Here’s a PC NA stamden build that I put together a while ago for BGs. I still use it, just add an extra Stam regen glyph it sustain is an issue in no cp.
Ignore the title - it was a joke. It is a stamden build.
https://youtube.com/watch?v=mUnLvk9MmWg
I struggle with stam warden in BG's.
Gear:
I'm running a very cookie cutter 7th / Bone 5 heavy 2 medium with bloodspawn on armor. The glyphs are stam recovery and two magicka reduction on the jewels. The 2h is asylum greatsword. the backbar is SnB 7th.
Skills:
SnB: heroic / shimmer shield / reverb / sub assault / vigor : Healing Thicket
2h: bird of prey / reverse slice / forward momentum / ice fortress / green lotus : Dawnbreaker
Ancillarys:
dubious cameron throne with warrior mundus. SnB is infused weapon dmg glyph while 2H is nirnhoned double dmg poisons
My issues:
1. Magicka sustain - I have four buffs that utilize significant magicka (ice fortress / green lotus / shimmer / bird of prey) and these really need to be up full time. Meanwhile I need to also maintain forward momentum and then work my heroic into reverb weapn enchant proc as i flip to 2h and sub assault into reverse slice combo. If left un-impeded, I can definitely wreck people... but rarely are you going to be left un-impeded. Did i mention you need to keep vigor rolling as well?
Bottom line - as the initial fight progresses, I struggle to have the magicka to reapply buffs, especially if I'm applying shimmering due to a ranged conflict... as my buffs drop, my survivability drops.. and even if I get on you, my rotation is likely borked all to hell and i'm just hitting you like a wet noodle.
Mag regen sits at about 600 in BG's. I have put two magicka cost reduction glyphs in the jewels to help but it still doesn't feel enough. Not to mention, my weapon dmg took a hit for this trade-off. If you watch someone like @fengrush run this build, they make it look pretty easy... but I can't help but wonder how much of that is because he is queing wtih a pocket healing magplar. Not to mention, he runs 5 medium and 2 heavy for more dmg from medium passives... and can get away with this due to the healing support he has.
Again - if left un-impeded, there is no doubt this build will do alot of dmg and bring alot of utility to a group. My assists are always way up there. but my kills are usually quite low because the dmg is only really solid when stars all align.
interesting that you think BoP has to drop.
Benefits: Passives give you 12% more stam and magicka regen just for having it slotted on bar
activated it usually buffs my stam regen about as much as a recovery glyph so dropping it and dropping a glyph sounds like it could be pretty costly. Not to mention that 8% minor beserk i have to let go of on a build that already feels a bit underwhelming damage wise.
I'll give it a shot since it isn't a huge overhaul but sounds like a two steps forward two steps back type of thing.
I struggle with stam warden in BG's.
Gear:
I'm running a very cookie cutter 7th / Bone 5 heavy 2 medium with bloodspawn on armor. The glyphs are stam recovery and two magicka reduction on the jewels. The 2h is asylum greatsword. the backbar is SnB 7th.
Skills:
SnB: heroic / shimmer shield / reverb / sub assault / vigor : Healing Thicket
2h: bird of prey / reverse slice / forward momentum / ice fortress / green lotus : Dawnbreaker
Ancillarys:
dubious cameron throne with warrior mundus. SnB is infused weapon dmg glyph while 2H is nirnhoned double dmg poisons
My issues:
1. Magicka sustain - I have four buffs that utilize significant magicka (ice fortress / green lotus / shimmer / bird of prey) and these really need to be up full time. Meanwhile I need to also maintain forward momentum and then work my heroic into reverb weapn enchant proc as i flip to 2h and sub assault into reverse slice combo. If left un-impeded, I can definitely wreck people... but rarely are you going to be left un-impeded. Did i mention you need to keep vigor rolling as well?
Bottom line - as the initial fight progresses, I struggle to have the magicka to reapply buffs, especially if I'm applying shimmering due to a ranged conflict... as my buffs drop, my survivability drops.. and even if I get on you, my rotation is likely borked all to hell and i'm just hitting you like a wet noodle.
Mag regen sits at about 600 in BG's. I have put two magicka cost reduction glyphs in the jewels to help but it still doesn't feel enough. Not to mention, my weapon dmg took a hit for this trade-off. If you watch someone like @fengrush run this build, they make it look pretty easy... but I can't help but wonder how much of that is because he is queing wtih a pocket healing magplar. Not to mention, he runs 5 medium and 2 heavy for more dmg from medium passives... and can get away with this due to the healing support he has.
Again - if left un-impeded, there is no doubt this build will do alot of dmg and bring alot of utility to a group. My assists are always way up there. but my kills are usually quite low because the dmg is only really solid when stars all align.