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What healer to pick?

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @Tasear educate these people on sorc healers.
    Edited by Lightspeedflashb14_ESO on April 27, 2018 9:52AM
  • Xuhora
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    @Lightspeedflashb14_ESO i certainly dont need any education about sorc heals. i've tried it for half a year. wasn't the worst, but it didnt like it, just because i dont like sorcs in general.
    Nontheless im curious how this summoned tasear guy enlights us
  • Tasear
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    Stovahkiin wrote: »
    Beardimus wrote: »
    Sorc healing rocks. Great side DPS, different play style. And of you commit you can heal the tough content.

    This, I’m really surprised no one else has mentioned Sorc heals here. I made my first sorc healer a while ago and have leveled it since, and I’m having a blast so far. I don’t know how well it would do in, say, vet trials but so far I haven’t had any issues with sustain, and the side dps and support abilities that sorc provides can be pretty useful.

    Sorc have a limited capacity to heal, by limited meaning pretty much whatever resto staff gives you. Other classes have a heal skill line so you end up with two heal skill lines. I think sorcs are considered to be the weakest of healers which i find kind of strange since they are magic users they should actually be really good at healing in theory. But that is the way ZOS designed it. "Oh look a rogue like nightblade can outheal a magic based class using magic based spells." I swear they come up with some of this stuff while doing jagerbombs and write it on a napkin.

    Take my insightful. We are suppose to only heal? Sorc.. weakest class... what have been doing with all my life . :'(


    P.S hahaha hahaha
    Edited by Tasear on April 27, 2018 11:04AM
  • notimetocare
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    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Templar. Major healing buff coming in Summerset
  • Xuhora
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    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Templar. Major healing buff coming in Summerset

    where?how?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Xuhora wrote: »
    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Templar. Major healing buff coming in Summerset

    where?how?

    The only "buff" to healing is healing ritual becoming imstant. For 7k magic. Hardly major.
  • Xuhora
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    Xuhora wrote: »
    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Templar. Major healing buff coming in Summerset

    where?how?

    The only "buff" to healing is healing ritual becoming imstant. For 7k magic. Hardly major.

    same opinion from my side yes, thats why im asking
  • Tasear
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    Sorc is by far most fun class to play as healer but everyone knows I am biased.

    But let's set record straight now with some truth.

    Highest concussion and off balance because we got a whole skill line for it. Now mention with greater area of effect so yeah we are more effectoive then you destro staff users.

    Only source to give major beserk is with Sorcs.

    So what's this at now 25% + 10%+ 8% damage buff...we should just heal
    :'(

    Best resources passives with all 3 sources of regain, reduction in stamina and Magicka costs, ultimate cost reduction ( cheaper war horns) , 8% Max health. Did I almost forget dark exchange? Yeah no class wins against sorc healer sustain

    We are only class who can negate enemy place effects (aoes, snares, Nova's, etc)

    In regards to buffs overlord sorc healers ( 3 bars) are best at it next warden guys. We can obtain nearly every buff in game for allies.

    We can snare, stun, cage eniemies.

    Not mention we dps things well too.

    So overall sorc are most adaptive healer in ability to sustain or change to situations. They are also offensive buffers with better damage buffs then other classes. They have variety of design options though not many have been shown light of world.

    Overlord sorc healer - lots of buffs and intensive damage with changes to light and heavy attacks.

    War horn healer - plays on cost reduction and experience.

    Infinite orbs sorc healers - using sustain options with asylum staff to produce prefect sustain and resources for allies.

    Crowd control healer - stuns, roots and negates and bolts away

    Synergy healer - using all synergies to provide immenisive damage and sustain
    Edited by Tasear on April 27, 2018 10:10PM
  • Tasear
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    I played all 5 classes as healers though everyone remembers me as the best or loudest healer for Sorcs.

    Wardens are interesting and well suited to battlegrounds but can be everywhere. They have a style about defense and timing things in advance before damage hits.

