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Magsorc PVP: Preferred Meteor Morph?

Pelican
Pelican
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Pretty sure most magsorcs have a dilemma deciding which morph of meteor to go for PVP, what do you guys think?
Here are the main strengths of each morph:
Ice Comet: ~10% higher in tooltip, strong snare that keeps enemy in Ground DOT longer, effectively dealing more damage.
Shooting Star: 15-25% more to vampires, good ultimate return.
Do discuss in the comments, would like to know more about your opinions and reasons for preferred morph.

Edited by Pelican on June 9, 2018 2:09PM
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Magsorc PVP: Preferred Meteor Morph? 67 votes

Ice Comet
31%
rileynotzb14_ESOMaulkinTHEDKEXPERIENCECalboyZer0_CooLSnowZeniaTyrion87CyrusAryaThe_LexNecrus011VapirkoChickenSuckerMarcoPolo184gepe87Apache_KidDoctorESOWildRaptorXwbernardo24wozbornePelican 21 votes
Shooting Star
68%
RastafarieljluchauJsmallskendellking_chaosb14_ESOLightspeedflashb14_ESODatoliteAndfernetechnohicWolfpawpieratsoskollege14a5MinalanXvorgLirkinEmma_Overloadmadchuska83itscomptonLexxypwnsbinhoVenscal 46 votes
  • rileynotzb14_ESO
    rileynotzb14_ESO
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    Ice Comet
    Normally a tough choice but considering vamps are running for the hills I use ice comet.
  • Minalan
    Minalan
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    Shooting Star
    Shooting star, nothing like hitting a huge group of potatoes standing together and returning a ton of ultimate.
  • NightbladeMechanics
    NightbladeMechanics
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    I can never make up my mind with this one. It’s one of the better morph choices in the game imo!
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  • Lexxypwns
    Lexxypwns
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    Shooting Star
    Shooting Star, easily. On vamps it hits harder than Ice Comet
  • Vaoh
    Vaoh
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    8v8 votes rn :o truthfully both are good and do essentially the same thing.

    Shooting Star is the better morph in most scenarios. Ice Comet is only better when hitting one target who is a non-Vamp. The benefit of Shooting Star when striking multiple targets and/or Vampires is pretty huge though.

    Plus you get 9ult for hitting even one target with Shooting Star.

    Sorc is ridiculous rn though because your Meteor will be unblockable if you use Rune Cage beforehand (having a 28m, damage-dealing, unblockable, undodgeable, Minor Prophecy proccing stun effect is totally balanced....). So really either morph works for bursting people :/



  • Biro123
    Biro123
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    Where's the overload option? :wink:
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  • Beardimus
    Beardimus
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    Shooting Star
    SS the clear choice, mainly as dunmer. And Vamps
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  • CyrusArya
    CyrusArya
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    Ice Comet
    Both are excellent. I always preferred ice comet tho. While the ulti return is amazing, surely, that ult return is most prevalent when zerging/zerg surfing. I don’t play my sorc like that. In true solo/1vX fights, you’re not gonna often have many players stacked on top of each other. So I like to go for the biggest bang. The snare is also nice. It’s another status effect opponents have to deal with right after the ulti and it often helps secure kills. Sorc doesn’t have much access to snares, and it makes it more likely for enemies to soak up that ground AoE dot meteor leaves behind.

    Finally, last but not least importantly, the animation looks cooler imo.
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  • TheYKcid
    TheYKcid
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    Shooting Star
    Been struggling with this choice for as long as I've played magsorc lol.

    But even hitting just one target with Shooting Star refunds over 11% of the ult cost for my next resto (since it's only 107 ult on a sorc). Makes it really hard to consider comet, as nice as the snare is...

    @Vaoh 9 ult is what it returns on the first rank of the skill. At rank IV it returns 12 ult which is super sweet.
    Edited by TheYKcid on June 10, 2018 11:15AM
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  • Vaoh
    Vaoh
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    TheYKcid wrote: »
    Been struggling with this choice for as long as I've played magsorc lol.

    But even hitting just one target with Shooting Star refunds over 11% of the ult cost for my next resto (since it's only 107 ult on a sorc). Makes it really hard to consider comet, as nice as the snare is...

    Vaoh 9 ult is what it returns on the first rank of the skill. At rank IV it returns 12 ult which is super sweet.
    @TheYKcid
    Yep I know, ty for that lol. I’m in a place with very little internet atm. I realized about 30min later I wrote 9ult but couldn’t come back to edit :smile:
  • technohic
    technohic
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    Shooting Star
    Fire damage, ult return. And if you’re relying on an ultimate for the snare, about any class save for magblade has a way to remove it, just not immunity; and half the classes are going to almost assuredly have immunity if some sort running.
  • Lexxypwns
    Lexxypwns
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    Shooting Star
    technohic wrote: »
    Fire damage, ult return. And if you’re relying on an ultimate for the snare, about any class save for magblade has a way to remove it, just not immunity; and half the classes are going to almost assuredly have immunity if some sort running.

    The snare is also irrelevant in many cases since MOST specs have the ability to dodge roll out of the ground DoT and good players know better than to stay in it
  • Vapirko
    Vapirko
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    Ice Comet
    Dammit just respec to ice comet. Honestly it seems like a toss up, the ultimate itself is just ok, good but not as good as dawnbreaker but obviously it’s ranged so it can be as good or that would be insane. Wish it was magic damage morph instead of ice though. Or jsut s random elemental or magic damage. That could be fun.
    Edited by Vapirko on June 10, 2018 5:42PM
  • NightbladeMechanics
    NightbladeMechanics
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    Vaoh wrote: »
    8v8 votes rn :o truthfully both are good and do essentially the same thing.

