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Stop Putting Crit Rating On Proc Sets

  • Solariken
    Solariken
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    Solariken wrote: »
    Crit provides more damage than the max mag counter part.

    Dunno wut OP is thinking, unless he doesn't use any abilities

    Crit provides more damage IF you crit.

    Max resource is way better IMO, reliable boost to dmg + healing, bigger wards, more gas in the tank, bigger Backlash, synergy with more %amps, etc.

    Sure...but that's unrelated to the bonus being on a proc set. Max resource is more reliable for all of those things on a "stat" set or on a passive 5piece set, too.
    So is what you are really arguing here "stop putting crit as a bonus on sets in general"?
    It's initially compelling to try and link crit on proc sets as a design flaw because the procs can't crit, but again--the other bonuses don't effect them either.

    I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.
  • DuskMarine
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    i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.
  • Waffennacht
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    In No CP max crit resistance is... Something like 3k (full impen + transmutation) which is just under 50%

    Meaning a critical attack will always deal more damage than a non crit

    People also forget about crit heals.

    The lower your base crit, the more advantageous using something to buff crit chance is.

    No matter what, crit chance results in more TTK swing than... Say... Health bonus or max stat.

    Is it the best? No, but it's way more valuable than most are saying here
    Edited by Waffennacht on April 27, 2018 10:11PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Elusiin
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    Solariken wrote: »
    Narvuntien wrote: »
    Stop making proc sets....

    It's not so simple... We have a limited number of skill slots and very shallow character stat mechanics in ESO. There is only so much they can do, and proc sets add some flavor and diversity to the game. They just need to update itemization and functionality.

    Agreed! Personally, I like the state of proc sets, they're balanced now that most of their damage is in DoTs, delayed ground bursts, or delayed projectiles. Easy to dodge or mitigate, but helpful and add unique play styles to certain builds.
  • Yamenstein
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    I don't understand. Adding crit to item sets just increases your crit chance, which affects all your abilities (yes, I know it doesn't affect the proc set). But it adds diversity to the sets and builds. Or do people not want that now?

    If all sets just gave your max magicka and then a proc what you use will just be based on the proc.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • DeadlyRecluse
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    Solariken wrote: »

    I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.

    So you're real complaint is that partial set bonuses of crit are weak in comparison to other offensive bonuses in PvE, right? On that we absolutely agree. And I'd argue that the nerfing of the crit damage mundus a few patches ago makes that even more apparent. But crit IS still incredibly efficient as a stat buff to heals as well as to damage against opponents who aren't rocking high levels of crit resist.

    The crit change to proc sets was...bizarre. It nerfed them more in PvE, where they didn't matter, than in PvP, where they were a headache. I still don't know why they went that direction instead of adjusting the base values and leaving their ability to crit, but it is what it is.
    DuskMarine wrote: »
    i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.

    Keep digging buddy.

    Proc sets do not scale off of weapon damage or max stat. This isn't a mysterious or controversial thing, it's a simple fact that anyone with a proc set in their inventory can verify in about 3 seconds.

    That's one of the major issues with high damage proc sets. I can get (relatively) high burst by putting on Zaan with all points in health and all other sets devoted to defense, because they don't scale off of anything. Woo.
    Thrice Empress, Forever Scrub
  • DuskMarine
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    Solariken wrote: »

    I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.

    So you're real complaint is that partial set bonuses of crit are weak in comparison to other offensive bonuses in PvE, right? On that we absolutely agree. And I'd argue that the nerfing of the crit damage mundus a few patches ago makes that even more apparent. But crit IS still incredibly efficient as a stat buff to heals as well as to damage against opponents who aren't rocking high levels of crit resist.

    The crit change to proc sets was...bizarre. It nerfed them more in PvE, where they didn't matter, than in PvP, where they were a headache. I still don't know why they went that direction instead of adjusting the base values and leaving their ability to crit, but it is what it is.
    DuskMarine wrote: »
    i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.

    Keep digging buddy.

    Proc sets do not scale off of weapon damage or max stat. This isn't a mysterious or controversial thing, it's a simple fact that anyone with a proc set in their inventory can verify in about 3 seconds.