    Dragon Knights are super fun healers in cydrolli and wierd ones in pve. You stop enemies from hurting allies or make sure damage never happens. I telling haven't lived till you knocked back enemy to heal Ally.

    Nightblades are very much heal over time healers who dish out a lot of damage. They make great pals in dragon star or just as off healers . Also truly haven't lived if you haven't killed yourself healing with sucide heal skill.

    Sorcs are the best in random situations because of fast and adaptive play styles.

    @ZOS_GinaBruno ;) I would make perfect class reps for all healers.
    Edited by Tasear on April 27, 2018 2:16PM
  • Aurielle
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    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Warden healing is great fun, and absolutely viable for end-game. When played correctly, they are on par with Templars. They also bring more group buffs to the table than Templars can, which makes them an excellent addition to a core group of competent players.
  • Tasear
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    Aurielle wrote: »
    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Warden healing is great fun, and absolutely viable for end-game. When played correctly, they are on par with Templars. They also bring more group buffs to the table than Templars can, which makes them an excellent addition to a core group of competent players.

    Idk..on par isn't right word for it. Once Paul did the math. If we are just talking about healing, Wardens have pure highest numbers. Not mention so many buffs. This is also why they are often best in battlegrounds. The catch though it's actually kinda harder with needed to predict things and lack of safety skill.
    Edited by Tasear on April 27, 2018 12:15PM
  • Tasear
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    I knew I was forgetting somethings for Sorc healers.

    With summerset we get cost reduction of next skill after blocking by 15%. Sure design wise it's for tanks but definitely going be useful for healers.

    Off healer - can slot twlight maritach and do 40k dps while providimg some buffs.

    Overlord dps healer - can use buffed overlord to be a dps and 3 bar healing skills. (Necro + spc) or (elegant + nerco)



  • Aurielle
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    Tasear wrote: »
    Aurielle wrote: »
    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Warden healing is great fun, and absolutely viable for end-game. When played correctly, they are on par with Templars. They also bring more group buffs to the table than Templars can, which makes them an excellent addition to a core group of competent players.

    Idk..on par isn't right word for it. Once Paul did the math. If we are just talking about healing, Wardens have pure highest numbers. Not mention so many buffs. This is also why they are often best in battlegrounds. The catch though it's actually kinda harder with needed to predict things and lack of safety skill.

    Yeah, "par" isn't really the best word, agreed. I think I subconsciously did not want to trigger the meta sheep who insist "Templar or bust." ;) Templars are great for new healers, or for healing new/relatively new players, as there's more margin for error. The only time I ever find myself wishing I had BoL on my bars is when I've got two squishy, idiot DDs in my group who seem to be competing for the title of Most Healing Wards Received in a Group Dungeon. Otherwise, I'll heal with (and be healed by) a Warden any day. I love all the buffs I can dish out as a Warden healer.
  • Tasear
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    Aurielle wrote: »
    Tasear wrote: »
    Aurielle wrote: »
    Liccao wrote: »
    Hi my follow ESO players. I have played templer healer for long time now.
    The class is begin to be a little boing.

    So I want to try a new form for healing therefor I ask here.

    What kind of healers are viable for trials?
    Im not that kind of player who want to lay on the top I just need to have fun but not be sortet

    have a nice day

    - Liccao

    Warden healing is great fun, and absolutely viable for end-game. When played correctly, they are on par with Templars. They also bring more group buffs to the table than Templars can, which makes them an excellent addition to a core group of competent players.

    Idk..on par isn't right word for it. Once Paul did the math. If we are just talking about healing, Wardens have pure highest numbers. Not mention so many buffs. This is also why they are often best in battlegrounds. The catch though it's actually kinda harder with needed to predict things and lack of safety skill.

