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Why is Sload's still not nerfed?

  • Wycks
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    Joy_Division;c-5182521"And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    This is the viper method of forcing ZOS into a corner by further ruining the game, basically eroding the playerbase due to total combat design incompatance.

    So everyone build a super tanky character with sloads and sheildbreaker until no one wants to play anymore.

    Edited by Wycks on May 30, 2018 8:36PM
    The numbers thing is always going to be there, but it’s more down to player skill and there are ways through ability choice to configure a group to be stronger vs. large groups of people. - BRAIN WHEELER - 2012 - LOL
  • Sharee
    Sharee
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    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    No offense joy but what you described would not be any less frustrating experience even without sload in the picture. In fact, using another proc set, one that is bursty, would probably be even worse, because sload needs time to do its thing, and it sounds like you were dying in seconds.
  • Xsorus
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    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...
  • Edziu
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    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..
  • Xsorus
    Xsorus
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    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    They can't be spammed...but they bloody hit multiple people..are cheap as hell, and apply CC.

  • Oxalias
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    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    What that person is saying that everyone is missing, that he is being melted down by all the procs, sloads + zaans. People say "Build speed' But if you build for speed just to counter zaans, how are you going to "out heal" the sloads? "Do both" what about normal damage? People have tunnel vision sometimes, it reminds me back when procs would crit. However, templars should be the most survivable class these days.
  • Own
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    A lot of bad players are 1 shotting and proc'ing people down. Is this what was intended?
  • Edziu
    Edziu
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    Xsorus wrote: »
    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    They can't be spammed...but they bloody hit multiple people..are cheap as hell, and apply CC.

    I have no problem when Im even 1hitted by dk take flight or something esle while I have 16-18k because I know I have no impene etc and low health and no heavy armor, I see there is my thing why I can be able 1hitted by this by someone and I I dont want 1hit by this then I just need to change my build but I dont and I dont asshurt for this as I know its crealy my problem

    and again...to your post before..those are ults...they are supposed to hit hard especially when you have few at once and maybe these or cheap ults but still you cant spam this, you need time to get ulti for this while proc sets jsut ugh...they are doing all your job, you only need to survive and *** off rest, jsut wait till your armor kill someone
  • Xsorus
    Xsorus
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    Edziu wrote: »
    Xsorus wrote: »
    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    They can't be spammed...but they bloody hit multiple people..are cheap as hell, and apply CC.

    I have no problem when Im even 1hitted by dk take flight or something esle while I have 16-18k because I know I have no impene etc and low health and no heavy armor, I see there is my thing why I can be able 1hitted by this by someone and I I dont want 1hit by this then I just need to change my build but I dont and I dont asshurt for this as I know its crealy my problem

    and again...to your post before..those are ults...they are supposed to hit hard especially when you have few at once and maybe these or cheap ults but still you cant spam this, you need time to get ulti for this while proc sets jsut ugh...they are doing all your job, you only need to survive and *** off rest, jsut wait till your armor kill someone

    Again what I’m saying is if it’s not sloads killing you something else will be doing it if you’re fighting 3 or 4 man premades who aren’t potatoes. Everyone of the people in the original post could of just stacked straight non proc damage and did the same thing.
  • Waffennacht
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    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    Kinda feel like Dawnbreaker and Zaan have the same cooldown
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • technohic
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    I feel honored when 3 people or so feel the need to DBOS me at the same time. I feel cheesed if I just happened to get 3 different peoples proc uncontrollably placed on me.
  • Strider__Roshin
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    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    As I've said in the past...

    As a proc set, Sloads is perfectly balanced. However, I think a very healthy move the game could make is to make it so damaging proc sets have no affect on players. Only player abilities.
    Edited by Strider__Roshin on May 31, 2018 5:23AM
  • Ragnarock41
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    ChunkyCat wrote: »
    Maryal wrote: »
    While on PTS, I wore sloads. I went to the beach area where the crabs are. I hit a crab for minimal damage and Sloads proc'ed. Did the crab die? Nope. So, I did it again (same crab) and Sloads proc'ed again. Did the crab die now? Nope.

    So, if your build is squishier than a crab, that could be a problem. Maybe you could find out what armor crabs wear and use that.

    kek :blush:

    This made me remember the pre-one tamriel days when people were actually dying to mudcrabs.
  • Joy_Division
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    Sharee wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    No offense joy but what you described would not be any less frustrating experience even without sload in the picture. In fact, using another proc set, one that is bursty, would probably be even worse, because sload needs time to do its thing, and it sounds like you were dying in seconds.

    None taken.

