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Pk zone. What do you think about it

lelink88
lelink88
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Many ppl claim about the missing of world PvP in ESO. I think if ZOS can make a zone which allow PK and world PvP happen, It would be great.

If any of you use to play silkroad, this zone will be similar to silkroad, with trade activity, rob and normal quest side. You just need to be carefull bfore step outside the city.

Pk zone. What do you think about it 261 votes

Yay
22%
GilvothRiptideHanokihsWillhelmBlackAlienSlofkillingspreeb16_ESOKupokingmingimingiStill_MindashigrayBlobskyjarrod777XarizOwnArtheironDDemonDetectorlelink88LupusdiabolusChunkyCat 60 votes
Nay
77%
KalfisImryllTabbycatcoldreactive_ESOnexxus_ESOvailjohn_ESOmilesrodneymcneely2_ESOMongooseOneashenehb14_ESONewBlacksmurfdaryl.rasmusenb14_ESOGeekgirlKovaEsha76PlagueSDStriken7KendaricHrogunTurelusjedtb16_ESO 201 votes
  • Guarlet
    Guarlet
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    Nay
    It's called Cyrodiil
    AKA The Goblinator, PC/EU
  • Numerikuu
    Numerikuu
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    Nay
    One already exists.
  • Jolipinator
    Jolipinator
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    PK?
    PS5 EU.
  • Riptide
    Riptide
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    Yay
    I very much wish there was an open pvp server. No rules, anywhere, as far as pvp. I argued for it in the pre closed beta.

    Most folks envision an anarchy hell, but I came out of UO, the Zek servers of EQ, and the dark of 0.0 space in Eve.

    The reality is you wind up with a smaller, but VERY tight knit community. Where you can punish a55hats. Where poor behavior means being alone. Where everywhere feels dangerous. Where there is a very real sense of frontier.

    It is simply a more substantive playstyle. But it is difficult if not impossible to explain to most people in a way that convinces. It simply sounds like hell to them.

    It is definitely more challenging.
    Esse quam videri.
  • Gythral
    Gythral
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    It exists, go there and try it out
    It's called Cyrodiil
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Anotherone773
    Anotherone773
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    Nay
    PK?

    I havent heard PK in a long time. It means player kill or player killer( PKer)

    OP: zone exists already. Its the big one in the center of the map.
    Edited by Anotherone773 on April 28, 2018 11:41AM
  • jedtb16_ESO
    jedtb16_ESO
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    ✭✭
    Nay
    as stated above...cyrodiil already exists no need to reinvent it.
  • Kalgert
    Kalgert
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    Nay
    Those people who want World PvP probably never went to Cyrodiil, or to the Imperial City.

    Those two places have World PvP.
  • ShadowMonarch
    ShadowMonarch
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    Nay
    I think you should be able to get a contract from a NPC quest giver that lets you hunt down players who are criminals.

    You would accept the quest, go find your target and have to kill them!

    BOUNTY HUNTIN! But there are too many cry babys that throw a temper tantrum if another player gets to touch their character so it will never happen, was the single funnest aspect to Star Wars Galaxies.
  • Charliff1966
    Charliff1966
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    Nay
    No
  • Anotherone773
    Anotherone773
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    Nay
    Riptide wrote: »
    I very much wish there was an open pvp server. No rules, anywhere, as far as pvp. I argued for it in the pre closed beta.

    Most folks envision an anarchy hell, but I came out of UO, the Zek servers of EQ, and the dark of 0.0 space in Eve.

    The reality is you wind up with a smaller, but VERY tight knit community. Where you can punish a55hats. Where poor behavior means being alone. Where everywhere feels dangerous. Where there is a very real sense of frontier.

    It is simply a more substantive playstyle. But it is difficult if not impossible to explain to most people in a way that convinces. It simply sounds like hell to them.

    It is definitely more challenging.