    Yeah, "par" isn't really the best word, agreed. I think I subconsciously did not want to trigger the meta sheep who insist "Templar or bust." ;) Templars are great for new healers, or for healing new/relatively new players, as there's more margin for error. The only time I ever find myself wishing I had BoL on my bars is when I've got two squishy, idiot DDs in my group who seem to be competing for the title of Most Healing Wards Received in a Group Dungeon. Otherwise, I'll heal with (and be healed by) a Warden any day. I love all the buffs I can dish out as a Warden healer.

    To be honest...I think they need buff Templars :open_mouth: but main a sorc healer and not a class reps for healers yet so not my job to support them. ( They opressed my 4 other ones) ;) On other hand Templars have interesting playstle emerging with kind of "in house" (church) where they can protect there area. Going be harder to with against them in trials but they are nerfing bol by 30%. This will be interesting dynamic to 4 man content for a vast number of unsuspecting Templars. It won't be easy to bis through content. This potentially could finnally force a change in dynamics between 90% Templars healers. A final thought it finally seems more interesting to play them for me after summerset. They had such a bland playstle before now.

    Note: critical damage modifier passive fro Templars will no longer support healing.
    Edited by Tasear on April 27, 2018 1:11PM
  • Tasear
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  • Silver_Strider
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    It really depends on what you're looking for.

    A more offensive healer style would be NB with HoT management and doing decent damage to get the most out of Funnel and Sap. Love this playstyle honestly but Summerset changes have left me with a bit of a soul taste in my mouth, with Strife/Path nerf negatively impacting the playstyle by limiting my damage as a Healer and while the Malevolent change kind of makes up for the nerfs, it also means I have to be much more cautious than other healers.

    Sorc Healers are a pain to play, IMO. Way more time micromanaging the pet than you do actually healing and this is coming from someone that plays Scholar in FFXIV, where micromanaging your pet is absolutely required to be effective at end game. I got very little enjoyment out of them honestly.

    Warden Healing is, IMO one of the best. They just have so much utility and heals that I just play him as my main healer and never had a situation in which my Warden couldn't handle something as well as, if not superior to, a Templar. Besides, I prefer the aesthetics of a nature based healer to a holier than holy healer.
    Argonian forever
  • Tasear
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    It really depends on what you're looking for.

    A more offensive healer style would be NB with HoT management and doing decent damage to get the most out of Funnel and Sap. Love this playstyle honestly but Summerset changes have left me with a bit of a soul taste in my mouth, with Strife/Path nerf negatively impacting the playstyle by limiting my damage as a Healer and while the Malevolent change kind of makes up for the nerfs, it also means I have to be much more cautious than other healers.

    Sorc Healers are a pain to play, IMO. Way more time micromanaging the pet than you do actually healing and this is coming from someone that plays Scholar in FFXIV, where micromanaging your pet is absolutely required to be effective at end game. I got very little enjoyment out of them honestly.

    Warden Healing is, IMO one of the best. They just have so much utility and heals that I just play him as my main healer and never had a situation in which my Warden couldn't handle something as well as, if not superior to, a Templar. Besides, I prefer the aesthetics of a nature based healer to a holier than holy healer.

    You guys dps we still have better buffs :p . Also idk nightblades to me is hardest of five classes to heal on. It's so different from other four.

    This probably why I am never bored on my sorc three bars and pet to manage. I should pat myself on back nobody gets killed. But no really would like people be more specific when they say pet dies because most of bugs been ironed out since Feb 2017. This year fixed vmol one too.

  • Dracan_Fontom
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    I personally love my NB healer, the playstyle is fun and enjoyable for me. It also brings me back to the days of my Sorc Healer in DCUO, yes the game is bad but I was like 10 and stupid.

    I am depressed at the nerfs to Strife and Path because it will hinder our healing. As nb healer I am already being hated upon my the majority of players stuck back when NBC healing was near impossible, to the point they will kick me immediately from a vet dungeon without even letting me try to heal them. (That happened to me a few weeks ago so I'm not lying)
  • xenowarrior92eb17_ESO
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    ssorgatem wrote: »
    Try Stamblade healer.


