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Disappearing walls and floors are back

  • Shantu
    Shantu
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    Hey guys, just want to mention the list on the first page isn't everything we're working on, just a handful of the major recent issues from the past couple weeks. For example, we're also working on fixing the Sprint bug and the invisible walls/structures that were called out in this thread.

    Fixing these two things would make a LOT of people very happy. They are really game killers. I hope they are prioritized as such.


  • Darcwolf
    Darcwolf
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    How has it been over a week and there isn't a fix for this GAME BREAKING bug, seriously, something like this you should have an emergency patch for. This is the reason I turn my sub on and off, cause I'm not paying for a broken game.
  • Gythral
    Gythral
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    Datreve wrote: »
    Guys this worked for me :


    open Documents\Elder Scrolls Online\live\UserSettings.txt
    find the line that says SET MIP_LOAD_SKIP_LEVELS "X"
    and change it to SET MIP_LOAD_SKIP_LEVELS "-2"


    by @tsukikage_ESO !

    No missing textures after this changed - so far.

    Did not work for me :(


    And I can add to early comments I made about it not happening on Summerset - well scratch that, the top floor of the College of sapiachs can only be seen from a few very limited and inconvenient angles ( & I do mean the whole floor is just missing
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Aiko
    Aiko
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    Fast is fine, but accurate is final.
  • LohiWarBlade
    LohiWarBlade
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    tdog2ibvkpzx.png
    Makes the game a bit difficult to play when you keep running into invisible objects.
  • Hiskias
    Hiskias
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    Oh good, it's not only me then. At least there's some hope that it'll be fixed one of these days. It's not useful to list the locations where this happens, since there are so many - and I don't remember their names afterwards anyway. So far I've managed to get through the content even if it has meant that I've had to look backwards and guess which direction to advance. Thankfully this "only" happens a few times a day, but I have to admit that it somewhat diminishes game enjoyment.
  • withermane
    withermane
    Soul Shriven
    Howdy ESO Team

    I requested a forum account just for this specific thread; to add my grievance and solidarity to the players suffering the same graphics bug.

    From the last patch that was made, my game has been going through the painful motions of disappearing dungeons, delves and towns. It is exceptionally frustrating when you're in Kogoruhn, solo'ing the bosses, and have everything disappear on you while you're at it. Quite disorienting I must say.

    To get rid of the bug, I find that I have to log out and log back in again. It works, yet it's not a sustainable solution, and within a few hours of gameplay, the bug will return to haunt me again.

    I'm sure the severity of this particularly game-breaking situation has been noted and is already being furiously worked on to be resolved in a speedy fashion.

    Best of luck and thank you for the wonderful satisfying game that sates my Elder Scrolls cravings.

    PS: Note that I haven't had this issue at all when I started playing earlier this year, and it only started after the latest update. I would tell you that I have a GeForce GTX 1070 with the latest updated drivers, but I doubt that this is an end-user problem, considering the magnitude of people in this thread, with their difference graphic processors.
  • theskymoves
    theskymoves
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    Sometimes relogging or leaving and returning doesn't help, and an area will not load properly no matter what... as with Rkulftzel, yesterday:
    g5zdxyywbsgz.png
    Made crafting a real challenge... almost like a minigame (or so I keep telling myself).
    bmomiigpoqdu.png

    I have tried the INI edit, but it didn't seem to affect the frequency of the issue, at least for me.

  • Merlin13KAGL
    Merlin13KAGL
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    Varana wrote: »
    Hey guys, just want to mention the list on the first page isn't everything we're working on, just a handful of the major recent issues from the past couple weeks. For example, we're also working on fixing the Sprint bug and the invisible walls/structures that were called out in this thread.

    From the current "July 6 Update" thread.
    Except that's a completely different bug than what's being (not) seen here.

    That one refers to structure that are visibly there (in Cyro, near keeps) but can be walked right through as if they have zero health.

    There was another thread that had numerous pages regarding this bug, but they seem to have sunk it (what a surprise.)

    s2ukp3ka0e29.png

    On a side note, the one Thieve's Den has such a new airy feel about it.


    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Sercisil
    Sercisil
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    pls, do anything with this bug.

    invisible walls and doors, boss and its aoes
    mWXKTnj.jpg

    and today the same thing at my daily pledge in dungeon (

    overall, now i just can't login to the game. yes, steam login problem still here too(((
  • DarkIntention
    DarkIntention
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    whats kind of pissing me off... is there is 5 pages of discussion and not a single ZOS employee has even stepped in and acknowledged the problem and said they are aware of it.

    I dont doubt they are, but for the money they make off the community they could damn well step in an let us know they are aware and dealing with the issue.
    Edited by DarkIntention on July 11, 2018 6:10PM
  • nobleboivin
    nobleboivin
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    Edited by nobleboivin on July 11, 2018 5:18PM
  • oghannon_ESO
    oghannon_ESO
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    I've never encountered this bug/glitch until after the latest patch. As a person who suffers from mild vertigo, this is a game-breaker for me. I suppose I could position a barf bucket by my chair...oh wait, what reality am I living in? I'll just go outside and play with the grass!
  • Alexsae
    Alexsae
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    The disappearing walls are getting worse. Dungeons and the Fence areas underground are where it's bad for me. Some dungeons are unplayable.