    I also play eve and spent many many years in nullsec. Love living there. even did stints in Wspace with my own asterhaus. I know what you are talking about but comparing eve pvp to ESO pvp is like comparing apples to car tires. The eve universe is designed for hardcore pvp from the ground up. Everything is balanced around PVP and PVE is balanced based on pvp. PVe is basically a necessary evil in Eve.

    In ESO, the game is designed the opposite way. PVE is the focus and pvp is tossed in as an afterthought so they can claim "we have pvp!" There is no balance in PVP. Nor is the reward system for actual pvp really enticing. It uses the same boring cheesy " pvp currency" that WoW and many games like it use. There are no losses and it feels absolutely nothing like the risk vs reward system of Eve.

    So while its a nice dream, there is no way to turn ESO into a fantasy magical sword wielding version of Eve. What you would end up with is the devs putting some desirable item(s) in the zone for pvers and then you would have the anniversary event 2.0 where pvers complain about gankers when all they are trying to do is X and have no interest in PVP. And then the mess of back and forth following that.

    If i want to Pve and relax and enjoy the scenery, i play ESO. If i want to gank, go on roams, or get in big alliance wars, i play in eve. And thats the way it should be. Though i would love it if CCP made a game like ESO that was hardcore pvp like Eve.
  • Kel
    Kel
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    Nay
    I've come from a PvP server in WoW, where you have to quest through a area called Hellfire Peninsula to progress. Had to do it, couldn't skip it for a few levels. (Unless you ran the same few dungeons over and over, and before WoW is making changes with the new expansion, bringing level scaling, like one Tamriel.)
    This area was mostly used to grief low level players. It was a level 58 zone, yet was constantly zerged by level 110's...just killing quest givers and flight masters, and of course, any low level player in the area.
    It would take days or weeks to get past that area.
    The argument was given they were trying to bait out the other side for world pvp...but that's bull.
    Doing it for a hour or so is one thing, but doing it for weeks without "baiting" anyone out gets past the point of the excuse. It was done for griefing, plain and simple. It affected the game so bad, WoW is doing away with pvp/pve servers, and letting you toggle every server for pvp/pve. That could work in eso, but it doesn't need to...
    In fact, eso already has a huge zone built in for world PvP. Cyrodiil.
    The only reason I can see for world pvp is to just *** with players. It's funny how everyone want pvp and pve skills separated, yet in the same breath want pvp and pve thrust together in the open world.
    You want a pvp server, make it fair. Can't kill or be killed by anyone 10 levels above or below you/50 cp's above or below you, and you can't kill npc's and quest givers that the game doesn't already allow for. If you don't like these terms, then your goal isn't open world PvP...it's griefing.

    Edit:Not to mention the lag this would cause. I get lag just walking around Mournhold at peak hours sometimes...fighting and abilities there would be horrendous on lag.
    And is fighting in a huge battle, or "1vX"ing in Mournhold anymore exciting then doing it outside of Fort Ash? I don't get the argument. You can already do these things in a place designed to do them..
    Edited by Kel on April 28, 2018 12:29PM
  • Bbsample197
    Bbsample197
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    Yay
    in eso era were at war with other alliance its BS that we can get along with other people with the same alliance in most zone but as soon as you step inside cyrodiil youre all enemies! we should teach these carebears a lesson.

    EDIT: just make the towns and other areas a safe zone
    Edited by Bbsample197 on April 28, 2018 1:04PM
  • WillhelmBlack
    WillhelmBlack
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    ✭✭
    Yay
    *cough* ble... *cough*

    "oh dear, bless you"

    Actually would love a node war or caravans in a PvP enabled zone similar to Craglorn or something.
    PC EU
  • Ragged_Claw
    Ragged_Claw
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    Nay
    I like the idea of attacking trade routes etc, but feel this is something that could be added to Cyrodil. In general I am more for separating the two playstyles all together. It's irritating that to get certain 'PvE' achievements 'crybaby' PvErs like me are forced to creep around Cyrodil in the dead of night looking for sodding skyshards and dolmens. Likewise PvPers often don't appreciate having to run PvE dungeons to get gear that they need for PvP. I appreciate that they want to get players to try out Cyrodiil and I have friends who did and now spend their lives there, but for those of us that just don't like it much it's a pain in the nethers. With the new update they will be adding other dailies to Cyro so maybe that will spice things up a bit.
    PC EU & NA
  • DuskMarine
    DuskMarine
    ✭✭✭✭✭
    Nay
    lelink88 wrote: »
    Many ppl claim about the missing of world PvP in ESO. I think if ZOS can make a zone which allow PK and world PvP happen, It would be great.

