MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
JasonSilverSpring wrote: »Research scrolls have existed for a while now. They just added them for jewelry because it is new. I did not check to see if they are more expensive. I know the ones bought with writs are more (10 vouchers instead of 3). And, in now way is this pay to win. It is just pay to speed up.
MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
This is a ridiculous statement. Saying you don't have to actually play the game to win, but can buy it - is crazy. Other MMOs do this in their final death throws - and it's usually the nail in their coffins...
MerlinPendragon wrote: »Money talks and BS walks. People who can pay to win to get through some of the grind and make the most of their game time shouldn't be held back by the complaints of the peasantry.
Pay to win is a good thing, not a bad one.
P2W doesn't mean just acquiring something exclusively for money. It also means acquiring the same as everyone else only faster, because by definition you get to be "first" with that gear and it enhances your game play over others. You advance in the queue.P2W is a sutuation, when buying with money is the ONLY option to get powerful items/abilities.
Time savers are NOT P2W.
I don't mind paying to support the game. I throw in a few bucks here and there quite frequently because I do appreciate the talent behind the game. I mean, it is amazing isn't it?MerlinPendragon wrote: »There is room in ESO for the people who want to grind and the people who want to pay. People who choose to grind are not holier than those who wish to pay.
ESO is healthy BECAUSE it offers both pay to win and normal progression options. The game is not being set off balance by those who wish to spend money in the Crown Store.
ESO was recently named one of the healthiest MMOs available. Offering items and upgrades in their crown store is not an act of desperation... it is business savvy. This is the way the entire industry is moving. There is nothing wrong with having a profit motive and it does not prevent them from being able to offer an awesome experience.
JasonSilverSpring wrote: »Research scrolls have existed for a while now. They just added them for jewelry because it is new. I did not check to see if they are more expensive. I know the ones bought with writs are more (10 vouchers instead of 3). And, in now way is this pay to win. It is just pay to speed up.
Again, i'm not talking about writ vendor - which have a 20h cooldown on use. i'm talking 5,000 crowns to reduce 15-days off your research time, with NO cooldown - so you can just re-apply another until you're done... making it so you can be all done on day 1.
I personally wouldn't call it P2W, I would just call it greedy and insulting.
MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
This is a ridiculous statement. Saying you don't have to actually play the game to win, but can buy it - is crazy. Other MMOs do this in their final death throws - and it's usually the nail in their coffins...
This isn't the Master Writ vendor... this is a 15-day instant research scroll for 5,000 crowns from the crown store.
I never said it was P2W either - i said it was a clear and indicative move TOWARDS Pay-to-Win...
There is NO cooldown on them either... so you can buy and use as many as you like... you can have all your jewelry crafting done in a matter of minutes. That's ridiculous - especially after THEY (Zenimax) stated they didn't want to make it easy or "instant' to become a master crafter... it makes them look like liars... i'm deeply saddened by this... deeply. They talk about balance, but they just tipped the scales completely.
It just cheapened all the time investment I put into the game. It's off-putting that something I will have to work so hard for, someone else can just come along and buy instantly.
MerlinPendragon wrote: »Money talks and BS walks. People who can pay to win to get through some of the grind and make the most of their game time shouldn't be held back by the complaints of the peasantry.
Pay to win is a good thing, not a bad one.
If you care to call me "peasantry" then I shall take great pleasure in offering up insults back at you, and let it be known that I'm merely defending myself against you like, "thy poisonous bunch-backed toad!!" (I love Shakespeare)
P2W is still P2W. It's an act of desperation. It's one thing to "cut the grind" down after a set period of time - but to immediately give advantage to someone throwing money at the game then it breeds lazy contempt in players - and actually puts off the larger customer base as it pampers to a few scurvy toffs who feel like they don't have time to play.
I'll tell you who makes a GREAT blueprint for a gaming company for an MMO... David Braben's, Frontier Developments. FDev have it SPOT ON when their store only contains items for aesthetics and customizing your ships/toons. People get out of the game what they put in... it rewards people for their loyalty, patience and investments. It's also meant that the community that play the game seem to be a lot less aggressive towards each other - despite the game setting being one that is almost entirely PVP... it's amazing... and FDev invest in fixing their bugs and glitches and aim to make the entire gaming experience one that people love and enjoy.... you get out what you put in... it's like a rule for life...
in this regard, generally speaking, anything that allows for faster progression (with the exception of character levelling scrolls, because those truly do not give one any advantage over others) can be considered P2W, not talking about gear with absurd stats only obtainable from the CS, which I hope it will never come to, because that would kill the game instantly.BejaProphet wrote: »I don't think its P2W strictly speaking. But I do think the no cool down option borderlines it. If we want to define P2W as abilities or something giving an advantage that are ONLY available via purchase, then its worth considering this: It takes an extremely long time to 9 trait research a craft. Many months. That means there will be a MASSIVE window in which the ONLY people who can sell rings on the market for high requirement sets like twice born star or others will be those who have paid to get there more quickly. This means there is going to be many months in which you can now pay to have a very large market advantage and rake in huge sums of gold.
Perhaps not P2W, but when seen from that light the OP has some merit in saying this is a step in that direction. There should be a cool down.
MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
notimetocare wrote: »MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
Uh... No. Just no
in this regard, generally speaking, anything that allows for faster progression (with the exception of character levelling scrolls, because those truly do not give one any advantage over others) can be considered P2W, not talking about gear with absurd stats only obtainable from the CS, which I hope it will never come to, because that would kill the game instantly.BejaProphet wrote: »I don't think its P2W strictly speaking. But I do think the no cool down option borderlines it. If we want to define P2W as abilities or something giving an advantage that are ONLY available via purchase, then its worth considering this: It takes an extremely long time to 9 trait research a craft. Many months. That means there will be a MASSIVE window in which the ONLY people who can sell rings on the market for high requirement sets like twice born star or others will be those who have paid to get there more quickly. This means there is going to be many months in which you can now pay to have a very large market advantage and rake in huge sums of gold.