    But I do not agree with you. Without proc sets, these players will have a more difficult time overtaxing my ability to defend myself. They can try to line up abilities on a single GCD, but that at least takes some skill and specific combos and actually building for damage (and thus less for defense), not to mentions some of these attacks can be dodged/avoided altogether. Will I die? Probably. Perhaps most likely. But I at least want to feel I have a chance or if failing that, at least take one down with me (more difficult because proc sets do high damage with defensive builds. But more to the point, it's not the act of dying that made the Battelground a miserable experience. It's how I died: not really to abilities or even tactics the other players were using, rather their gear sets they were wearing.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Joy_Division
    Joy_Division
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    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    I don't understand what you are saying. How is it better if I got hit with 4 ultimates on my templar than 4 proc sets? Gee I don't know, the fact that it took them 4 freaking ultimates to kill little old me and wasted so many resources such that my teammates can take advantage of that and take them out for being so wasteful/focused on me. I'd quite enjoy that scenario actually.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Koensol
    Koensol
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    ✭✭
    Sharee wrote: »
    Koensol wrote: »
    You didn't respond to my comment about blanket fixes, so I will reiterate: If something is overperforming, tune it down, just like how you tune up something that is underperforming. But don't create OP hard counters or bs CP stars like befoul that screw over more than just the problematic builds. That is the lazy way to balance.

    Tune down = nerf. That's how the majority of playerbase will immediately react to it. From a developer standpoint, creating a counter to something that is otherwise overperforming is a much better solution.

    But, i'm not a developer so really, i don't see why you wanted my response to that.
    I don't see how it is wrong to nerf something that is blatantly overperforming. Creating counters is a viable way to help create balance, but when these counters are actually hard counters and are even more overperforming than the mechanic they were supposed to combat, then it should be nerfed. Plain and simple. The solution shouldn't be to add more cancer to the game.
  • IZZEFlameLash
    IZZEFlameLash
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    Adding more cancers add more problems than they fix. Sadly, ZOS always seem to opt for more cancers.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Feanor
    Feanor
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    ✭✭✭✭✭
    Own wrote: »
    A lot of bad players are 1 shotting and proc'ing people down. Is this what was intended?

    Sadly that’s exactly the intention it seems.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Edziu
    Edziu
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    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    Kinda feel like Dawnbreaker and Zaan have the same cooldown

    tbh you need to charge dawnbreaker before and have it slotted, zaan at all is easy to get out I will say as many was defending this in way I will also then even if I also dont like it set :|
    Xsorus wrote: »
    Edziu wrote: »
    Xsorus wrote: »
    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    They can't be spammed...but they bloody hit multiple people..are cheap as hell, and apply CC.

    I have no problem when Im even 1hitted by dk take flight or something esle while I have 16-18k because I know I have no impene etc and low health and no heavy armor, I see there is my thing why I can be able 1hitted by this by someone and I I dont want 1hit by this then I just need to change my build but I dont and I dont asshurt for this as I know its crealy my problem

    and again...to your post before..those are ults...they are supposed to hit hard especially when you have few at once and maybe these or cheap ults but still you cant spam this, you need time to get ulti for this while proc sets jsut ugh...they are doing all your job, you only need to survive and *** off rest, jsut wait till your armor kill someone

    Again what I’m saying is if it’s not sloads killing you something else will be doing it if you’re fighting 3 or 4 man premades who aren’t potatoes. Everyone of the people in the original post could of just stacked straight non proc damage and did the same thing.

    and again I will write it, yes, sload is killling me but only because its hardcountering my main defense - cloak, if this wouldnt breaking my cloak then it will be other abilities killing me, other dots etc ticking on me but no, what is killing mi its sload which just cut off me from my main defence
  • CaliMade
    CaliMade
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    Xsorus wrote: »
    Edziu wrote: »
    Xsorus wrote: »
    I'll say this to those defending the set.

    I don't think it's a good analysis to examine the set in isolation. All proc sets look meh in isolation. There is a reason none of the top end raid guild use 5 piece proc bonuses: precisely because they don;t match up with other sets in a pure DPS/damage context.

    Instead look at the set in its the context in which it is going to be played. The people using this won;t be using it against St. Olhms, the Serpent or a PVE boss who has literally million of health and could care less about 873 damage ticks. Instead, they will be using it against players with barely 20K-30K health in Battelgrounds in conjuction with other proc sets like Zaan and Caalurian without the benefit of CP points to defend themselves.

    I hopped into a "random" battleground and got match-up against a premade group, 3 of which wore Zaan, 2 of which used Sloads, 1 wore Overwhelming Surge, and another had Selenes. What a miserable experience I could not wait to be over. I had so many prc sets on me that even after I cleansed on my templar, I *still* had Zaan active on me. Proc sets by themselves are not a problem. Multiple proc sets hitting me at the same time overtaxes the ability characters have to defend themselves: I have 1 global cooldown (assuming I'm not stunned) and my non defiled (i.e. never) breath of life maybe, maybe, will hit 5K in no CP. If you can;t see how this might be problematic or frustrating gameplay, you are either blind, biased, or insensitive.