    Shooting Star is the better morph in most scenarios. Ice Comet is only better when hitting one target who is a non-Vamp. The benefit of Shooting Star when striking multiple targets and/or Vampires is pretty huge though.

    Plus you get 9ult for hitting even one target with Shooting Star.

    Sorc is ridiculous rn though because your Meteor will be unblockable if you use Rune Cage beforehand (having a 28m, damage-dealing, unblockable, undodgeable, Minor Prophecy proccing stun effect is totally balanced....). So really either morph works for bursting people :/



    I find that sorc can delay fights until it gets expensive ults up better than most classes, so I don't really mind not getting the extra ulti from shooting star when hitting fewer targets. It does feel really good to drop one into large groups though! :joy:

    The only thing that's changed with rune cage since a patch or two ago is the damage hitting when you cc break. Do you consider that part to be breaking the skill, or were people just behind on the meta until it was buffed again this patch? Which component of rune prison do you consider most overtuned -- undodgeability, unblockability, the damage, the range, etc?

    Ice comet's snare is dirty, and people are generally dropping vamp these days. However, the tankiest and most dangerous guys in Cyro -- block tanks and gankers -- still tend to be vamps, so shooting star tends to deal more damage when you need it most. I do love how evenly split this morph is.
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  • Vaoh
    Vaoh
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    ✭✭✭✭✭
    Vaoh wrote: »
    8v8 votes rn :o truthfully both are good and do essentially the same thing.

    Shooting Star is the better morph in most scenarios. Ice Comet is only better when hitting one target who is a non-Vamp. The benefit of Shooting Star when striking multiple targets and/or Vampires is pretty huge though.

    Plus you get 9ult for hitting even one target with Shooting Star.

    Sorc is ridiculous rn though because your Meteor will be unblockable if you use Rune Cage beforehand (having a 28m, damage-dealing, unblockable, undodgeable, Minor Prophecy proccing stun effect is totally balanced....). So really either morph works for bursting people :/



    I find that sorc can delay fights until it gets expensive ults up better than most classes, so I don't really mind not getting the extra ulti from shooting star when hitting fewer targets. It does feel really good to drop one into large groups though! :joy:

    The only thing that's changed with rune cage since a patch or two ago is the damage hitting when you cc break. Do you consider that part to be breaking the skill, or were people just behind on the meta until it was buffed again this patch? Which component of rune prison do you consider most overtuned -- undodgeability, unblockability, the damage, the range, etc?

    Ice comet's snare is dirty, and people are generally dropping vamp these days. However, the tankiest and most dangerous guys in Cyro -- block tanks and gankers -- still tend to be vamps, so shooting star tends to deal more damage when you need it most. I do love how evenly split this morph is.

    Yep, the morph choice is definitely well balanced and both are cool. I do wish that Ice Comet had a bit more of a PvE application, though it doesn’t really bother me.

    Rune Cage is overturned because of the fact that if you activate this skill, it WILL stun your opponent. There is exactly zero counterplay. The unblockable/undodgeable/unreflectable effect of Rune Cage is the main thing that is overtuned. The addition of extra damage to increase burst potential is pretty crazy. I liked how it used to be a long duration (now much shorter) defensive rune, or a CC that didn’t break on DoT Damage (awesome for DW Stam Sorcs).

    They took away the Frags CC which was fun, unique, and had tons of counterplay only to replace it with a truly OP skill with none of the disadvantages. I really do hate Rune Cage with a passion. The loss of Frags CC crushed my build and now Sorcs are even more cookie-cutter and pigeonholed into one build than ever before.

    Another thing that’s so crazy about the Rune Cage having zero counterplay is that Sorc is a burst damage heavy class. Their CC used to be easy to counter so the Sorc really had to work for their burst damage to coincide well - aka it took skill. Now you can setup your burst skills and click Rune Cage for a guaranteed stun. Oh and Rune Cage feels buggy tbh.... I’ve seen people stand still for 1sec before with no effect on them, making them stay CCed longer because they’re just totally unaware of what happened yet.
    Edited by Vaoh on June 10, 2018 8:17PM
  • Silver_Strider
    Silver_Strider
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    The only correct answer is Negate.
    Argonian forever
  • Illuvatarr
    Illuvatarr
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    Rune cafe heals you as well:)
  • Bradyfjord
    Bradyfjord
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    Either morph is a good choice for a ranged nuke ultimate. But like anything related to builds in this game, be ready to switch it out for something else depending on your needs.
  • Casul
    Casul
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    Shooting Star
    For magsorc I would say shooting star just because since it costs naturally less for you it gets better uptime.
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  • Haquor
    Haquor
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    Illuvatarr wrote: »
    Rune cafe heals you as well:)

    Slow clap for @Illuvatarr. Newest necromancer on the forums.

    Thread has been dead for 11 months.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Ice Comet
    Solid necro indeed. I will say that if you’re in PVP and you can time a Time Freeze correctly the Ice Comet can be quite devastating.
  • Casul
    Casul
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    Shooting Star
    Haquor wrote: »
    Illuvatarr wrote: »
    Rune cafe heals you as well:)

    Slow clap for @Illuvatarr. Newest necromancer on the forums.

    Thread has been dead for 11 months.

    I never even noticed this was a necro. Well I hope Op got their answers lmao
    PvP needs more love.
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