    That's one of the major issues with high damage proc sets. I can get (relatively) high burst by putting on Zaan with all points in health and all other sets devoted to defense, because they don't scale off of anything. Woo.

    yet unless you have a stamina or magicka build the corresponding set has dirt damage compared to if your actually running the right build..........right..........yall dont have any idea what yall are talking about.
  • Tempestwrath
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    None of the common current set bonuses really help procs all that much; it's more that procs are primarily PVP-oriented sets and crit is an undesirable trait in PVP.
    Edited by Tempestwrath on April 28, 2018 1:27AM
  • Waffennacht
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    DuskMarine wrote: »
    Solariken wrote: »

    I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.

    So you're real complaint is that partial set bonuses of crit are weak in comparison to other offensive bonuses in PvE, right? On that we absolutely agree. And I'd argue that the nerfing of the crit damage mundus a few patches ago makes that even more apparent. But crit IS still incredibly efficient as a stat buff to heals as well as to damage against opponents who aren't rocking high levels of crit resist.

    The crit change to proc sets was...bizarre. It nerfed them more in PvE, where they didn't matter, than in PvP, where they were a headache. I still don't know why they went that direction instead of adjusting the base values and leaving their ability to crit, but it is what it is.
    DuskMarine wrote: »
    i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.

    Keep digging buddy.

    Proc sets do not scale off of weapon damage or max stat. This isn't a mysterious or controversial thing, it's a simple fact that anyone with a proc set in their inventory can verify in about 3 seconds.

    That's one of the major issues with high damage proc sets. I can get (relatively) high burst by putting on Zaan with all points in health and all other sets devoted to defense, because they don't scale off of anything. Woo.

    yet unless you have a stamina or magicka build the corresponding set has dirt damage compared to if your actually running the right build..........right..........yall dont have any idea what yall are talking about.

    The only difference would be in CP allocation (mag dmg vs phys etc)

    Your resources have no impact on proc damage. No stat will change a proc's damage.

    Only % based modifiers that impact the corresponding damage of said proc set (i.e. Dunmer fire passive and Zaan)

    The other impact would be penetration, but ATM most debuffs provide both versions.

    Some builds may not take advantage of a sets (particularly discussing monster sets here) bonus (i.e. zaan's spell crit) however many builds can sacrifice one stat buff for Zaan's high level of damage.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • sneakymitchell
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    If there is a crit proc set then make the damage worth it more than a non crit proc set like those melee or any damage. If it’s a crit that only procs off one thing but not multiple ways then make the damage worth more.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • GeorgeBlack
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    Proc sets are bad for the game.
    I would say go aheand and slap
    2 bonus stamina recov and
    3 bonus magika recov on all of them.
    Edited by GeorgeBlack on April 28, 2018 7:58AM
  • jbjondeaueb17_ESO
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    Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.
    Pain-Healer - Argonian Templar Healer (EP) - Immortal Redeemer - Gryphon's Heart
    Guild : Ghosts and Goblins Target Dummies
    Players know me as Jeban
  • Waffennacht
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    Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.

    You mean + crit damage modifiers won't affect heals anymore? Not really a huge Nerf seeing as a lot of builds didn't have access to things like Cloak, or a plethora of crit damage modifiers
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Solariken
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    Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.

    You mean + crit damage modifiers won't affect heals anymore? Not really a huge Nerf seeing as a lot of builds didn't have access to things like Cloak, or a plethora of crit damage modifiers

    Except that it does nerf every Templar that exists. B)
  • Lightspeedflashb14_ESO
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    Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.

    Is there a healer set that has crit?

    Edit: transmutation
    Solariken wrote: »
    Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.

    You mean + crit damage modifiers won't affect heals anymore? Not really a huge Nerf seeing as a lot of builds didn't have access to things like Cloak, or a plethora of crit damage modifiers

    Except that it does nerf every Templar that exists. B)

    And it nerfed nightblade healers and I suppose every nightblade that exists using your line of thought.
    Edited by Lightspeedflashb14_ESO on April 28, 2018 12:30PM
  • Solariken
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    Solariken wrote: »

    Except that it does nerf every Templar that exists. B)

    And it nerfed nightblade healers and I suppose every nightblade that exists using your line of thought.

    Right but Nightblades have already been nerfed on Live, it's old news. Templar nerf is next patch. Templars in PvP will feel it more than Nightblades by a pretty wide margin.
    Edited by Solariken on April 28, 2018 1:12PM
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