    And remember this if you are one of those people who applaud sets like this because you think it gives average players a shot at beating better players. Those players who are better than you also have access to this set and because they are better, will kill you even faster and make your gameplay experience even more miserable.

    I mean....I ate I *** you not...3 Dawnbreakers and a leap on my Templar... how is that any better then eating multiple zaans and sloads? I mean...I'm dead either way...If you get 4 Premade players on you who aren't potatoes you're boned...

    maybe simply dawnbreakers, eleaps are just skills...better, those are ults and cant be ven spammed by single player and this jsut need ulti points for this while sets like sload, zaan are literally free daamge from and armor, not player, not from skill, its from armor

    here we going again where we building our character for tanks and we just stand and killing players only with help our armors because our stats are doing no damage to others..

    They can't be spammed...but they bloody hit multiple people..are cheap as hell, and apply CC.


    5 full tanks wearing sloads hit you...nearly 5k dps

    5 full tanks using leap ulti dump you...maybe 10k burst. With more that 12 seconds at least to regain 110 ulti, more if their magic.


    Yes they are cheap, yes they CC.

    BUT they require commitment.
    I have a 27k leap tooltip on my Dk, (30391) fully buffed with continuous, decent players *****and i repeat***** “DECENT PLAYERS”- wont take more than 10k from it on crit. Im full damage on my dk, full raw damage, no procs. How much you think they would take from a full tank dk?

    Maybe if sloads actually scaled with your damage(current values being near max damage) it wouldnt be a problem.


    The roblem with proc sets- low effort, high reward. BAD GAME DESIGN
    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • Legendry
    Legendry
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    Daus wrote: »
    Sucks to receive unavoidable damage eh? Welcome to the life of someone wearing medium armor.

    This man speaks wisdom :smile:
    On topic: Sload's is kind of fun to fight against. I understand the point in worrying about a possible abuse of unmitigable damage, but as stated by my man Daus: medium armor always takes unmitigable damage, in a way. I'll explain.
    This is from a medium armor user Nightblade perspective.
    Both your resistances stand at around 11k-12k. We all know by this point that a full Soul Shatter will kill you (on a 23k health toon). Just recieving damage directly is not an option, it's clear NB are the easier ones to kill. So your only means of "avoiding" damage is cloak. And just about anything breaks cloak. If as a NB you get a dot, you can cloak and the ticks miss, soy you kind of "mitigate" some of that damage, at the cost of 1/3 of your magicka bar, so you can "mitigate" dots 3 times in a fight. That is of course in a perfect scenario where your cloak is not busted by burning effect, reflective armor, range, detect pots, aoe so on and so forth.
    Other medium armor stamina classes have innate means of mitigating damage: damage shields, tankyness.
    Not gonna rant about that. There's the gameplay argument: you're a nightblade, you go in, hit big numbers and cloak away. I'll take that argument, ok, not all classes should play the same, I think that means variety. I don't believe in "all classes should be able to perform all roles" I believe in diversity and specific roles. So it's not a matter of nerfing heavy armor, nor giving NB a damage shield so we can survive. It's a matter of simple thinking: HA has resistances, LA has damage shields, and MA.... has dodge cost reduction? :neutral:
    That's where things are not ok at this point. Some may argue: dude, you get 12% WD for wearing 5 pieces MA. Ok, true, but 12% is really neglectible if you run tests. HA can get the same or even higher WD without that 12% bonus, thus not losing WD for being tanky (this argument is the main reason why most NB are running it). And the passives for HA are all good. LA gets almost 5k penetration. You know what that means in terms of damage? It represents a LOT, just because you don't see it added up on your SD it does not mean its not applied. That is huge, ability cost reduction, and I think I mentioned: damage sheilds. I mean, all good, but damage shields are frigging strong. They are additional health bars, only they cannot be crit and they refresh with push of a button. Not gonna rant about that either, but I believe that Sloads is meant for that.
    Sloads is kind of a counter measure against the extended use of damage shields. All classes except NB have some sort of that.
    So no, do not give NB a damage shield, give medium armor some means to compete in the damage shield/tank meta: physical pen, a second or two more invulnerability after dodge roll or higher mobility bonus so at least you can run for the hills and think about your mistakes.
  • Didaco
    Didaco
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    Meanwhile, two piece set Zaan is still hitting for an average 9k per proc.

    I know, I kept the value really low.
  • Strider__Roshin
    Strider__Roshin
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    Facefister wrote: »
    PvP is the reason why we can't have nice things.

    I hate the fact that PvP nerfed mechanical acuity, and made NMG and Sunderflame useless. There goes all of my nice things.... Thanks PvP!
  • Strider__Roshin
    Strider__Roshin
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    Didaco wrote: »
    Meanwhile, two piece set Zaan is still hitting for an average 9k per proc.

