Support told me to go to the forums to post feature requests. They said the devs read these things, and didn't say which ones the devs read, or which category to use, so here I go.
I want my original start back. Ever since the Morrowind chapter came out, my characters start in a different place than the original game, and of course, Summerset did it to us again. So, we paid more money and lost the original opening. Why should we pay and lose stuff we really love?
I am an original player of The Elder Scrolls Online, with you since at least the beta. I checked. My Elder Scrolls Online account predates the official release of the game.
The game started in The Wailing Prison. It is a fantastic beginning. It is awesome storytelling that really sets up the game. Kudos to the ones who created the original start.
When you have Morrowind and Summerset and do Soul Shriven in Couldharbour after starting in another location, it is not the same. For one thing, you miss doing the tutorial that was original. Also, having done this recently, several times with several new characters, much of that original content is missing. The tutorial cannot be played that was there and about half of the encounters are gone.
So devs, I BEG you to restore the original start for all players no matter what DLCs, chapter and expansions they have, including all the original content from The Wailing Prison. If you won't do that, please, please, please, at least make an option so we can start in Summerset, Morrowind or The Wailing Prison. None of those other origins feel right.
I feel like I am being punished for having spent more money. If I never bought Morrowind and Summerset (two excellent chapters with much to love), I would be starting every character in the original manner. I did buy them and they are great chapters. It's just that The Wailing Prison scenes set up the rest of the story and the game. They were created for that very purpose.
I have written about what a fantastic way The Elder Scrolls Online starts, waking up in a prison cell with the skeleton. You don't know how long you've been there. Was that a cellmate that you ate? Are you a cannibal? You are rescued by someone who tells you that you are dead and without a soul. Excellent. You take a little time to wonder whether she is crazy or telling the truth. Then you meet The Prophet.
This is THE start, not to be missed, and totally out of place if you start somewhere else and fast travel to a location based on your alliance after having created a character somewhere else and seen some of the rest of the world. Better to wake up in a prison right from the start. It's what the devs originally intended and they were right.
Here's the deal. I promise to keep buying the chapters and to travel to them and see what they have to offer, and really enjoy them, if you promise to restore a way to start in The Wailing Prison, either by default or as an option.