boombazookajd wrote: »the easy way to stop this is to create a global auction house with access ports, like the banker, at most cities. (with a search function for crying out loud).
boom. problem solved.
@Grabmoore This issue exists on PC as well, if it is the same practise that I am thinking of.
"On the PS4 NA there is a husband and wife team who are GMs and bid on 2 extra Capital Trader spots each week. A Guild I’m in purchased one of those traders for 8million which was Rawl. Rawl bid range is 3-5 mill tops. So you can see the $&&& being made on Trader flipping."
I don't understand the logic behind this one at all. The 2nd guild is willing to spend eight million for a spot but won't bid 3-5 million? Quick solution here that doesn't involve a game change is for the 2nd guild to bid to win and if they don't win don't purchase the trader from the guild that did win.
If you are sure the trader you are bidding on is going to be flipped then be there at the correct time and see if you can snipe it for the 10K.
So if I am to understand this correctly, on PS4 EU server people are spending millions every week on popular guild vendor locations simply to deny others access? Are they not using the traders to sell goods? What makes them a "dummy guild"? How is this profitable practice?
No, the easy and best solution is to keep the gold of the guild that disbands after winning a kiosk.
I mean, the guild does not exist, right? So, no one to send the gold too.
It would stop this practice cold.
@ZOS_GinaBruno
As I read the scam work as following:
you get 50 players in your trading guild to join the dummy guild.
Guild leader take out say 10 millions from the real guild and place an bid on trader with dummy guild.
Dummy guild win the bid, guild leader then disband dummy guild and buy the free slott for 10K gold.
The bid from the dummy guild get refunded to guild leader who can then repeat next week.
I have no idea if this is correct or the missing guild name on trader is just an visual bug in line with guild sometimes report having no trader even if it has.
If true, simply not returning the gold for bid on disband will solve this.
boombazookajd wrote: »
well that's my point man, there is not fix with the current system. Perhaps this trader location thing was perfect for ESO when it launched 4 years ago but now it's time to move to a global auction house.
So long as guilds have to bid on a trader weekly, there will be practices that attempt to undermine the system for ones benefit. Especially when there are only 4-5 large trading guilds that have sister-guilds that populate the largest cities.
Not if they also keep the Kiosk out of play for the week. Guild that starts this does not get their money back, and no guild can pay to get the kiosk. No one gets any benefit.
No need for a complicated solution.
And much much bigger problem created. Do you know what kind of havoc a few people with a lot of gold could wreak on a global auction house?
The two most obvious solutions have already been mentioned.
Winning bid the gold is gone whether the guild disbands or not.
If guild disbands trader is unavailable for that week.
If both are done there is zero incentive for a guild to bid on a trader then disband.
From what I have read on the forums these dummy guilds bid and win a trader and then disband the guild and take the trader over with their real guild. But the problem is that apparently the game refunds your bid money when you disband your guild, meaning they get a trader for free and have plenty of extra cash to outbid other guilds.
3 well giving in on their demand was totally idiotic.
What is there not to understand. Each capital city has a bid range. As a GM you build your weekly funds toward that range.
1. Ghost Traders are NOT the same one every week. So trying to guess which one is ghosted is nearly impossible. Guilds are now up to 15k a week in fees . At some point you have limits.
2. Lol nobody is sniping PS4 NA Capital Traders for 10k
3. The Guild that lost there bid dropped 4.25 million in Rawl and loss. They had to buy the ghost for 8 mill to keep the masses calm. Simple.
My guess is flipper dropped 5mill on spot and made 3mill profit plus I’m sure some PSN cards also
If this is true then the players involved should catch a ban.
One question, how do you sell an trader this way?k_hartley4349b16_ESO wrote: »I agree I would like to see them unable to disband the guild then at least every innocent plyr who joined would have a chance to sell their loot if the dumb dummy guild secured the trader.
I really want a quick solution so that ZOS can act on it! If this is the simplest way then do it.
Afaik, what the deal is they create the dummy guild, bid stupid amounts of money that no guild could beat, then delete the guild at the right time which frees up the trader spot for the real guild (their guild) to come and snag it the second the dummy guild gets the bid for basically nothing.boombazookajd wrote: »i don't understand why would they do that?
Do you know what kind of havoc a few people with a lot of gold could wreak on a global auction house?.
What is there not to understand. Each capital city has a bid range. As a GM you build your weekly funds toward that range.
1. Ghost Traders are NOT the same one every week. So trying to guess which one is ghosted is nearly impossible. Guilds are now up to 15k a week in fees . At some point you have limits.
2. Lol nobody is sniping PS4 NA Capital Traders for 10k
3. The Guild that lost there bid dropped 4.25 million in Rawl and loss. They had to buy the ghost for 8 mill to keep the masses calm. Simple.
My guess is flipper dropped 5mill on spot and made 3mill profit plus I’m sure some PSN cards also
One question, how do you sell an trader this way?
Trading guild would see the flipper as an scammer, they will have no issues scamming him back and would assume the flipper would try to scam them.
(Note that the trade guild owner would have way more sympathy with ESO support if reporting an scam than the flipper)