It is a game of luck I think most people just couldn't figure out the game which is why they had to implement more rng factors proc sets etc thats what I think.
Honestly, l2p issue. These sets need nerfed but they are also available to everyone and choosing not to use them if you feel they’re overperforming is a build decision you’ve made
Mojomonkeyman wrote: »
Well, we all got annihilated when we started playing. Yet we became good without procsets (since there was none back then). That era apparently also produced the greatest number of good pvp players. I think there is some correlation.
I actually think this whole "raising the floor" is a disservice to their players, its bad parenting. Players must be educated and incentivized to improve - and they will over time. You don't buy a pair of rocket shoes to make your kid a better basketball player, you teach it how to play better, how to accept losses and learn from them.
Honestly, l2p issue. These sets need nerfed but they are also available to everyone and choosing not to use them if you feel they’re overperforming is a build decision you’ve made
Rohamad_Ali wrote: »Honestly, l2p issue. These sets need nerfed but they are also available to everyone and choosing not to use them if you feel they’re overperforming is a build decision you’ve made
It is as simple as this . Well said @Lexxypwns
Its a matter of having new players not constantly getting steam rolled all the time and therefore remain in the game. If someone comes into pvp, and gets steamrolled instantly, then they are less likely to continue playing. With proc sets, such new players will have a chance to compete aganist the better, more experienced players and therefore remain in the game therefore more revenue to the game. Similar to the grenade launcher (noob tube) from call of duty
There is a whole video on imperfect balance that explains this
So glad many people proved my point, whether it was knowingly and intentionally or not... Does not matter. Thank you.
Also speaking of new players not getting steamrolled... It's how PVP is. Show me any game out there you can win from day one because something special holds your hand. Yeah I thought so. As one of the people above stated... We earned our places in PVP through hard work and stressful experiences, being able to 1v4 without proc sets felt like an amazing achievement.
With that being said... It doesn't even really help new players that much, in fact I believe it makes WAY WAY WAY worse for them as they have no idea what the hell is even happening when they die. I have seen it with my own eyes. I can still steamroll new players with the same sets or different sets easily. I'll just assume you need an excuse to keep the procs going.
PS: I can still play the game well and found an easy workaround for sload and other proc sets. I'm once again here to remind you all, that the point of this topic is about how unsatisfying, boring and unflavourful PVP is becoming. It's not a whine topic about losing. Some people seem to have a really hard time understanding that.
I seriously want to know...

Mojomonkeyman wrote: »
Well, we all got annihilated when we started playing. Yet we became good without procsets (since there was none back then). That era apparently also produced the greatest number of good pvp players. I think there is some correlation.
I actually think this whole "raising the floor" is a disservice to their players, its bad parenting. Players must be educated and incentivized to improve - and they will over time. You don't buy a pair of rocket shoes to make your kid a better basketball player, you teach it how to play better, how to accept losses and learn from them.
1, My reply was to the claim that a set which acts slow to kill is somehow way way worse for newbies than what we had until now (instakills). Nope.
2, Sload does not "make newbies good". A newbie in sload will still die as easily as without it. He also won't get any more kills with it unless he is in a zerg who is chasing that one 'immortal' sorc.
Now think about it: what would the newbie do if there was no sload? yep - exactly the same thing, chase the sorc with the rest of the zerg, the only difference would be that the sorc actually survived.
So this whole "It's bad for the newbies!!!" is a farce. Its neither bad nor good for them. It's just bad for the sorc.
These threads start every patch by the same people who are basically sore losers. There are plenty of viable builds both with and without proc sets. Players want participation trophies/ instant gratification and will complain about anything if they lose.
dwemer_paleologist wrote: »These threads start every patch by the same people who are basically sore losers. There are plenty of viable builds both with and without proc sets. Players want participation trophies/ instant gratification and will complain about anything if they lose.
well said.
you are right on the money.
every patch i adjust my build and make changes best i can to stay as a contender.
we all have to do that. and thats a good thing because it makes our minds work and keeps us healthy.
Rohamad_Ali wrote: »Honestly, l2p issue. These sets need nerfed but they are also available to everyone and choosing not to use them if you feel they’re overperforming is a build decision you’ve made
It is as simple as this . Well said @Lexxypwns
I don’t enjoy this meta at all. But tbh, I enjoy facing it while handicapping myself much less. Just embrace it and enjoy good fights against other meta users while slaughtering masses of people who are still handicapping themselves
Sorry but i dont give a ***, i earned my exp in the hard way. I die, i raised again and died again god knows how many times to become a decent player. No shortcuts, no proc sets, then why new players should have diff path?
It doesnt make any sense. PVP should be a skill based gameplay, and not what pants ure wearing.
Mojomonkeyman wrote: »
Well, we all got annihilated when we started playing. Yet we became good without procsets (since there was none back then). That era apparently also produced the greatest number of good pvp players. I think there is some correlation.
I actually think this whole "raising the floor" is a disservice to their players, its bad parenting. Players must be educated and incentivized to improve - and they will over time. You don't buy a pair of rocket shoes to make your kid a better basketball player, you teach it how to play better, how to accept losses and learn from them.
1, My reply was to the claim that a set which acts slow to kill is somehow way way worse for newbies than what we had until now (instakills). Nope.
2, Sload does not "make newbies good". A newbie in sload will still die as easily as without it. He also won't get any more kills with it unless he is in a zerg who is chasing that one 'immortal' sorc.
Now think about it: what would the newbie do if there was no sload? yep - exactly the same thing, chase the sorc with the rest of the zerg, the only difference would be that the sorc actually survived.
So this whole "It's bad for the newbies!!!" is a farce. Its neither bad nor good for them. It's just bad for the sorc.
THEDKEXPERIENCE wrote: »I’m mostly interested in how many people consider themselves “skillful” while using combat add-ons.
Say what you will about console, but you can get away with crazy stuff since no one has graphics shouting “BLOCK NOW!!!!” in 36 point font on their screen.
Ragnarock41 wrote: »I think they believe people don't PvP because its hard. They make stupid sets that would boost up their performance by literally doing the damage/healing for them , but they forget the fact that good players can use those stupid sets and abuse them 10 times better.
THEDKEXPERIENCE wrote: »Ragnarock41 wrote: »I think they believe people don't PvP because its hard. They make stupid sets that would boost up their performance by literally doing the damage/healing for them , but they forget the fact that good players can use those stupid sets and abuse them 10 times better.
Truth. Steroids in a AA baseball player can make him a major leaguer. Steroids in an MVP like Barry Bonds make him into something the world has never seen since. Same concept applies here. Cheese is all well and good until the good players just say F it and do it as well.