ShadowMonarch wrote: »Yes it is.
A set that can kill a player on its own needs to have very very easy counterplay.
Zaan doesn't have that, the wearer can easily stay in a 10m range of it's pretty and force them to take absurd amounts of damage.
A long cooldown doesn't justify a set that makes you win so many fights or apply ∅5k pressure over 5 seconds. Most ults are not able to do that while having more drawbacks, cost something and have easier counterplay
In battle grounds I got hit by a 15k zaan now monster sets should there to give you an edge, a step up , life save, not to do the whole job for you
You got hit for 15k damage over 5 seconds? Wow thats almost like 3k dps total!!!
Zaans is called a cancer set not cos it's OP as such but because it's the invisible killer
Zaan is totally balanced. Everyone just needs to stop complaining and L2P. I'm super serious.
I have other screenshots of eating 6-7k from 2 ticks, but the mouse I'm stuck using for the moment has a really awful sensor in it and blacking out names to avoid "naming and shaming" is a real chore.
Dodge roll and sprinting for 1 second counters it. Blocking counters it. The above mentioned Purge/Cloak counter it. Streak counters it. Basically if you are not afk - you will counter it.
OP? Depends. If a CP196 Stam NB jumped on me and randomly died to a Zaan proc in 1 second - may look OP, not like he would have not died after an additional second without Zaan playing its part.
Sprint and dodge don't counter it or are you unable to walk when using Zaan? Right you are not.
Purge doesn't work fast enough and isn't reliable.
Blocking Zaan still deals absurd amounts of damage while it drains stamina 5 seconds of block with maximum cost reduction costs 8000 stamina on an build with no cost reduction you are looking at 32000 stamina while you are still taking lots of damage.
The only viable counters are cloak and streak meaning 3 classes get rekt by a set unless the user isn't fully ***.
Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
No you shouldn't die to a single set no matter of your build.
ShadowMonarch wrote: »Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
No you shouldn't die to a single set no matter of your build.
Like sloads or sheild breaker?
ShadowMonarch wrote: »Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
No you shouldn't die to a single set no matter of your build.
Like sloads or sheild breaker?
I stated my opinions about those and equal sets:
FŪCK ALL OF THEM AND BÏTCHSLAP THE USERS
Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
No you shouldn't die to a single set no matter of your build.
ShadowMonarch wrote: »Yes it is.
A set that can kill a player on its own needs to have very very easy counterplay.
Zaan doesn't have that, the wearer can easily stay in a 10m range of it's pretty and force them to take absurd amounts of damage.
A long cooldown doesn't justify a set that makes you win so many fights or apply ∅5k pressure over 5 seconds. Most ults are not able to do that while having more drawbacks, cost something and have easier counterplay
In battle grounds I got hit by a 15k zaan now monster sets should there to give you an edge, a step up , life save, not to do the whole job for you
You got hit for 15k damage over 5 seconds? Wow thats almost like 3k dps total!!!
I'm new to battle grounds and with no CP I only have 19k health which means 79% of the damage I was hit with cam from a monster set
It's not the damage that's the problem so much as I know it's a build up over time the problem is that that build up is allowed to happen cos the so called orange beam is not appearing on screen so I can't see my self recieving damage so you feel that you can handle the small damage you can see until it's too late your dead ... Zaans is called a cancer set not cos it's OP as such but because it's the invisible killer
Zaan is both fine and terrible lol.
Considering malubeth hard counters the beam, and the major vitality counters major defile.
I'd say it's build dependant; if you roll a rollercoaster medium armor build without 3 teirs of defense, you kinda should die to zaan. But if you add ways to block, craft a more brawler setup tailored to your style of play and use a passive way to boost healing, then I'd say your better off than trying to follow click bait 6.5k WD YouTube builds.
No you shouldn't die to a single set no matter of your build.
Maybe, but I found zaan to be strong and decided to rebuild. If a build using a set is so common with you dying all the time, then your build is useless against that build.
It's like trying to stack resists and pretend you're going to be a tank against a bleed build and kinda ludicrous to believe it should.
Pretty sure I blocked it. Didn't matter though, since Zaan completely dominated me for him. You know, by doing more than 3k more damage than his other 4 attacks put together. But when you're a snared Magicka Warden, good luck getting away from that set.Zaan is totally balanced. Everyone just needs to stop complaining and L2P. I'm super serious.
I have other screenshots of eating 6-7k from 2 ticks, but the mouse I'm stuck using for the moment has a really awful sensor in it and blacking out names to avoid "naming and shaming" is a real chore.
Nerf Incap. It hits way too hard
Pretty sure I blocked it. Didn't matter though, since Zaan completely dominated me for him. You know, by doing more than 3k more damage than his other 4 attacks put together. But when you're a snared Magicka Warden, good luck getting away from that set.Zaan is totally balanced. Everyone just needs to stop complaining and L2P. I'm super serious.
I have other screenshots of eating 6-7k from 2 ticks, but the mouse I'm stuck using for the moment has a really awful sensor in it and blacking out names to avoid "naming and shaming" is a real chore.
Nerf Incap. It hits way too hard
I guess I'm supposed to cram both a rabbit's foot and a horseshoe up my backside, and hope the first cast of my netch removes Zaan and not something else.
Dodge roll and sprinting for 1 second counters it. Blocking counters it. The above mentioned Purge/Cloak counter it. Streak counters it. Basically if you are not afk - you will counter it.
OP? Depends. If a CP196 Stam NB jumped on me and randomly died to a Zaan proc in 1 second - may look OP, not like he would have not died after an additional second without Zaan playing its part.
Sprint and dodge don't counter it or are you unable to walk when using Zaan? Right you are not.
Purge doesn't work fast enough and isn't reliable.
Blocking Zaan still deals absurd amounts of damage while it drains stamina 5 seconds of block with maximum cost reduction costs 8000 stamina on an build with no cost reduction you are looking at 32000 stamina while you are still taking lots of damage.
The only viable counters are cloak and streak meaning 3 classes get rekt by a set unless the user isn't fully ***.
Malubeth. The beam cancels the dmg (12k with 3 ticks each of zaan versus 6k heal reduced by battlespirit but after the major vitality).
Then you force to player to start around and take damage from malubeth or run away and break their zaan.
Waffennacht wrote: »They should halve the damage and make it Oblivion damage so it doesn't work with elf's bane anymore...