KniteShayd wrote: »All ZOS has to do, is make the sloads proc be 1 proc per affected player; i.e. they can't stack...
Then if multiple players run sloads, you're not overwhelmed with being focused.
That makes regen & hp, along with playing defensively, matter.
generalmyrick wrote: »
do other skills work that way? where if im being targeted by it other attacks of the same kind don't register?
@generalmyrickgeneralmyrick wrote: »sure, but looking forward,
how does this change builds and such? (maybe not yours but where do you see the game going?)
Are you a nightblade, or do you spend most of your time engaging opponents who are outnumbered by you?