lordrichter wrote: »
I'm not really all that impressed by Shadowfen as a swamp. I see Murkmire as a means to do better.
lordrichter wrote: »
I think Craglorn was in two parts because they broke it in half to fit into the development cycle. This is not the case, here.
WhiteCoatSyndrome wrote: »
In the interest of lowering expectations: they might have built the zone to be Craglorn-sized initially, then split it in half with the intention of releasing each half as a separate DLC.
Black Marsh proper is not just another giant Swamp. Hasn't anyone seen the concept art? The place has rolling hills and grasslands, as well as tropical rainforests and craggy mountains.
You want a sneak peak? Go into Ruins of Mazzatun and look at the backdrop. You won't see any swamp there.
Black Marsh proper is not just another giant Swamp. Hasn't anyone seen the concept art? The place has rolling hills and grasslands, as well as tropical rainforests and craggy mountains.
You want a sneak peak? Go into Ruins of Mazzatun and look at the backdrop. You won't see any swamp there.
lordrichter wrote: »Interesting thought. They split Clockwork City into parts and gave us part of the center section, and a quarter (?) of the "radius" section. Do you think there is any intention on their part to release the rest of Clockwork City?
lordrichter wrote: »Sort of an odd place to be named "Black Marsh", then. Right?
Tell that to the Imperials. It's not clear what the Argonians truly call their homeland, other than Argonia or the Kingdom of Argonia (Oblivion time period), but the elves refer to the land as Argonia. It's kind of funny how many ES players used to dismiss that as a hilarious name that was "never" used. Most people just don't pay too much attention to the lore but then think they have it all figured out by what is flashed in front of them. The obvious lore bits are typically delivered from the human point of view as it's more relatable, but Imperial view points are often wrong. Like how people actually thought the towers in Summerset were more glass like due to an "insect wing" description. In short, Summerset wasn't as mystical as exaggerated, but still very pleasant and beautiful, and clearly Murkmire shows that there's much more beauty hidden beneath the Shadowfen surface that most races (as well as ESO players) have been exposed to.lordrichter wrote: »
Sort of an odd place to be named "Black Marsh", then. Right?
Yes, I assume it also used Murkmire content because of the houses
You explicitly go to the Black Marsh via that NPC with the cool hair and nose-to-earring by the Stablemaster in that Dark Brotherhood quest.