. @Ek1 To my understanding its only three that benefit whole group, both fractures and crushing (boosted or not).
. @Ek1 Based what i read, having that oh so popular destro staff as back bar for tank does not really help with the crushing uptime nor trying to keep up two weapon enhancement effects. Did I understand right?
. Dozen or so typos that could be fixed but solid math.
@Ek1 Most of us are not native English speakers and even native ones use e.g. chormes word processor.
Need to be understood is quite critical in communication, yet that was not the point. The text would be better without the typos.
I am not talking about status effects. Also, this does not either answer my question if back bar detro staff benefits from prolonged effect or not.
That is not really what I asked but yes, that's how it works. Let me rephrase, do you know any other effects, debuffs or status effects that would reduce enemies resistances beside the two (three) mentioned?
Not translator, word processor. A thing that e.g. underlines a typo with a red.OG_Kaveman wrote: »and translators, like the chrome example, are not really the best to use, they only give the literal transliteration of thing, not the actual meaning of the things, so much meaning can be lost by doing this.
Has nothing to do with culture, has everything to do with minimized errors in the medium for communication. 'Then' means 'after something' while 'than' means 'instead of/aside from'.The text would be better without the typos.
No. I rephrase as it seems to be hard for you to understand. Is there a way to prolong a crusher effect beyond its listed duration and/or having two effects on at the same time? Alas, if no then backbaring destro staff has no real use.OG_Kaveman wrote: »you are thinking that infused makes the efect last longer?
Feel free to backtrack to the part and notice how all 'there are multiple debuffs 'personal penes are mentioned before weapons and after personal ones but no word what weapons are. Are weapons affecting everyone? Why mention there are multiple debuffs when there is only four, two for each damage category, crusher and then alkosh.OG_Kaveman wrote: »there are 4 pen debuffs, major fracture/breach, minor fracture/breach, crusher and roar of alkosh. all these benefit everyone in the group, as masel said in the original passage you quoted, not really sure what you are having trouble with here.
@Ek1 Has nothing to do with culture, has everything to do with minimized errors in the medium for communication. 'Then' means 'after something' while 'than' means 'instead of/aside from'.
@Ek1 And we are talking about math, not a much of cultural things there.
@Ek1 No. I rephrase as it seems to be hard for you to understand. Is there a way to prolong a crusher effect beyond its listed duration and/or having two effects on at the same time? Alas, if no then backbaring destro staff has no real use.
Feel free to backtrack to the part and notice how all 'there are multiple debuffs 'personal penes are mentioned before weapons and after personal ones but no word what weapons are. Are weapons affecting everyone? Why mention there are multiple debuffs when there is only four, two for each damage category, crusher and then alkosh.
Penetration is important but reduction is more important.
Then we have the target's resistance, which is 18200 in PvE for all veteran content mobs and target dummies. In PvP, it depends on how much spell or physical resitance your target has. Then we deduct all the debuffs the target has on it. There are multiple debuffs that apply to this category, such as major and minor fracture or breach (5280 and 1320, respectively), the 5- piece of roar of alkosh (3010) and the crusher weapon enchantment (which is amplifiable with torug's pact and infused and yields 1622, 2108 and 2741, respectively).
Afterwards we deduct % penetration amps, such as the Maul + Mace bonuses that ignore up to 20% of the target's resistance. The key takeaway here is that these %- amps are applied after debuffs, but not after your own penetration. This means that major and minor fracture reduce the effectiveness of mauls and maces, but sets like spriggan, twice-fanged serpent, penetration cps etc do NOT. So be aware which debuffs you have available, because if there are only few debuffs, you might even be better off with a mace over a dagger. The Break-even point between amces and daggers lies somewhere around 5000 & 6000 of penetration debuffs (which is often achieved in trials, but less in four man and solo content). I can provide statistics on this upon request.
After that, your own penetration value is deducted, so here's where most of the sets and the lover mundus belong. You might notice how penetration is mostly shown as a flat value, such as 5280 and 1320 for the major and minor debuffs. This needs to be converted into a % value so we can multiply it with the rest. That's what the denominator of the above formula is for:
Well now there you are wrong. If a typo or gramar msitakes makes asentncerili härd tostand ur känses its meaning then thats really bad mmkay. Also could you provide the academic source for that 80%+? Because 100% of people that don't understand what the messages is are going to understand it wrong. That is the very definition of understanding. It's a quite bold statement to say that huge majority of any speaking people that don't understand the language or simply ignore the meaning of the word or grammar can somehow understand that underlying meaning in it. The ability to understand a single unknown word or term in a text needs especially strong understanding of the topic and language. Someone might eventually figure out that you are using mom when you are referring to your dad but those 'rules' makes understanding lot easier.OG_Kaveman wrote: »thing is, 80%+ of English speaking people either dont know that "rule" or dont care and understand what the writer was trying to say anyways.
