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How much confidence do you have in class reps ?

  • Lexxypwns
    Lexxypwns
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    100 % Support
    Rexy18 wrote: »
    One of the class reps has had their permaban lifted multiple times for hacking and exploiting. Can't state the name on the forums but every player who was around ~3 years ago knows who this is

    @Rexy18 I was wondering if you could possibly articulate what part of that precludes them from aggregating data and communicating with ZoS?
    Edited by Lexxypwns on June 11, 2018 11:19AM
  • Minno
    Minno
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    100 % Support
    Yea alot people throwing shade these days like ESO is their day job lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Avran_Sylt
    Avran_Sylt
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    100 % Support
    Well, in all honesty this is a Win-Win situation for ZoS PR and the community.

    ZoS will gain good PR for this act even if it fails, and if it succeeds, they'll have invested volunteers who'll act as psuedo moderators and who'll aggregate community feedback in a more concise and involved manner. All with a minimal meeting investment.

    The community will at least feel they've been heard for a little while, the program itself will be interesting to watch regardless of how it turns out, and if it turns out to be successful, It'll become another avenue for players to get involved with the ESO community and feel that they have an impact on a game they enjoy.

    So I want to be supportive of this endeavor.
    Edited by Avran_Sylt on June 11, 2018 12:57PM
  • usmguy1234
    usmguy1234
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    100 % Support
    100% support because it's the best we have. 33.3333 percent repeating of course that Zos actually listens to them.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Minno
    Minno
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    100 % Support
    usmguy1234 wrote: »
    100% support because it's the best we have. 33.3333 percent repeating of course that Zos actually listens to them.

    worst case scenario, nothing gets done. But we have compiled concise data on the main points for each class. This has never been done before in a way that wasn't subjective/calm and that to me is a success.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • temjiu
    temjiu
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    50% But worried
    Loaded question: it depend on what you consider the Rep's capacity. From a personal level, I love what they've done and their work so far in organizing and getting ideas to the Dev's. But no matter how you organize water, if you pour it onto a closed jar, jar stays empty. If the Dev's aren't actually willing to work with the playerbase and make the changes we suggest, then it's all Political flagellation.

    So 100% support for my class devs in relation to what they're doing. only about 20% trust for the dev's to understand and apply the changes. 50% is close enough for me.
    Edited by temjiu on June 11, 2018 8:00PM
  • Strider__Roshin
    Strider__Roshin
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    75% Support Praying
    Lexxypwns wrote: »
    Daus wrote: »
    More than ZOS, and way more than the majority of the community.

    I think it’s clear to open minded people after seeing the notes from their first round of talks that there is a lot of potential positive change.

    Nobody is going to agree on everything but there’s some really well thought out things mentioned in that thread and compiling on that will be great.

    As you mention though, it’s on ZoS how to use this, but this program is removing another excuse for them screwing things up

    I honestly don't 100% trust anyone that I don't know personally so I would definitely take what I voted as a compliment. They've done a solid job in my opinion.
  • Itzmichi
    Itzmichi
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    50% But worried
    Lots of knowledgeable people which is good but good intentions doesn't always lead to good results. In the end the reps can state our needs to zos in a more direct manner, but that alone isn't a guarantee that something will change.

    Plus as i originally come from ps4 im not happy with them being all pc gamers, they don't have a clue about the console issues.

    If they were like super serious about that they would face that matter as well.
    Edited by Itzmichi on June 12, 2018 2:39AM
    Here, have a chill pill 💊!
  • DemonDruaga
    DemonDruaga
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    75% Support Praying
    Well, i don't know him/ her. Never heard or seen anything. I hope his class knowledge is strong for every aspect. Mag/stam, pvp/pve, the 3 roles in either variation.
    Can't judge someone i don't know right? :)
    So i'll just place my bet on the rep and hope the best.
    Ardor // Dunkelsicht // Pakt
  • Cadbury
    Cadbury
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    I feel this poll should have been made for private voting. Just an observation.

    As it stands, I'll just say that I've been personally involved in a couple MMOs with a similar class/community representative program. So when ZOS announced their rep program, I got a strong sense of deja vu.

    Well, whatever happens will happen.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Vahrokh
    Vahrokh
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    25% Sceptical
    Class reps are just a nice, visual bandaid put there to hide the lack of real game changes.

    4 years later, my class still lacks a spammable. Still does more DPS using non class abilities than not. Still sucks at proper healing and tanking.

    4 years later and all classes have been "streamlined", that is diluted, taken their uniqueness away, made boring. Because this lowers the development costs and it's the "easy way out" for the lack of ability to provide diversity and balance at the same time. I recall playing PvP MMOs with 12 classes per faction and after a rough start they were fine tuned while keeping their uniqueness. NOT ESO.

    Furthermore, I cannot care the less to see 100% PvP oriented players and proposals and a smidge of PvE proposals. A smidge and only "because we have to show we do something for PvE".