    That will bring back appreaciation for your main.

    @ssorgatem our Vigor goes wide and deep.
  • exeeter702
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    Tasear wrote: »
    @ZOS_GinaBruno ;) I would make perfect class reps for all healers.

    Hold my beer :wink:

  • josiahva
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    Tasear wrote: »
    Sorc is by far most fun class to play as healer but everyone knows I am biased.

    But let's set record straight now with some truth.

    Highest concussion and off balance because we got a whole skill line for it. Now mention with greater area of effect so yeah we are more effectoive then you destro staff users.

    Only source to give major beserk is with Sorcs.

    So what's this at now 25% + 10%+ 8% damage buff...we should just heal
    :'(

    Best resources passives with all 3 sources of regain, reduction in stamina and Magicka costs, ultimate cost reduction ( cheaper war horns) , 8% Max health. Did I almost forget dark exchange? Yeah no class wins against sorc healer sustain

    We are only class who can negate enemy place effects (aoes, snares, Nova's, etc)

    In regards to buffs overlord sorc healers ( 3 bars) are best at it next warden guys. We can obtain nearly every buff in game for allies.

    We can snare, stun, cage eniemies.

    Not mention we dps things well too.

    So overall sorc are most adaptive healer in ability to sustain or change to situations. They are also offensive buffers with better damage buffs then other classes. They have variety of design options though not many have been shown light of world.

    Overlord sorc healer - lots of buffs and intensive damage with changes to light and heavy attacks.

    War horn healer - plays on cost reduction and experience.

    Infinite orbs sorc healers - using sustain options with asylum staff to produce prefect sustain and resources for allies.

    Crowd control healer - stuns, roots and negates and bolts away

    Synergy healer - using all synergies to provide immenisive damage and sustain

    So does this mean that with Summerset and the new Psijic order skill line you can overload light attacking heals?
  • brandonv516
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    If the Twilight Pet stayed attached to the owner, Sorc healers could give Templars a run for their money with the heal morph.

    That heal is really awesome but the pet dies too fast being exposed. Make it happen ZoS.
  • Tasear
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    josiahva wrote: »
    Tasear wrote: »
    Sorc is by far most fun class to play as healer but everyone knows I am biased.

    But let's set record straight now with some truth.

    Highest concussion and off balance because we got a whole skill line for it. Now mention with greater area of effect so yeah we are more effectoive then you destro staff users.

    Only source to give major beserk is with Sorcs.

    So what's this at now 25% + 10%+ 8% damage buff...we should just heal
    :'(

    Best resources passives with all 3 sources of regain, reduction in stamina and Magicka costs, ultimate cost reduction ( cheaper war horns) , 8% Max health. Did I almost forget dark exchange? Yeah no class wins against sorc healer sustain

    We are only class who can negate enemy place effects (aoes, snares, Nova's, etc)

    In regards to buffs overlord sorc healers ( 3 bars) are best at it next warden guys. We can obtain nearly every buff in game for allies.

    We can snare, stun, cage eniemies.

    Not mention we dps things well too.

    So overall sorc are most adaptive healer in ability to sustain or change to situations. They are also offensive buffers with better damage buffs then other classes. They have variety of design options though not many have been shown light of world.

    Overlord sorc healer - lots of buffs and intensive damage with changes to light and heavy attacks.

    War horn healer - plays on cost reduction and experience.

    Infinite orbs sorc healers - using sustain options with asylum staff to produce prefect sustain and resources for allies.

    Crowd control healer - stuns, roots and negates and bolts away

    Synergy healer - using all synergies to provide immenisive damage and sustain

    So does this mean that with Summerset and the new Psijic order skill line you can overload light attacking heals?

