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How to counter sloads semblance in PvP

  • pieratsos
    pieratsos
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    pieratsos wrote: »
    You know things are bad when we literally got to the point of discussing how we all have to wear specific sets to counter other specific sets.
    It’s called adapting. Just like people have always had to do for specific metas. I made a set of sloads last night...not impressed given all these tears. I’m guessing these people on the receiving end were probably viper Selene *** not used to this but I don’t think this is half as bad as that 1GCD massacre. (Which people had to...ready for this...use different sets to counter!!)

    No its not. Its called removing skill from the game and making the game an RNG toxic mess in which fights are determined based on who runs the most broken build that happens to counter ur opponent.

    And nope, the vast majority of people complaining about sloads are good player with in depth knowledge about game mechanics. In fact jack daniels is prob the only good player i know that defends the set. Literally everyone else called it broken. Everyone. And thats because they actually give a damn about player skill. On the other hand, the majority of people who defend the set are also the people who ironically call 1vX an exploit, lack basic knowledge about game mechanics and dont even know what oblivion dmg is or that procs dont scale with stats, dont even know how to make a proper build to take advantage of those broken sets and people who dont want their crutches taken away from them. I mean its all over the forums, you can read the comments.

    P.S. Just because 1GCD proc set massacre was broken and worse than this (which is debatable) it doesnt mean that this is fine. If something is broken then its broken, not fine because something else is more broken. A robber is not innocent because there are serial killers.
    Edited by pieratsos on June 9, 2018 9:03AM
  • maboleth
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    Sload stacks up and makes it 5-7k damage in noncp BGs. I tried using Mutagen, but not only it's weak for pvp, it did not remove sloads entirely. Maybe offered some relief, but is not a substitute for healing ward.

    What's worse, people that opt in to use this set in my eyes are weak players wanting some cheap wins.
  • Hammy01
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    Troneon wrote: »
    xTb4zBE.jpg

    I had "similar" situation...
    On death recap:
    Assasin's Will - 4.8K dmg
    Sload - 5.7K dmg (7 ticks - which means sload proced immediately after 6 sec. )

    Looking at those sload's 7 ticks I think the most broken thing about sload is how it's cooldown is calculated. Sload deals dmg every 1 second for 6 seconds. That is 6 ticks of dmg. On both screenshots we see that there are 7 ticks.
    That means once the first 6 seconds passed - there was no 6 seconds cooldown and sload proced immidietly again. So the cooldown is calculated when the effect starts (when the first tick occurs) and not when it ends. So... basically speaking... sload if not purged... has no cooldown... :o

    Not sure if this has been mentioned but I think you get 7 ticks because when it is applied it is your fist tick - so applied 0 sec = fist tick, 1 sec = 2nd tick, 2 sec = 3rd tick, 3 sec = 4th tick, 4 sec = 5th tick, 5 sec = 6th tick and last 6 sec = 7th tick.

    This however is just my opinion and I could be wrong.
  • dtsharples
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    Why are you still crying about Sloads?
    Seriously!
    It quickly got old, and now it's just boring.

    Everyone else has already got over it, adapted, and moved on.
    If you can't play with the set in game, maybe try Mario Cart for a while, or Tetris.
  • pieratsos
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    dtsharples wrote: »
    Why are you still crying about Sloads?
    Seriously!
    It quickly got old, and now it's just boring.

    Everyone else has already got over it, adapted, and moved on.
    If you can't play with the set in game, maybe try Mario Cart for a while, or Tetris.

    Ironically Mario Cart and Tetris requires more skill than playing with Sloads. Lmao.
  • TheDoomsdayMonster
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    From what I've seen in-game and here on the forums, the people complaining loudest about Sloads are:

    1) Nightblades that are mad that the set upsets their cheesy use of Cloak (combined with Major Expedition) to get out of combat and reset a fight whenever its not going their way...

    2) Sorcs that are mad that Sloads tampers with their cheesy Shield Stacking playstyle (combined with timely Streaking) that allows them to withstand massive amounts of punishment from multiple sources simutaneously...

    3) Those who think they should be able to 1vX whenever they feel like it and win...



    Btw, I don't use the set and have no intention of doing so as I love the way my character currently feels and plays...

    I do find it amusing, however, that so many people are crying about Sloads overperforming, but will heavily support Shield Stacking/Streaking and Cloak/Major Expedition use despite the fact that those combo's are overperforming as well...
    Edited by TheDoomsdayMonster on June 9, 2018 11:55AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Silver_Strider
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    Kill the person using Sloads?
    They're sacrificing sustain/resistance/damage to wear Sloads so they're easy to kill. I've killed several Sload players on my Magblade with very little issue whatsoever.

    In Xv1 situations you're dead regardless because, assuming the X isn't completely incompetent, killing a single person wasn't hard without Sloads. With Sloads, it's just removing the fact that the 1 can delay the inevitable. Some might not like that but it's whatever.

    ZOS will eventually buckle as they always do and nerf the set to only proc on Direct Damage next patch making this whole discussion moot anyways.
    Argonian forever
  • Lord_Eomer
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    Just gonna drop a bit of info regarding counters to sloads but more specificly counters to a DOT/condition build.

