An update has been posted here about the graphical stuttering players are experiencing. We are working on resolving the micro-freezes happening since the update.
Spacefish2323 wrote: »Because it sure feels like a closed beta right now.
Stormshaper wrote: »
VadimAleks wrote: »This is not a problem for the graphics card, drivers or PC. This problem is that the ZOS have changed the algorithm for loading textures and now during the fast movement (sprint run) they do not have time to load, which leads to freeze.
Once I clicked on the sprint when I entered the Daggerfall Outlaw Refuge. And loaded only those textures that were in my field of vision. If i turn the camera - there were no textures. And this effect lasted until i exit location.
And its not my hard drive - i use SSD and everything was loaded perfectly UNTIL this damned patch!
Every major update (Morrowind, now Summerset) ZOS breaks down one of the basic game mechanics and there is no chance of fix. The broken mechanics of the werewolf buff and animation howl they did not fix for a year (after Summerset I did not check yet).
arasysb14_ESO wrote: »It seems problem is not just with EU server, I never had any issues like this since ESO's early beta and issue started with Summerset's launch. I play on NA server and have decent 180 MB connection, decent graphics card that has 16 GB ram, even so I either:
I- Get disconnected to login server, or game crashes
or
II- FPS drops to 30s or 20s from 100. I lowered graphics settings (even turned off grass and game looked like UO ) even then game ended up disconnecting.
Also, this happened.
Textures fail with their new algorithms. It needs to be fixed as soon as possible. It's not an improvement, it's a fail.
AishavariStarling wrote: »
What OS are you using, no one else seems to be mentioning it and I'm on W7