First of all only smug here is the one picking up the topic over and over again after i simply pointed out that the OP could use some polishing. Habit of being vicariously offended for something that is not even offensive is quite frankly lame, if not outright poor trolling attempt.OG_Kaveman wrote: »no reason to point it out. besides a smug way to put down the author.
Your again either not understanding the question (this was the fun part mentioned earlier), deliberately misunderstanding it or I am really bad in my output. If you haven't noticed I have now twice not quoted your explanations as they are not answering the question and will do it for the third time.OG_Kaveman wrote: »you keep coming back to extending crushers duration. i have explained this twice now. lets do it a third time.
Thank you for after three posts getting to my initial question.OG_Kaveman wrote: »if you are asking if you can proc your front bar enchant that is different, like say weakening, along with your back bar crusher, this is yes, leading to "having two effects on at the same time".
There is only two categories of that affect targets armor, those that reduce it and thus benefit everyone and penetration that only affects a single player. There is three sections/paragraphs. 'One of the apples is poisonous and one is not' says the wizard while handing you three apples.OG_Kaveman wrote: »the above section is all about debuffs that impact everyone hitting the target.
the above is explaining how percent self pen buffs work.
then the above explains all your flat self pen is last. this is the way the paragraphs flow in the op and they are pretty simple to follow and understand. nothing confusing about it at all.
Well now there you are wrong. If a typo or gramar msitakes makes asentncerili härd tostand ur känses its meaning then thats really bad mmkay. Also could you provide the academic source for that 80%+? Because 100% of people that don't understand what the messages is are going to understand it wrong. That is the very definition of understanding. It's a quite bold statement to say that huge majority of any speaking people that don't understand the language or simply ignore the meaning of the word or grammar can somehow understand that underlying meaning in it. The ability to understand a single unknown word or term in a text needs especially strong understanding of the topic and language. Someone might eventually figure out that you are using mom when you are referring to your dad but those 'rules' makes understanding lot easier.OG_Kaveman wrote: »thing is, 80%+ of English speaking people either dont know that "rule" or dont care and understand what the writer was trying to say anyways.
Your comment is especially humorous note in later part of my response.First of all only smug here is the one picking up the topic over and over again after i simply pointed out that the OP could use some polishing. Habit of being vicariously offended for something that is not even offensive is quite frankly lame, if not outright poor trolling attempt.OG_Kaveman wrote: »no reason to point it out. besides a smug way to put down the author.Your again either not understanding the question (this was the fun part mentioned earlier), deliberately misunderstanding it or I am really bad in my output. If you haven't noticed I have now twice not quoted your explanations as they are not answering the question and will do it for the third time.OG_Kaveman wrote: »you keep coming back to extending crushers duration. i have explained this twice now. lets do it a third time.Thank you for after three posts getting to my initial question.OG_Kaveman wrote: »if you are asking if you can proc your front bar enchant that is different, like say weakening, along with your back bar crusher, this is yes, leading to "having two effects on at the same time".
If inactive bar cant proc its effect then having whatever effect proccing effects and there is no way to prolong the effect (not reapplying the effect but prolonging aka making it last longer than the listed time) then it sounds that no matter what you do, you need to swap after 5 seconds as the effect from inactive bar can't be refreshed nor made longer. So it seems the only point of having a e.g. desto staff is to keep enhancements proccing easily and has no additional trick in them. Like making some inactive bars enhancement to last as long as the wall of elements that initially procced it.There is only two categories of that affect targets armor, those that reduce it and thus benefit everyone and penetration that only affects a single player. There is three sections/paragraphs. 'One of the apples is poisonous and one is not' says the wizard while handing you three apples.OG_Kaveman wrote: »the above section is all about debuffs that impact everyone hitting the target.
the above is explaining how percent self pen buffs work.
then the above explains all your flat self pen is last. this is the way the paragraphs flow in the op and they are pretty simple to follow and understand. nothing confusing about it at all.
"There are multiple debuffs that apply to this category, such as major and minor fracture or breach breach, the 5- piece of roar of alkosh and the crusher weapon enchantment"
Using words like 'such as', the use of 'multiple' and then listing only handful examples leaves reader to wait for the rest fo the list. There are no multiple ones or more than the few listed ones, there are exactly six.The rules and meaning of words that those 80%+ English users ignore sadly have a meaning that affect the message that you can't simply ignore if you want to be clear or avoid lengthy pointless off topic discussions like these that I no more plan to take part of.
@Ek1 Well now there you are wrong. If a typo or gramar msitakes makes asentncerili härd tostand ur känses its meaning then thats really bad mmkay. Also could you provide the academic source for that 80%+? Because 100% of people that don't understand what the messages is are going to understand it wrong. That is the very definition of understanding. It's a quite bold statement to say that huge majority of any speaking people that don't understand the language or simply ignore the meaning of the word or grammar can somehow understand that underlying meaning in it. The ability to understand a single unknown word or term in a text needs especially strong understanding of the topic and language. Someone might eventually figure out that you are using mom when you are referring to your dad but those 'rules' makes understanding lot easier.