    I know, I kept the value really low.

    Lol yeah you did. I'm used to seeing around 15k on my death recap.
  • xxthir13enxx
    xxthir13enxx
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    I don't understand what you are saying. How is it better if I got hit with 4 ultimates on my templar than 4 proc sets? Gee I don't know, the fact that it took them 4 freaking ultimates to kill little old me and wasted so many resources such that my teammates can take advantage of that and take them out for being so wasteful/focused on me. I'd quite enjoy that scenario actually.

    Indeed, this is one of my primary tactics, running at head of a group charge to force an Ult dump just so group can come in behind to clean up...can’t even count number of times my death recap was full of Ults.
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    Half the threads on the forums are "Nerf Sloads" threads. Come June 5th's patch, I wouldn't be surprised anymore if ZOS nerfed Sload's. But half the threads on the forums then will be "QQ, Why'd ZOS nerf Sloads?" threads.

    Btw, I already made my stance on this topic on another thread that got closed down, but was told to "L2P".
    Lmao, b****, I've been playing since release. I know how to play, and as I stated in that comment, I main a NB and also have a Sorc. I think Sloads is good, not great, and everyone is overreacting and being complete hypocrites.
    Edited by JPcrazysquirrel3 on May 31, 2018 4:47PM
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
    "It's just not a home until you decorate the torture chamber, am I right?"
    "If you want to lose 10lbs of ugly fat, I'd be happy to chop your head off!"
    "Degenerates!" --- Todd Howard
    "If it's not broke, don't fix it,....unless you're ZO$ and are just doing it for the money!" --- Me
    Mayrael wrote: »
    Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.

    ¯\_(ツ)_/¯

    Bio:
    I am in a Kevduit video
    PS4 (main platform)
    --- JP_Dovahkriid

    PC (just for PTS since Dragon Bones)
    --- JP_Dovahkriid

    Playing since console release in 2015

    17 characters; mainly play PvE tanks and healer, as well as PvP stamDK, magplar, and stamblade; I also have a handful of DPS toons to have variety. All AD, with one, now PvE, DC toon.

    I was on the forums before, but something happened with my account info and I had to create a new account.
  • PainfulFAFA
    PainfulFAFA
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    Own wrote: »
    A lot of bad players are 1 shotting and proc'ing people down. Is this what was intended?

    This happened to me yesterday...this stamsorc kept running and streaking away for 10mins until his little sloadtard build started proccing -_-
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • akray21
    akray21
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    Step into BGs and once a fight breaks out everyone starts glowing purple. That's how you can tell it's over performing. I was about to take a break until it was fixed (yes fixed... not nerfed), but I decided to join in. I don't want to be left out!
  • Jaavaa
    Jaavaa
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    We are tested today a StamDK focused on Dots with this Set. Dual Wield, S&B

    5x Sloads, 5x Viper, 2 Troll King, Race Orc. Rending Slashes, Noxious Breath, Venomous Claw, Axes as Weapons (Bleed) Reverbating Bash (Major Defile) Minor Defile Poisons Dual Wield, Double Dot Poison S&B. Healing Reduced by 62%. If all dots are up, simple spam Ransack and Helicopter Finisher. Really good Heavy Armor Players can’t outheal this. But it’s okay if anyone think this Set is not broken. Not alone, but in combination with this other stuff it’s simple broken.
    Edited by Jaavaa on May 31, 2018 6:52PM
  • JumpmanLane
    JumpmanLane
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    Gorilla wrote: »
    Isn't it 10% chance? That's not even close to a guaranteed hit...Do you play with a 10% crit (as an example)?

    10% means always up. I haven’t tried sloads but a set most consider trash, Unfathomable Darkness has the exact same 10% chance of proccing doing X amount of damage over 12 seconds with a 15 Second cooldown.

    I grabbed a bow just dorking around and Unfathomable Darkness on both bars al
    ezio45 wrote: »
    Gorilla wrote: »
    Isn't it 10% chance? That's not even close to a guaranteed hit...Do you play with a 10% crit (as an example)?

    it has a 10% chance to proc on any tic of any damage you deal, that is an insane amount of chances in a very short period of time

    Unfathomable Darkness has the exact same chance to proc (10% on any damage). It’s always up. Though Unfathomable does damage over 12 seconds with a 15 Second cool down. So that’s 3 seconds when it isn’t able to proc. AND it’s always up.

    Sloads is 6 seconds with a 6 Second cool down so I don’t know how much Sloads is EFFECTIVELY UP. Yet, 10% chance is a GREAT chance when any kind of damage procs it. I say buff Unfathomable Darkness hehehehe. Make it do oblivion damage. I like the birds :p
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