sum me up, but I figured I'd ask anyway. My perhaps rather naive assumption was that perhaps I might be left alone if it was reasonably obvious I was just exploring and otherwise minding my own business, but I was quickly disabused of that notion after being pwned twice within less than a minute of venturing into the wilderness. Is this an unlucky experience of poor etiquette or more a case of me having to alter my expectations to accept that pretty much anything goes in Cyrodiil and whatever happens, happens?
Just wondering what's a reasonable expectation venturing into Cyrodiil as a strictly PvE player: I'm guessing "that's probably not a very good idea", which seems to sum me up, but I figured I'd ask anyway. My perhaps rather naive assumption was that perhaps I might be left alone if it was reasonably obvious I was just exploring and otherwise minding my own business, but I was quickly disabused of that notion after being pwned twice within less than a minute of venturing into the wilderness. Is this an unlucky experience of poor etiquette or more a case of me having to alter my expectations to accept that pretty much anything goes in Cyrodiil and whatever happens, happens?
disintegr8 wrote: »I find PVP in general to be a toxic place, with a large population of toxic people who are only their to kill anyone they can to make up for their miserable real world existences.
However, if you pick the right campaign, at the right time, you stand a good chance of doing dailies, delves and dolmens in relative piece. I have caught all trophy fish on one character, have completed all delves and collected all skyshards on several characters and even done all dailies on some.
I even did some of this while travelling with a friend from another alliance.
I think the trouble is that the game does sometimes seem to be bringing players with different requirements and expectations together which is unsurprisingly going to cause conflict. I'm not interested in PvP and though my inclination to explore might be seen as "misadventure", actually being given a quest in my PvE game that involves traipsing across Cyrodiil seems to be potentially inciting trouble. Trying to bring together one person who's playing chess with another who's playing solitaire is at best going to end with some degree of disappointment for at least one side.Hm, so killing players in a game mode where you're meant to kill players is toxic?
Ever wonder that you might be the one with the wrong attitude?
How do you play chess? Do you just move stuff around trying not to take any pieces and then yell 'Toxic' when they take one of yours?
Get a grip. It's a game and the goal is to best your opponent.
I think the trouble is that the game does sometimes seem to be bringing players with different requirements and expectations together which is unsurprisingly going to cause conflict. I'm not interested in PvP and though my inclination to explore might be seen as "misadventure", actually being given a quest in my PvE game that involves traipsing across Cyrodiil seems to be potentially inciting trouble. Trying to bring together one person who's playing chess with another who's playing solitaire is at best going to end with some degree of disappointment for at least one side.Hm, so killing players in a game mode where you're meant to kill players is toxic?
Ever wonder that you might be the one with the wrong attitude?
How do you play chess? Do you just move stuff around trying not to take any pieces and then yell 'Toxic' when they take one of yours?
Get a grip. It's a game and the goal is to best your opponent.
The response about "my quest is to kill enemy players" is an awkward one when the two players in question have entirely different outlooks.