    If any of you use to play silkroad, this zone will be similar to silkroad, with trade activity, rob and normal quest side. You just need to be carefull bfore step outside the city.

    no they have it in wow you want open world pvp go play wow. its a crap system in there too we dont need it
  • DanteYoda
    DanteYoda
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    ✭✭
    Nay
    No i'd rather have sharpened bamboo shards jabbed into my gentiles..
  • Chilly-McFreeze
    Chilly-McFreeze
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    ✭✭✭✭
    Yay
    As long as overland pvp isn't allowed in the old zones (or at least only with opt in) I'd welcome this. But then there would be an issue in making it not to similar to cyro. So don't ask me how to implement this? Prolly by a seperate server with total world pvp.
  • themaddaedra
    themaddaedra
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    Nay
    Yet another no.
    PC|EU
  • Aesthier
    Aesthier
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    Nay
    Riptide wrote: »
    I very much wish there was an open pvp server. No rules, anywhere, as far as pvp. I argued for it in the pre closed beta.

    Most folks envision an anarchy hell, but I came out of UO, the Zek servers of EQ, and the dark of 0.0 space in Eve.

    The reality is you wind up with a smaller, but VERY tight knit community. Where you can punish a55hats. Where poor behavior means being alone. Where everywhere feels dangerous. Where there is a very real sense of frontier.

    It is simply a more substantive playstyle. But it is difficult if not impossible to explain to most people in a way that convinces. It simply sounds like hell to them.

    It is definitely more challenging.

    And what happened to UO?

    It became so barren of players that the only PvP left was to sit in the newbie zone on top of their initial spawn point and kill anyone who popped up.

    Challenge to find people to kill perhaps.

  • NewBlacksmurf
    NewBlacksmurf
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    Nay
    There actually isn’t a place but the alliances do fight which allows you to kill 2 of three alliances.

    I’m not interested in PvP tho that’s why I’m playing this. If i want PvP, I’d play FPS and other PvP types like survivor games
    Edited by NewBlacksmurf on April 28, 2018 1:36PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • D0PAMINE
    D0PAMINE
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    ✭✭
    I think you should be able to get a contract from a NPC quest giver that lets you hunt down players who are criminals.

    You would accept the quest, go find your target and have to kill them!

    BOUNTY HUNTIN! But there are too many cry babys that throw a temper tantrum if another player gets to touch their character so it will never happen, was the single funnest aspect to Star Wars Galaxies.

    It could be a special area or something, both players have their own quest like cops n robbers.
  • Kiralyn2000
    Kiralyn2000
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    Nay
    jabrone77 wrote: »
    I've come from a PvP server in WoW, where you have to quest through a area called Hellfire Peninsula to progress.

    And even on PvE servers, this kind of stuff happened in HP. There was one quest at the west end of the zone, to track down a Blood Elf NPC..... for some reason, he was pvp flagged, so when you killed him, you got pvp flagged.

    ...and, inevitably, some high level dropped from the sky on his flying mount to kick your head in.

    "It's True PvP™ because there's two players involved!"

    Uh huh. Sure.

    And stomping on ants is an epic battle of Man Vs. Nature. Jack London's gonna write a book about you any day now.
  • Stovahkiin
    Stovahkiin
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    ✭✭
    Nay
    Even as an avid pvper, no. SWTOR tried having both servers and worlds devoted to open world pvp and they all died out. ESO would be no different if we got a new zone specifically with open pvp enabled. I’d rather see improvements being made to a Cyrodiil rather than some crappy new zone
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Sixsixsix161
    Sixsixsix161
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    Riptide wrote: »
    I very much wish there was an open pvp server. No rules, anywhere, as far as pvp. I argued for it in the pre closed beta.