    Efficient purge removes 2 negative effects AND halves the duration of negative effects for 4 secconds. This means that even if your purge removes no DOTs, it still cuts a massive amout of damage away (up to 50% if you purge right away). Allot of people do not take this seccondary and arguably better effect into account when evaluating this skill for anti DOT gameplay. This is by far the most availible purge to everyone and only requires you to slot it and not have abysmal mag sustain as YOU DONT NEED TO SPAM IT!

    Mutagen removes one negative effect and heals you when you drop below 20% hp. This is a cheap condition removal skill that can help out if your running resto.

    Wyrd tree set removes 5 negative effects every 15 secconds when you cast a magicka skill. You can run this set on a backbar to preserve a damage front bar, and jewlery crafting means you can use this with ideal jewlery traits now. This is a seriously good set for adding counter DOT play to a mag build (even stam build as they can utilize the mag recovery it gives).

    Meridias blessed armor 5 peice will cause you opponent to miss all attacks for 5 secconds when you block an attack. This includes DOTs! This is a particularly good set as it also offers a huge defensive bonus against non DOT gameplay and is the best choice for a stamina anti DOT set (but can yet again work for mag to thanks to jewlery crafting).

    Templar gets the best purge as a class skill, if you really cant deal with sloads try out templar in pvp. They literaly just shrug dots off and you will find sets like sloads a non issue.

    Warden gets 1 negative effect removal from betty netch, this is the only "free" purge skill in the game (you actualy gain magicka when you cast it) but it is not very strong.

    I hope this helps some people out. Regarding sloads as a set i think its fine (comparable to sheer venom or vipers sting). If I run counter play to it i have no issues fighting it. If the set is bugged and does not function as the tooltip states it should be fixed to function as such.

    So should sloads be nerfed? No i dont think so. Conditions/DOTs have always been a part of PvP and people for the most part dont normaly run counter play to it (cant beat rock with scissors). If anything i would love to see ZOS add some more sources of purge/condition counterplay to the game. We have some good options but i dont think its nearly enough!

    This set becomes serious issue when 2-3 players running this set and attacking you.
  • JumpmanLane
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    Just gonna drop a bit of info regarding counters to sloads but more specificly counters to a DOT/condition build.

    Efficient purge removes 2 negative effects AND halves the duration of negative effects for 4 secconds. This means that even if your purge removes no DOTs, it still cuts a massive amout of damage away (up to 50% if you purge right away). Allot of people do not take this seccondary and arguably better effect into account when evaluating this skill for anti DOT gameplay. This is by far the most availible purge to everyone and only requires you to slot it and not have abysmal mag sustain as YOU DONT NEED TO SPAM IT!

    Mutagen removes one negative effect and heals you when you drop below 20% hp. This is a cheap condition removal skill that can help out if your running resto.

    Wyrd tree set removes 5 negative effects every 15 secconds when you cast a magicka skill. You can run this set on a backbar to preserve a damage front bar, and jewlery crafting means you can use this with ideal jewlery traits now. This is a seriously good set for adding counter DOT play to a mag build (even stam build as they can utilize the mag recovery it gives).

    Meridias blessed armor 5 peice will cause you opponent to miss all attacks for 5 secconds when you block an attack. This includes DOTs! This is a particularly good set as it also offers a huge defensive bonus against non DOT gameplay and is the best choice for a stamina anti DOT set (but can yet again work for mag to thanks to jewlery crafting).

    Templar gets the best purge as a class skill, if you really cant deal with sloads try out templar in pvp. They literaly just shrug dots off and you will find sets like sloads a non issue.

    Warden gets 1 negative effect removal from betty netch, this is the only "free" purge skill in the game (you actualy gain magicka when you cast it) but it is not very strong.

    I hope this helps some people out. Regarding sloads as a set i think its fine (comparable to sheer venom or vipers sting). If I run counter play to it i have no issues fighting it. If the set is bugged and does not function as the tooltip states it should be fixed to function as such.

    So should sloads be nerfed? No i dont think so. Conditions/DOTs have always been a part of PvP and people for the most part dont normaly run counter play to it (cant beat rock with scissors). If anything i would love to see ZOS add some more sources of purge/condition counterplay to the game. We have some good options but i dont think its nearly enough!

    This set becomes serious issue when 2-3 players running this set and attacking you.

    Sloads definitely makes 1vXing harder. What really pisses me off is when a 24 man group runs it. All of Cyrodill is getting Zergy.
  • pieratsos
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    Kill the person using Sloads?
    They're sacrificing sustain/resistance/damage to wear Sloads so they're easy to kill. I've killed several Sload players on my Magblade with very little issue whatsoever.

    You do realise that procs dont scale with stats right? You can run around on a full sustain tank build and sloads will still do its job
  • Lylith
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    so this is just another nerf sorc thread, now.

    giphy.gif
  • Zombbus
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    Zombbus wrote: »
    Sloads should be taken out of the game entirely, I saw it on my death recap 3 deaths in a row. Clearly its OP because me dying obviously has nothing to do with my lack of ability. Sloads needs to go.

    Also, nerf sorcs. This is now a nerf sorcs thread.

    yeah, also nerf templars and wardens. and nightblade sucker-punchers
    nerf high elves and orcs, nerf redguards as well.
    we need one race and one class for all the players. It is gonna be a real ballance.

    How about... nerf yourself?

    i'm really not sure if you understood a sarcasm
  • notyuu
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    All these people talking about slodes like it was some kind of epidemic, and I'm just sitting here, having spent 14 hours doing non stop BGs and only having encountered the set once...
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