    O.o I never thought about this.
    Edited by Tasear on May 2, 2018 11:48PM
  • zaria
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    Aisle9 wrote: »
    Xuhora wrote: »
    Aisle9 wrote: »
    wait for Summerset to hit, see what's what.

    If the meta for tanks stays Alkosh (which most likely will, with the changes to nmg and sunder), templar beats everything else, because shards.

    Shards + orbs + ritual, that's 3 synergies, which means 90% Alkosh uptime (in a beautiful world, where dds don't steal synergies as soon as they see the tooltip, even if at max res).

    DKs don't really have a class synergy like shards (they have talons, but not sure it's going to be viable to put them on the bar), and wardens only have 1 (budding seeds), on top of orbs.

    Nightblade healers are the ones taking the shaft, as the healing + damage is great, but no class synergy on top of orbs. Things might change with Summerset, ofc.

    The ideal situation would be to have at least a sorc, so you can synergize liquid lightning, but lacking that, temps win. My point is that group compo makes for a pretty big variable in which one is better, but the most reliable is still templars, because of that extra synergy, and as far as synergies go, shards are a pretty powerful one, being the only synergy in game atm to give magicka AND stamina. Ofc I'm not counting ultis, as every class has access to an ulti with a synergy attached, so temps still push forward.

    If you don't care about that, wait for Summerset, and see what's what. I don't have access to PTS, so I know nothing of what's going to happen once it hits.

    That said, every class will have a viable healing build available. If you're only interested in which one is THE BEST of the best, go for temp, if you don't mind experimenting, I'm fairly sure every class will be viable, so go nuts.

    I recently made a stamina warden healer, and I'm having a lot of fun in small scale content (dungeons and dsa).

    Same Synergy cooldown isnt it?

    Are they ? I haven't played my healer much after the changes, and I don't rely much on synergies when DD, so I'm not sure enough to answer that.

    But even if they were, shards gives the same amount of max stat + a little bit of the min stat, which is kind of a big deal for tanks, so even then, still better.
    Shards and orbs share cooldown of 20 seconds, in an dungeon you use shards as templar else orbs.
    You use shards every 8 seconds so all would get one in dungeon.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tasear
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    josiahva wrote: »
    Tasear wrote: »
    Sorc is by far most fun class to play as healer but everyone knows I am biased.

    But let's set record straight now with some truth.

    Highest concussion and off balance because we got a whole skill line for it. Now mention with greater area of effect so yeah we are more effectoive then you destro staff users.

    Only source to give major beserk is with Sorcs.

    So what's this at now 25% + 10%+ 8% damage buff...we should just heal
    :'(

    Best resources passives with all 3 sources of regain, reduction in stamina and Magicka costs, ultimate cost reduction ( cheaper war horns) , 8% Max health. Did I almost forget dark exchange? Yeah no class wins against sorc healer sustain

    We are only class who can negate enemy place effects (aoes, snares, Nova's, etc)

    In regards to buffs overlord sorc healers ( 3 bars) are best at it next warden guys. We can obtain nearly every buff in game for allies.

    We can snare, stun, cage eniemies.

    Not mention we dps things well too.

    So overall sorc are most adaptive healer in ability to sustain or change to situations. They are also offensive buffers with better damage buffs then other classes. They have variety of design options though not many have been shown light of world.

    Overlord sorc healer - lots of buffs and intensive damage with changes to light and heavy attacks.

    War horn healer - plays on cost reduction and experience.

    Infinite orbs sorc healers - using sustain options with asylum staff to produce prefect sustain and resources for allies.

    Crowd control healer - stuns, roots and negates and bolts away

    Synergy healer - using all synergies to provide immenisive damage and sustain

    So does this mean that with Summerset and the new Psijic order skill line you can overload light attacking heals?

    O.O yes it does

    On pts admiring this. Thanks for heads up.
    Edited by Tasear on May 3, 2018 5:20AM
  • Bigevilpeter
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    DK healer seems most funx but templar healer is meta
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