DeadlyRecluse wrote: »Waffennacht wrote: »Crit provides more damage than the max mag counter part.
Dunno wut OP is thinking, unless he doesn't use any abilities
Crit provides more damage IF you crit.
Max resource is way better IMO, reliable boost to dmg + healing, bigger wards, more gas in the tank, bigger Backlash, synergy with more %amps, etc.
Sure...but that's unrelated to the bonus being on a proc set. Max resource is more reliable for all of those things on a "stat" set or on a passive 5piece set, too.
So is what you are really arguing here "stop putting crit as a bonus on sets in general"?
It's initially compelling to try and link crit on proc sets as a design flaw because the procs can't crit, but again--the other bonuses don't effect them either.
Narvuntien wrote: »Stop making proc sets....
It's not so simple... We have a limited number of skill slots and very shallow character stat mechanics in ESO. There is only so much they can do, and proc sets add some flavor and diversity to the game. They just need to update itemization and functionality.
I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.
DuskMarine wrote: »i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.
DeadlyRecluse wrote: »
I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.
So you're real complaint is that partial set bonuses of crit are weak in comparison to other offensive bonuses in PvE, right? On that we absolutely agree. And I'd argue that the nerfing of the crit damage mundus a few patches ago makes that even more apparent. But crit IS still incredibly efficient as a stat buff to heals as well as to damage against opponents who aren't rocking high levels of crit resist.
The crit change to proc sets was...bizarre. It nerfed them more in PvE, where they didn't matter, than in PvP, where they were a headache. I still don't know why they went that direction instead of adjusting the base values and leaving their ability to crit, but it is what it is.DuskMarine wrote: »i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.
Keep digging buddy.
Proc sets do not scale off of weapon damage or max stat. This isn't a mysterious or controversial thing, it's a simple fact that anyone with a proc set in their inventory can verify in about 3 seconds.
That's one of the major issues with high damage proc sets. I can get (relatively) high burst by putting on Zaan with all points in health and all other sets devoted to defense, because they don't scale off of anything. Woo.
DuskMarine wrote: »DeadlyRecluse wrote: »
I suppose my real beef here is that crit rating went from being the strongest bonus (since it did increase proc dmg output) to the weakest set bonus. I would even argue that max health and healing received are better set bonuses on a proc set for PvP application lol. And as another commenter indicated, proc sets are already subpar for PvE because they can't crit, so relevance is limited there.
So you're real complaint is that partial set bonuses of crit are weak in comparison to other offensive bonuses in PvE, right? On that we absolutely agree. And I'd argue that the nerfing of the crit damage mundus a few patches ago makes that even more apparent. But crit IS still incredibly efficient as a stat buff to heals as well as to damage against opponents who aren't rocking high levels of crit resist.
The crit change to proc sets was...bizarre. It nerfed them more in PvE, where they didn't matter, than in PvP, where they were a headache. I still don't know why they went that direction instead of adjusting the base values and leaving their ability to crit, but it is what it is.DuskMarine wrote: »i dont think alot of people here posting actually watches the proc sets they put on in comparison to what the weapon damage or spell damage or even max attribute is.
Keep digging buddy.
Proc sets do not scale off of weapon damage or max stat. This isn't a mysterious or controversial thing, it's a simple fact that anyone with a proc set in their inventory can verify in about 3 seconds.
That's one of the major issues with high damage proc sets. I can get (relatively) high burst by putting on Zaan with all points in health and all other sets devoted to defense, because they don't scale off of anything. Woo.
yet unless you have a stamina or magicka build the corresponding set has dirt damage compared to if your actually running the right build..........right..........yall dont have any idea what yall are talking about.
jbjondeaueb17_ESO wrote: »Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.
Waffennacht wrote: »jbjondeaueb17_ESO wrote: »Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.
You mean + crit damage modifiers won't affect heals anymore? Not really a huge Nerf seeing as a lot of builds didn't have access to things like Cloak, or a plethora of crit damage modifiers
jbjondeaueb17_ESO wrote: »Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.
Waffennacht wrote: »jbjondeaueb17_ESO wrote: »Well, it's not worth than having crit on healing sets with the huge nerf of crit healing.
You mean + crit damage modifiers won't affect heals anymore? Not really a huge Nerf seeing as a lot of builds didn't have access to things like Cloak, or a plethora of crit damage modifiers
Except that it does nerf every Templar that exists.
Lightspeedflashb14_ESO wrote: »