    Most folks envision an anarchy hell, but I came out of UO, the Zek servers of EQ, and the dark of 0.0 space in Eve.

    The reality is you wind up with a smaller, but VERY tight knit community. Where you can punish a55hats. Where poor behavior means being alone. Where everywhere feels dangerous. Where there is a very real sense of frontier.

    It is simply a more substantive playstyle. But it is difficult if not impossible to explain to most people in a way that convinces. It simply sounds like hell to them.

    It is definitely more challenging.

    I don't have a problem with a PvP server, as long as it's not the same server that I PvE on.

    So, kind of like PvE <--- that way, PvP ---> that way.

    The thing I never understood (besides all the balancing issues that everyone complained about) is that when you log in, you should decided if you want to PvP or PvE. This separates the two major play styles from the beginning, and the development teams/director don't have to worry that if they add 5% DPS to XYZ in PvE, they'll have to decrease the PvP DPS by 3% so both are balanced. There's one team that takes care of PvE, and a second team that takes care of PvP. Balance issues are a much smaller problem, and easier to control because you don't have to worry what an increase/decrease will do to the other side.

    In WoW, it always was fun to read a CMs (Blue) statement that was along the line of, "we processed a patch last night that increased the Warrior xyz DPS in PvP by 10%, but then discovered that in PvE, the warrior's damage increased by 50%, and we don't know why. We'll process another patch later to reduce it back till we figure out what happened."

    And never the twain shall meet.

    Or, players have the ability to do PvP anywhere, against any other player who has turned on his PvP flag. If you're not flagged for PvP, you're off-limits.

    Good luck.

    6
    Edited by Sixsixsix161 on April 29, 2018 12:14AM
  • danno8
    danno8
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    Nay
    Whatever the intention or dreams of what open-world PvP should look like, they inevitably become 90% hardcore PvP players killing inexperienced/low-level/unequipped or otherwise incapable and unwilling PvE'rs.

    Usually the "rogue" type running around and preying on the less equipped classes.
  • Own
    Own
    ✭✭✭✭
    Yay
    No full PvP servers is/was the biggest disappiontment to me. Being able to travel to enemy zones and take over towns. IC was ok I guess.
  • Gilvoth
    Gilvoth
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    Yay
    Numerikuu wrote: »
    One already exists.

    we have spent 5 years+ in there, is getting old, we need a New Zone!
  • TheShadowScout
    TheShadowScout
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    Nay
    lelink88 wrote: »
    Many ppl claim about the missing of world PvP in ESO. I think if ZOS can make a zone which allow PK and world PvP happen, It would be great.

    If any of you use to play silkroad, this zone will be similar to silkroad, with trade activity, rob and normal quest side. You just need to be carefull bfore step outside the city.
    Cyrodil. It has normnal questings, and you need to be careful where you leave your bastions or keeps...

    And if that isn't ganky enough for you... there is always Imperial City. That also has normal questing and everything... but you will need to be -way- more careful, and it won't save you from getting robbed in the end anyhow.

    ...

    Now, they might someday add more PvP options, like they did battlegrounds with Morrowind. And they are on record stating they never want to mix PvP into their pure PvE regions (that's why we never got the final piece of the justice system -snif-)
    But there are other options. Who knows, maybe someday they will make a huge, region-sized oblivion "free for all" PvP arena. Or some other way, like a zone with a different form of mixed PvE / optional PvP, perhaps like I outlined in my guild ideas for slavers and ropefish...
    But time will tell on that. And we already got the simple "PK region" as it is...
  • Sting864
    Sting864
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    Nay
    jabrone77 wrote: »
    I've come from a PvP server in WoW, where you have to quest through a area called Hellfire Peninsula to progress.


    If you ever PvE in the towns of Cyrodiil the constant threat of PvP while you're in the middle of a delve is essentially a PK-zone...
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