Anotherone773 wrote: »They likely wont make anymore changes until they see what the results are of this change.
usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed.
usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
Nope this is the first one but good try. I'm not like some of the nightblades in the forums crying about sorcs 24/7. Also another red herring comment. If anything l2debate.
usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
to remove skill and satisfaction from killing a skillful player
The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
Nope this is the first one but good try. I'm not like some of the nightblades in the forums crying about sorcs 24/7. Also another red herring comment. If anything l2debate.
Nope, you're just a sorc QQ'ing about NBs 24/7, even after their broken *** gets deservedly nerfed big time.
Meanwhile... "Rune Cage damage reduced by 20%".
Also, you should probably read up on what a red herring argument is. It implies there is a relevant and/or important issue at stake and I think the only such thing is your lack of skill in this game when you are in a position where you have to QQ about cloak, which is quite literally the easiest to counter and hardest to use defensive mechanic in the entire game.
The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
Nope this is the first one but good try. I'm not like some of the nightblades in the forums crying about sorcs 24/7. Also another red herring comment. If anything l2debate.
Nope, you're just a sorc QQ'ing about NBs 24/7, even after their broken *** gets deservedly nerfed big time.
Meanwhile... "Rune Cage damage reduced by 20%".
Also, you should probably read up on what a red herring argument is. It implies there is a relevant and/or important issue at stake and I think the only such thing is your lack of skill in this game when you are in a position where you have to QQ about cloak, which is quite literally the easiest to counter and hardest to use defensive mechanic in the entire game.
Wrong again.
"Red herring is a kind of fallacy that is an irrelevant topic introduced in an argument to divert the attention of listeners or readers from the original issue."
The relevance of my skill level or the plain out lie that nightblades cannot function without cloak is misleading from the original argument.
The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
Nope this is the first one but good try. I'm not like some of the nightblades in the forums crying about sorcs 24/7. Also another red herring comment. If anything l2debate.
Nope, you're just a sorc QQ'ing about NBs 24/7, even after their broken *** gets deservedly nerfed big time.
Meanwhile... "Rune Cage damage reduced by 20%".
Also, you should probably read up on what a red herring argument is. It implies there is a relevant and/or important issue at stake and I think the only such thing is your lack of skill in this game when you are in a position where you have to QQ about cloak, which is quite literally the easiest to counter and hardest to use defensive mechanic in the entire game.
Wrong again.
"Red herring is a kind of fallacy that is an irrelevant topic introduced in an argument to divert the attention of listeners or readers from the original issue."
The relevance of my skill level or the plain out lie that nightblades cannot function without cloak is misleading from the original argument.
So kinda what you're doing right now?
Also, what makes you think NBs want to function without cloak? Personally I'd rather tear my eyes out than play even one minute of a regular bleed tank stam build.
In (MMO)RPGs it is important people can play playstyles they enjoy, this is why most of them include agile & nimble stealth classes.
The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
I know you suggested a dust trail while cloaked. Do you think this would be the most balanced approach?
usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Zenimax while you are balancing nightblades can you please remove the defile from incap and make cloak increase in cost per use as streak does? I feel this will really be a step in the right direction of balancing this overpowered class.
Cloak is in a great place right now and doesnt need to be fixed, as I keep saying nightblade are supposed to be hard and elusive to catch and you want to take the theme of the class and ruin it you people just need to learn how to play. Nightblade are suppose to be hard to catch and here Is another thread wanting to remove skill and satisfaction from killing a skillful player who knows how to utilise cloak properly. So many things and mechanics break cloak its laughable and you want to make it EASIER are you for real.
Nothing more than a red herring argument. Nightblades can do fine without being able to spam cloak.
Oh yeah, they just have to slot cancer tank sets & bleeds and play in the same boring way as every other stam class.
How many threads have you made regarding NBs now? 5? 6?
I very rarely say this, but: L2P.
Nope this is the first one but good try. I'm not like some of the nightblades in the forums crying about sorcs 24/7. Also another red herring comment. If anything l2debate.
Nope, you're just a sorc QQ'ing about NBs 24/7, even after their broken *** gets deservedly nerfed big time.
Meanwhile... "Rune Cage damage reduced by 20%".
Also, you should probably read up on what a red herring argument is. It implies there is a relevant and/or important issue at stake and I think the only such thing is your lack of skill in this game when you are in a position where you have to QQ about cloak, which is quite literally the easiest to counter and hardest to use defensive mechanic in the entire game.
Wrong again.
"Red herring is a kind of fallacy that is an irrelevant topic introduced in an argument to divert the attention of listeners or readers from the original issue."
The relevance of my skill level or the plain out lie that nightblades cannot function without cloak is misleading from the original argument.
So kinda what you're doing right now?
Also, what makes you think NBs want to function without cloak? Personally I'd rather tear my eyes out than play even one minute of a regular bleed tank stam build.
In (MMO)RPGs it is important people can play playstyles they enjoy, this is why most of them include agile & nimble stealth classes.
The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
I know you suggested a dust trail while cloaked. Do you think this would be the most balanced approach?
usmguy1234 wrote: »The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
I know you suggested a dust trail while cloaked. Do you think this would be the most balanced approach?
@Daus This would be awesome actually.
usmguy1234 wrote: »The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
I know you suggested a dust trail while cloaked. Do you think this would be the most balanced approach?
@Daus This would be awesome actually.
It was @DDuke 's idea. I liked it as well.
usmguy1234 wrote: »@DDukeusmguy1234 wrote: »The fix for cloak is to either prevent healing while cloaked (like mist form) or to make it a bashable channel that can be interrupted if the NB isn’t CC immune.
I disagree with both of those suggestions. Not being able to doesn't make sense. Your opponent can't see you, why would this mean you can't heal? Making it a channel would kill the move since it's usage is reactionary, and not always reliable.
I think the better approach would be to allow DoTs to still work on the individual that's cloaked. Why should someone spontaneously stop bleeding just because no one sees them. Doesn't make sense.
And when those DoTs currently outdamage your healing outside stealth, how is one supposed to survive if they kill you in cloak as well?
I think people really overestimate medium stamblade survivability... courtesy of the tank meta I guess where most people run tank sets & bleeds and shape expectations of how the class performs in general.
I know you suggested a dust trail while cloaked. Do you think this would be the most balanced approach?
@Daus This would be awesome actually.
It was @DDuke 's idea. I liked it as well.
Awesome idea.