    PC NA
  • Becky617
    Becky617
    It's just made the fight against Uldor in the Temple of the Mourning Springs iffy at certain camera angles cause of the fact you need to place items on pedestals around that room.
    xu5htdxo3lxx.jpg
    mioi84g1nev8.jpg
    uxbwavq1d9ds.jpg
  • Jerkling
    Jerkling
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    i this what heaven looks like?
    h07nnan024k5.jpg
  • Nephiah
    Nephiah
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    Just came back to the game to this. Not doing a good job at making me want to sub again or keep it installed =(. I really hope the friend I'm bringing back doesn't get it.

    Please fix this >_<
  • Shrimpuff
    Shrimpuff
    Soul Shriven
    I can also confirm that I've been experiencing this bug much more often recently. It makes the game unplayable at points.
    hs0zhs1ve8a3.jpg


  • meekmiko
    meekmiko
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    Hard time finding crafting stations in here
    (I can't even say how long it took me to find the Clothing Station up on a platform)
    bpqqojdmimpk.jpg

    & Alinor was sure lookin' Fantastic out in Summerset:
    sev0950ewnvy.jpg
    vdsjktcgcam0.jpg
    Edited by meekmiko on July 13, 2018 1:45AM
    🌟PC/NA CP2100+ [Been playing since 2016]
    ✨🐪JUSTICE FOR APEX CAMELS 🐪✨ Bring 'em back, ZOS!
    vMA / vVH / vDSA / vBRP / vAA HM / vSO HM / vHRC HM / vMoL HM / vHoF HM / vAS+1 & +1 / vCR+2 / vSS / vKA/ vRG
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  • Anotherone773
    Anotherone773
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    It happened to me in direfrost keep and in the delve outside of abahs landing. Ive also had disappearing objects so i get stuck behind an invisible object....died once because of that.

    This game has a lot of new bugs in the last 3-4 weeks. But the crown store works flawlessly as does the payment processor.
  • visibleman
    visibleman
    Soul Shriven
    Makes it virtually impossible to play
    273tvfx6culp.jpg

    This one is the best though...
    s28wksf46tkb.jpg

  • Varana
    Varana
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    visibleman wrote: »
    This one is the best though...
    Knight to E 7.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    The missing walls, floors, etc are happening everywhere now. It doesn't matter if you're in a delve, overland or even in town. Ever since Fallout 76 was announced, it seems Bethesda (and Zenimax) just stopped putting any effort into ESO anymore. ESO feels like a mmo that's on it's last legs with broken gameplay issues and an over priced cash shop looking to squeeze out the last few dollars it can. Sadly I'd be surprised if ESO survived another year.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Raraaku
    Raraaku
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    Makes navigating an interior extremely difficult since you can't see the walls, furniture, floor plan, etc...

    This started happening to me after they apparently patched a localized issue of this happening in Alinor/Summerset... Now it's spread across the game.
    Back from a much needed break. || I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
    Karsaak gro-Ursa: DC || Orc || Stamina Dragonknight || Tank || Level: CP 445
    Sir Leopold Stotch: DC || Breton || Magicka Templar || Tank || Level: 445
    Protects-Squishy-Ones: EP || Argonian || Magicka Sorcerer || Tank/CC || Level: CP 445
    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
    Morrigan Ravyn-Cloak: AD || Altmer || Magicka Nightblade || DPS || Level: CP 445
    Ra'Zahkara: AD || Khajiit || Stamina Dragonknight || DPS || Level: CP 445
    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
    Uzara gra-Khalari: DC || Orc || Stamina Nightblade || DPS [2H/DW] || Level: 15
    Solomon Motierre: DC || Breton || Magicka Sorcerer || DPS || Level: 20
    Ragnar the Wulf: EP || Nord || Stamina Warden || DPS || Level: 30
    Ra'Rahku: AD || Khajiit || Stamina Nightblade || DPS [Bow/Bow] || Level: 15

    Healers
    Sees-through-Hist: EP || Argonian || Magicka Warden || Healer/CC || CP 445
    Daedalus the Artificer: AD || Altmer || Magicka Templar || Healer || Level: 15
  • Azramel
    Azramel
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    afvr237i8d76.png

    vAA run last week
  • Caulderone
    Caulderone
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    The disappearing walls are getting worse. Dungeons and the Fence areas underground are where it's bad for me. Some dungeons are unplayable.


    PC NA

    Same here. Delves especially.

    This didn't happen to me until after the last patch that was supposed to fix the problem. So, apparently they made it worse, not better.
    Edited by Caulderone on July 14, 2018 1:52PM
  • DarcyMardin
    DarcyMardin
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    Keeps happening to me. My screen shots look like all of the above. Really annoying. Latest place was in the Rawl’kha inn where I was thieving and looting. Really hard to tell if you might be observed stealing when you’re suddenly hanging out in space and the containers you’re about to break into have vanished into the ether.
  • kelisw1ub17_ESO
    Today in wayrest sewers, logged off unplayable.
  • DarkIntention
    DarkIntention
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    Check your view distance settings. I found mine WAY down at 6 . I havent had a chance to test this... but if last patch reset your view settings WAY below where they are supposed to be,..it could be part of the issue.

    but as i said i hvent had much time to test if this was part of what is causing this
  • theskymoves
    theskymoves
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    Check your view distance settings. I found mine WAY down at 6 . I havent had a chance to test this... but if last patch reset your view settings WAY below where they are supposed to be,..it could be part of the issue.

    but as i said i hvent had much time to test if this was part of what is causing this

    I got really excited by this possibility (since the game is largely unplayable for me at this point) but found my view distance is set at 40; while a 'too low' setting might be one cause of (or contribute to) the vanishing environmental assets, it's not the only cause. :'(
    Edited by theskymoves on July 14, 2018 6:08PM
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