ZOS_GinaBruno wrote:
>>
Hey everyone,
We understand you're frustrated and disappointed there won't be any additional changes to class balance. No, really. That isn't a canned response - the frustration today has been noticed. While we did implement several changes to class balance in the first PTS patch, there's still more to be done. Unfortunately, there simply aren't enough hours in the day to do everything and we don't want to implement changes sloppily (which will introduce loads of risk to other abilities and systems). In these cases, we need to prioritize. As mentioned earlier this morning, the current priority is making sure the new item sets are balanced and fixing outstanding bugs, among a few other things.
It's worth noting we are still moving forward with the Class Representative Program mentioned a few weeks back, and are still in the process of narrowing down the nominations to a group of about 10-12 players. To give you some insight, we've gotten it down to about 30 players as of today. This program will help give us additional insight to the current class pain points and, if everything works as planned, open up the dialogue between everyone to give some more transparency which we know could use some improvement. We hope to have this spun up by time Summerset launches, so it will be soon.
As far as the PTS class feedback threads, these do prove to be useful to have everything centralized in a single thread. In the future, though, we're talking about limiting these threads to the updates where we plan to actively make changes to class abilities to better set expectations.
@ZOS_GinaBruno
If developers appreciate an easy to find cluster of class feedback, and if you do go forward with limiting class feedback threads to particular updates, would you consider creating class sub-forums, perhaps nested under the combat forum? So that players could still give feedback outside of these PTS threads.
Thank you.
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