thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Metemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Metemsycosis wrote: »thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Fear.
Metemsycosis wrote: »thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Fear.
Metemsycosis wrote: »thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Fear.
You also have to be right on top of them to fear, not so with the RC, curse ect.
Rune cage max range is 36m gap closer max range is 22m.Metemsycosis wrote: »Metemsycosis wrote: »thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Fear.
You also have to be right on top of them to fear, not so with the RC, curse ect.
Who cares when you have a class gap closer ?
Metemsycosis wrote: »I dont understand. Is rune cage unbreakable?
Rune cage max range is 36m gap closer max range is 22m.Metemsycosis wrote: »Metemsycosis wrote: »thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
I don’t believe you know what “unmitigated” means
Your right. A better word is unavoidableMetemsycosis wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
You can't do that on a mageblade?
You can do that much burst damage on a magblade but it's counterable. Magblade burst damage is probably one of the highest in the game but there is alot of counterplay available.
Fear.
You also have to be right on top of them to fear, not so with the RC, curse ect.
Who cares when you have a class gap closer ?
brandonv516 wrote: »Metemsycosis wrote: »I dont understand. Is rune cage unbreakable?
In some scenarios, players with full stamina cannot initially break free from it.
I ran into this last night where break free did not work once or even twice. The third time worked but that's a problem when seconds go by. Had I been pressured, I would have been dead.
Metemsycosis wrote: »brandonv516 wrote: »Metemsycosis wrote: »I dont understand. Is rune cage unbreakable?
In some scenarios, players with full stamina cannot initially break free from it.
I ran into this last night where break free did not work once or even twice. The third time worked but that's a problem when seconds go by. Had I been pressured, I would have been dead.
This has happened to me before and I was wondering if I'd missed a cue to cc break or something.
Every other loss of player character control has been within melee range. This makes it bearable. Rune is a stun from 40 meters away. It's bad..real bad.
thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
This is just pure bs.
thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
This is just pure bs.
BS where? My sorc has a curse tooltip of over 12k and a 8k run cage tooltip that's 20k tooltip damage in damage that can't be blocked or dodge rolled there isn't any ultimate in the game that I'm aware of that has a higher tooltip. Ice commet will come close. you are basically taken this unavoidable damage every 7 seconds or so. Is there any reason for sorc to have two abilities with around 10k tooltip damage that goes through basic defensive functions like block and dodge roll? In my opinion that's too strong maybe you feel differently.
thankyourat wrote: »thankyourat wrote: »Honestly if rune cage stays the same way curse needs to be blockable. with curse and rune cage together its over 20k tooltip damage in unmitigated damage. That's stronger than every ultimate in the game and you are taking it every 7 seconds or so.
This is just pure bs.
BS where? My sorc has a curse tooltip of over 12k and a 8k run cage tooltip that's 20k tooltip damage in damage that can't be blocked or dodge rolled there isn't any ultimate in the game that I'm aware of that has a higher tooltip. Ice commet will come close. you are basically taken this unavoidable damage every 7 seconds or so. Is there any reason for sorc to have two abilities with around 10k tooltip damage that goes through basic defensive functions like block and dodge roll? In my opinion that's too strong maybe you feel differently.
Im a sorcerer and I have to agree. Nobody asked for a buff to curse. The guy needs to stop with his random tinkerings and listen to the community a little.
Here is hoping that they'll go along with this Class Rep thing and its not just for show just like they did with summoning some streamers into their quarters for advice.