BretonMage wrote: »No idea why so much noise about this. If you can't afford you don't buy. Like in real life. I'd like to buy a porsche but I'm not that rich. I won't start crying or go start riots, otherwise I'll go buy Hyundai and be happy .
In real life, we have a large range of alternatives. If I can't afford a mansion, I have hundreds of smaller houses to be able to choose from. There is no small house choice in Alinor, or any of the biggest cities in the game, which makes it inconvenient (and quite unrealistic, really) for the majority of us.
Puking_Panda wrote: »ESO basically just sells a bunch of cosmetics through the Crown Store but not really any usable items that could put you at a advantage over other players which is pretty much alright in my book. You can't even sell the Motifs for example. People can buy whatever Crown Store stuff they want with real money and there's really no reason to care so long as it doesn't negatively impact other players.
I do think however that houses should have more functionality besides crafting stuff. Things such as wells should for example periodically give you Water Bases for alchemy, beds should give you an EXP boost for sleeping in them with the amount of XP depending on the quality of your bed, different altars should give you like an hour long boost or something for praying at them similiar to Skyrim/Oblivion altars, etc. Houses feel so useless now as with them being mostly just gross displays of wealth, which is fine but shouldn't be everything there is to it.
To be fair, I guess we can draw a comparison to housing costs in big cities in real life - it's expensive. But at least there are the inn room options in cities like Alinor. Those are very inexpensive, although they are also very small (just like in big cities in real lfie).
Morgha_Kul wrote: »Minimum wage in this part of Canada is $14, but I get your point. The thing is, if I spent all the money I earned for 2 days on something like this, I will be very hungry by the end of those two days, because MOST of the money I made in those 2 days would normally go to things like food, rent, insurance, etc. LIVING expenses. For the price of one of these big houses in the game, I could feed myself for a MONTH.
To me, that seems rather ridiculous, and I'm not even considering how little value the houses have.
When I played Galaxies, the housing was FUN. I spent more time on housing my characters than I did doing ANYTHING else. The reason was that I could go out into the world and drop a house anywhere I liked. I would spend HOURS driving around a planet looking for a great location for my house.
What made a location great? Several things.
First, it had to have a spectacular view. MOST of the houses in this game have next to no view, because there's gigantic walls blocking line of sight to the world beyond.
Second, it had to be somewhere at least on the way to someplace populated, so I could watch as people went by while sitting on my balcony. Here, there IS no world beyond the gateway, no other people at all, because the house is its own self contained little world... empty of anyone else.
Third, it needed to be on a world where trade took place, because my character was a merchant, and I had vendors in my house. Here, no one is even ABLE to enter my house, unless they're on my friends list or in a guild I'm in... and then ONLY if I'm online. Likewise, I can't go into anyone else's house.
Fourth, it needed to be a populated planet, so I could sit on my balcony and chat in world chat. Here, that's not possible, because the houses are not part of the world, they're self contained little instances. You will be alone in your house, forever alone.
These are the kinds of things I looked for in the housing here. It's what I looked for in other games too. In LotRO, I got myself a house. It has a decent view, with a lake behind it. It's near Bree, where there's LOTS of traffic, though there's actually relatively little traffic in the instanced neighbourhood where the house stands. Trade doesn't take place in the house, but there CAN be visitors, and I CAN visit other people's houses. Finally, World chat is server-wide, no matter where you are, so I can sit on my lawn and watch to see if anyone goes by, or visit a neighbour's house to see if he's got any interesting decorations, or what have you, all while chatting with other people. LIVING in the game, so to speak.
This game provides NONE of this... and at an absurdly high price. So, I've not bought a house in the game. I have the St. Delyn's Apartment from the quest, but that's it... and unless something changes drastically, it's likely going to BE it.
And this is from a player who LOVES to become immersed in the world, who loves to become PART of the setting. It's what I love to do more than anything else. Housing could have been wonderful, but they dropped the ball badly.
Anotherone773 wrote: »I wouldnt pay half that for any house i dont care what size it is. Its just pixels and i dont even own them. I dont get to keep them if they shut the server down.
It all depends upon how much pleasure you get from owning a particular item. I don't drink, smoke, gamble or run around with strange men, so all the money I save from not partaking of those activities, I can spend on in-game items with impunity.
jedtb16_ESO wrote: »
Not only charge you that much.
Then they tell you because you don't sub you can only use about 1/2 that house.
A picture painting of Picasso recently sold for 115 million dollars. Obviously that is also a form of investment ...
It's all relative. I'm not paying those prices though. Out of principle and the wrath of my better half.
Didn't read whole thread. Will bet 30 years of career experience that the ZOS Crown Store misprices its wares, almost all to the high side, based on what I've seen and the very few things I've ever bought from it.
For example, riding lessons are grossly over and mispriced. Speed, stamina and storage should be priced in that order, not unipriced, and priced far lower than they are if the intent is to maximize revenues. Alternatively, they should stay priced the same and be account-wide unlocks. I would have spent X$ unlocking riding on characters were they reasonably priced, yet instead spent 0$.
The trick is to get people spending small amounts regularly instead of trying to sell Lamborghinis in the Walmart parking lot. Just another way one can see how badly online games are managed from the business side. Without the strength of IP ESO has, it would be long defunct.
MehrunesFlagon wrote: »Not only charge you that much.
Then they tell you because you don't sub you can only use about 1/2 that house.
Even if you sub you probably won't be able to decorate half of it. This game needs to make it decorate at your Own risk instead of making it idiot proof.Although that is an entirely different topic.