Your comment is especially humorous note in later part of my response.
First of all only smug here is the one picking up the topic over and over again after i simply pointed out that the OP could use some polishing. Habit of being vicariously offended for something that is not even offensive is quite frankly lame, if not outright poor trolling attempt.
Your again either not understanding the question (this was the fun part mentioned earlier), deliberately misunderstanding it or I am really bad in my output. If you haven't noticed I have now twice not quoted your explanations as they are not answering the question and will do it for the third time.
Thank you for after three posts getting to my initial question.
If inactive bar cant proc its effect then having whatever effect proccing effects and there is no way to prolong the effect (not reapplying the effect but prolonging aka making it last longer than the listed time) then it sounds that no matter what you do, you need to swap after 5 seconds as the effect from inactive bar can't be refreshed nor made longer. So it seems the only point of having a e.g. desto staff is to keep enhancements proccing easily and has no additional trick in them. Like making some inactive bars enhancement to last as long as the wall of elements that initially procced it.
There is only two categories of that affect targets armor, those that reduce it and thus benefit everyone and penetration that only affects a single player. There is three sections/paragraphs. 'One of the apples is poisonous and one is not' says the wizard while handing you three apples.
"There are multiple debuffs that apply to this category, such as major and minor fracture or breach breach, the 5- piece of roar of alkosh and the crusher weapon enchantment"
Using words like 'such as', the use of 'multiple' and then listing only handful examples leaves reader to wait for the rest fo the list. There are no multiple ones or more than the few listed ones, there are exactly six.The rules and meaning of words that those 80%+ English users ignore sadly have a meaning that affect the message that you can't simply ignore if you want to be clear or avoid lengthy pointless off topic discussions like these that I no more plan to take part of.
SteveyP777 wrote: »Hi,
First of all, want to say a huge thanks for taking the time to put this together. I'm also watching your YouTube equivalent of the same thing. It's amazing how much depth you've gone to.
So please bear that in mind when then reading the following...
As someone who is still beginning out in the game I find the following to be my experience; the guidance provided is either too simple or too complex and there is no guidance I can find that comprehensively takes you on a journey from a simplistic to a comprehensive understanding of the workings/mechanics of this game without making jumps I am unable to keep up with.
As amazing as this entry is, there are still things I remain confused about - including some terms used in the descriptions which don't cater for less experienced gamers (when you say 'amps', I assume you mean 'amplifiers', and I am not 100% sure what those are).
I am starting to get to grips with parts of the formula but worry when I don't even fully understand the very beginning of it: "Average damage done="... so is this a formula that aims to generate a number that indicates 'average damage done' by your entire character? Or is this a formula to assist you to calculate the damage that would be done by one single action/spell? Or both? Does the figure it generates basically mean your DPS? How would I use the figure it generates to assist me?
Please don't read this the wrong way - it is amazing what you have done... I am an analyst in my business and have been playing this game now probably for more than 50 hours so I don't consider myself to simply be incapable at understanding numbers, logic or mathematics and I also don't consider myself to truly be a 'beginner' at this game.
Is this guide, therefore, targeted at people who have already reached CP160 (I only just hit level 50 on my first character)? I just wonder why I'm getting stuck as it is quite discouraging being a number cruncher that I'm not able to fully understand this guide and yet it is being thoroughly praised by people who I can only assume are either smarter than me or more experienced with the game.
What I'd like to ask is... is anyone able to take this formula and give me an example - with actual numbers, with the base stats and all the influences on those numbers even if it's a very simple i.e. based on a completely new character with one piece of armour (for example) so I can at least get the gist?
Really appreciate any help offered.
S.
SteveyP777 wrote: »"Average damage done="
MirandaSharp wrote: »"Average damage done="
We cannot know what the damage will be as there are things like critical chance, which is like playing roulette, sometimes you win and get a critical, sometimes not... What we can know something about is the % chance that this will happen, so we can say that on average this amounts to "Average damage done".
approx: 6943.75
real over 10 hits: 6737.5
real over 100 hits: 7026.25
real over 1000 hits: 7018.0
real over 10000 hits: 6939.2125
approx: 6943.75
real over 10 hits: 7562.5
real over 100 hits: 7108.75
real over 1000 hits: 6935.5
real over 10000 hits: 6948.2875
real over 100000 hits: 6943.13125
real over 1000000 hits: 6943.432375
Knowing this, we can already say that maximising your base stats is important to increase your damage. However, you need to take into account that the returns you get from either of those stats are diminishing with increased size prior to the additions you make. Your damage increase in % from going from 2000 spell damage to 2500 is bigger than your damage increase from 2500 to 3000:
Is there somewhere a newer 2022 comprehensive guide out there ?
Would be nice to read !