Perhaps not P2W, but when seen from that light the OP has some merit in saying this is a step in that direction. There should be a cool down.
only items that have no impact on game play whatsoever (like cosmetics for reasonable prices) should ever be added as luxury items to a store as means of extra cash to sustain the game along with an optional subscription. we already have such items, e.g. potions and experience scrolls and these are nice additions if they also keep low price tags like 500 Crowns per recurrently purchasable bundle.
MerlinPendragon wrote: »notimetocare wrote: »MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
Uh... No. Just no
Umm.. Yeah. Wake up and smell the coffee. This is the future of the gaming industry whether you like it or not.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
I think you need to sit yourself down.
.
That's a definite move TOWARDS P2W. It is not a move I welcome, or condone.
I have no interest in paying for something just to get ahead, when I can earn it in the game. I find it unethical and makes it all pointless.
MerlinPendragon wrote: »notimetocare wrote: »MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
Uh... No. Just no
Umm.. Yeah. Wake up and smell the coffee. This is the future of the gaming industry whether you like it or not.
Clearly don't know the gaming industry - and clearly don't know what you're talking about or even listening to any of us. Go check out Frontier Development and their gaming business model. Then go check their customer base. Nearly all adult gamers who have a solid income and spend lots of money in their store on aesthetics ONLY. In their space MMO you can't even trade items or give credits/gold to any other player etc. They want everyone to work for it and they get a highly dedicated fan base because of it... not only that, the community is a rich tapestry of helpful and committed players...
MerlinPendragon wrote: »I think you need to sit yourself down.
.
I think you need to take your own advice.That's a definite move TOWARDS P2W. It is not a move I welcome, or condone.
We need MORE free to play - not less.
The gaming industry is no longer a market geared toward children and teenagers. There are now many much older adults, some of whom have been playing MMOs for 20+ years, and we have disposable income to spend on our hobbies - including the games we like.
If I want to buy my way through certain content - such as the crafting research time - I should be able to put my money to work and make that happen. If you don't - that's fine - but you shouldn't be preventing me from doing so.
I do CONDONE P2W models.I have no interest in paying for something just to get ahead, when I can earn it in the game. I find it unethical and makes it all pointless.
That's good for you if you like to earn everything in-game, however, the fact that I like to buy items to take out some of the grind does not make me nor my actions "unethical". I strongly suggest some basic business classes before you start making broad based accusations that certain business decisions are unethical. ZOS is a business - not a charity and not a day care center. Money comes first - that's a cold hard reality whether you like it or not.MerlinPendragon wrote: »notimetocare wrote: »MerlinPendragon wrote: »There is nothing wrong with pay to win.
We need more of it, not less.
Uh... No. Just no
Umm.. Yeah. Wake up and smell the coffee. This is the future of the gaming industry whether you like it or not.
Clearly don't know the gaming industry - and clearly don't know what you're talking about or even listening to any of us. Go check out Frontier Development and their gaming business model. Then go check their customer base. Nearly all adult gamers who have a solid income and spend lots of money in their store on aesthetics ONLY. In their space MMO you can't even trade items or give credits/gold to any other player etc. They want everyone to work for it and they get a highly dedicated fan base because of it... not only that, the community is a rich tapestry of helpful and committed players...
You're kidding me right?
EA's financial statements are publicly available information. Go read the notes to the financials, including management's discussion and analysis. Nearly $400 million in gross revenues from these types of in-game purchase type revenue streams. Sitting there and denying that the gaming industry is moving toward more of this type model is equivalent to an ostrich sticking their head in the ground.
Frontier Development's model might work for them - but that's never going to work for ESO. They are not on the same plane as ZOS/Bethesda and is not a particularly useful comparison.
As I have said several times already - Money talks and BS walks. People like myself who have disposable income and wish to spend it in game should not be prevented from doing so by holy rollers who think high and mighty of themselves because they grind out every achievement in the game.
I hope vma weapons and other bis gear never make it to the crown store
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
I hope vma weapons and other bis gear never make it to the crown store
I hope vma weapons and other bis gear never make it to the crown store
Put MerlinPendragon in charge and they'll magically appear in there. It's what he wants. He can't earn them himself, so needs to buy his way through.
As far as ZoS goes - they make plenty of their income via in-game aesthetics. That's their bread and butter and THAT is what has made this game so healthy and set apart from the other games - NOT introducing P2W items. I don't want to see exclusive items that make gods of players in the crown store - and neither should you. So I'm hoping they take heed and stop this step towards that.
FDev, as I've stated, has a mature demographic of players. Ones that would NOT tolerate P2W in any format. Wannabe gamers (and I call them that, because clearly they need to buy the victories) tend to ditch Elite Dangerous as fast as they pick it up when they realize everything isn't delivered on a silver platter to them... it's highly refreshing.
We pay for this game... we pay a subscription of DLCs and extra for expansions... that should be enough to deter ZoS from further gouging. If it isn't... then like others have stated here, the P2W players will be all that remain.
As I've repeated several times too, it's not just the horrible direction this takes, it's also the fact we were clearly lied to about jewelry crafting being something we needed to work towards, rather than instant gratification. I feel that we were mislead, and they've already taken our money for Summerset pre-orders before going back on that word. It's lowered my trust in Zenimax completely.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.