    I've played many MMOs, all those balanced primarily on PvP had and have a PvE that gets constantly nerfed and brutalised. ESO is no exception. Even my class signature skills have been violated to dirt because of PvP whining.
    Edited by Vahrokh on June 12, 2018 7:55AM
  • Septimus_Magna
    Septimus_Magna
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    75% Support Praying
    The way I look at it, ZOS wouldnt go through the trouble of making class representatives if they dont plan on using their input. I think ZOS mainly wants balanced feedback in order to make overall class balance better. Most class reps play multiple classes so they will be more subjective than people just asking for a nerf of class X.

    The thing that worries me a bit is the history of knee-jerk changes. A good example is the DK class, both magicka and stamina DKs have been really strong and weak throughout the updates. My hope is that the class reps can prevent this kind of behavior because its weird that an update can literally make or break a class.

    I also hope classes get back their uniqueness, too many classes feel alike when playing them.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • JinMori
    JinMori
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    Belegnole wrote: »
    The biggest problem that I see is that you are taking a small group of ESO players (forums) and then making it smaller (discord). So the information collected is not what the general population wants, but what a very small subsegment wants.

    that is exactly the reasoning i had in mind as well.
    well said.

    I Disagree, there is a reason why some people are leaders and some just follow, some people know wtf is up, so react accordingly, some people are just ok following the leader, and some people think they know it all while knowing nothing, those people are either willingly misinformed or just plain silly.

    I much rather put the game in the hands of people who know wtf they are talking about compared to scrubs who know nothing, and this is general, not just in game.

    IT won't be perfect, there will still be complaints, but overall it will be much, massively better then if it was left to the misinformed.

    And honestly, most of those complaints are because someone is either not capable of doing something, or just get's killed a lot because he/she's a bad player.

    I;m not saying that you don;t have the right to say what you want anymore, i'm just glad that there are intelligent and informed people sorting the garbage out.

    But overall, i don't think this will be very effective since zos still makes the decisions, and i mean feedback has always been there, just ignored many times, but maybe if the rep puts it in a more "understandable" way, and sorts out the bad, maybe some changes will happen
    Edited by JinMori on June 12, 2018 10:29PM
  • kojou
    kojou
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    100 % Support
    After reading the meeting notes I think the information that ZoS received was really good.

    They covered all points I would have and then some.

    I think the best part of the system is that the reps can act as a hyperbole filter and keep some of the bad changes people suggest from even making it to the list.
    Playing since beta...
  • ADarklore
    ADarklore
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    75% Support Praying
    I have concerns that we'll have more nerfs to PvE skills in order to satisfy PvP... as always happens. I'm also a bit concerned that, being a solo player, that too much emphasis will be given to PvE 'End Game' play styles and risk ruining solo play styles. As in, some skills will be given more 'utility' to help with group play at the cost of skills that were more useful for solo play. People need to remember that it's the solo quester that is the majority player in this game- and I hope our class reps keep that in mind when considering requests for changes. ANY change needs to be acceptable in ALL ways people play this game, not focusing it solely on certain content... whether it be questing, PvP or PvE 'end game'.
    Edited by ADarklore on June 12, 2018 11:51PM
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Tasear
    Tasear
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    ADarklore wrote: »
    I have concerns that we'll have more nerfs to PvE skills in order to satisfy PvP... as always happens. I'm also a bit concerned that, being a solo player, that too much emphasis will be given to PvE 'End Game' play styles and risk ruining solo play styles. As in, some skills will be given more 'utility' to help with group play at the cost of skills that were more useful for solo play. People need to remember that it's the solo quester that is the majority player in this game- and I hope our class reps keep that in mind when considering requests for changes. ANY change needs to be acceptable in ALL ways people play this game, not focusing it solely on certain content... whether it be questing, PvP or PvE 'end game'.

    No voice left unheard! We had lots advenues to receive your concerns and voices. Just make sure to tell your friends and even eniemies about the program.

    Also here's a reminder of a simple feedback app to receive concerns.


    https://goo.gl/forms/gGFVynPcDcZn5yiH2


    Also we have threads in forums forums. Along with discords. If nothing you can pm us. Sometimes too, you may find me chatting in zone. So I think we are doing our best to listen to all voices.
    Edited by Tasear on June 13, 2018 3:07AM
  • FloppyTouch
    FloppyTouch
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    0% It's politics
    I see nothing happening but some how nb will get buffed and every other class will get nerfed
  • Tonturri
    Tonturri
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    100 % Support
    No matter how this turns out, I feel we'll have gotten an answer on how ZOS intends to do things. Either we'll see a nice improvement in how they go about addressing class issues and we'll be able to tell they're willing to listen to us on issues (and actually adjust things based on feedback), or nothing will change and we'll know they don't care.

    So no matter how it turns out, I'll know how much I want to invest in the game going forward, which is good.
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