coplannb16_ESO wrote: »No way. Shieldbraker is already a very deadly set versus damage shield user which is needed as a hard counter especially for mSorcs.
I play no CP AvA, and I only see very few shield-users at all. Mostly other dragonknights. All I see is stamWarden 2H/Bow, Sorcs, loads of magNBs griefing people doing quests for boxes and of course also stamNBs.
the only few lonely souls bothering with a shield are DKs and they have reason for that. low damage / no execute, no speed/escape mechanism and so on.
if you are one of the top skilled players you can pull off victories with a DK even against other good players, but as someone else said in another thread, why bother? wining with a DK is wining a war of attrition of outplaying your enemy and lining everything up to kill the enemy before he heals back up to full, shields again, bolt escapes away or vanishes while trying to not get overwhelmed by superior damage, pressure and burst.
That guy switched over to Sorc and was like "omg, I can kill people like really fast and if not just get away".
dead class because Wrobel says we are only tanks...
themaddaedra wrote: »coplannb16_ESO wrote: »No way. Shieldbraker is already a very deadly set versus damage shield user which is needed as a hard counter especially for mSorcs.
I play no CP AvA, and I only see very few shield-users at all. Mostly other dragonknights. All I see is stamWarden 2H/Bow, Sorcs, loads of magNBs griefing people doing quests for boxes and of course also stamNBs.
the only few lonely souls bothering with a shield are DKs and they have reason for that. low damage / no execute, no speed/escape mechanism and so on.
if you are one of the top skilled players you can pull off victories with a DK even against other good players, but as someone else said in another thread, why bother? wining with a DK is wining a war of attrition of outplaying your enemy and lining everything up to kill the enemy before he heals back up to full, shields again, bolt escapes away or vanishes while trying to not get overwhelmed by superior damage, pressure and burst.
That guy switched over to Sorc and was like "omg, I can kill people like really fast and if not just get away".
dead class because Wrobel says we are only tanks...
That couldn't be further from truth lol. DKs got the most powerful dots which are not on ground, directly on enemy and they also have a sh!tton of cc. Place your dots on an enemy other than templars with purify and they are most likely rip. Unless they are using purge, which is kind of unaffordable in cost.
If you think DKS are week, just l2p. You don't need to be the best to cc and dot down people while having ridiculous damage mitigation.
Ragnarock41 wrote: »hurr durr shieldbreaker should proc on blocking targets. I don't want to be bothered with counterplay hurr durr
Ragnarock41 wrote: »hurr durr shieldbreaker should proc on blocking targets. I don't want to be bothered with counterplay hurr durr
I see so this is what happens when your brain cells start to die, if you read the name of the set it will tell you what it does. Ill spell it out for you anyway SHIELD-BREAKER, hopefully you got it. This is to add counter play to those who just shield up and block everything, you have reactive armor that even if you CC someone like a magplar you wont even kill them, there is too much cancer people can build for that makes it too difficult when you are fighting 6 or 7 other people I wouldnt expect you to understand that though.
Ragnarock41 wrote: »Ragnarock41 wrote: »hurr durr shieldbreaker should proc on blocking targets. I don't want to be bothered with counterplay hurr durr
I see so this is what happens when your brain cells start to die, if you read the name of the set it will tell you what it does. Ill spell it out for you anyway SHIELD-BREAKER, hopefully you got it. This is to add counter play to those who just shield up and block everything, you have reactive armor that even if you CC someone like a magplar you wont even kill them, there is too much cancer people can build for that makes it too difficult when you are fighting 6 or 7 other people I wouldnt expect you to understand that though.
No, this is not to add counter-play.
This is there so you can ''counter'' both Dks , wardens, templars and sorcs with your garbage stamblade. I can see through your BS.
Shield-breaker is a remnant from the procmania era. If anything it should get a rework or a massive nerf because no set itself should %100 shut down a class.
And I love how you put 1vX as a defence. Guess what dude? I'm playing both stam and mag Dk in PC EU, sotha sil. Almost every fight is we have in there is outnumbered, and if your idea was to implemented I wouldn't even be able to block ever again. But I guess you didn't even thinked of the possibility of a solo DK/templar player.
PvP perma-block builds are something we can all agree to be the most annoying thing in the game as a pvp play style.
Ragnarock41 wrote: »Ragnarock41 wrote: »hurr durr shieldbreaker should proc on blocking targets. I don't want to be bothered with counterplay hurr durr
I see so this is what happens when your brain cells start to die, if you read the name of the set it will tell you what it does. Ill spell it out for you anyway SHIELD-BREAKER, hopefully you got it. This is to add counter play to those who just shield up and block everything, you have reactive armor that even if you CC someone like a magplar you wont even kill them, there is too much cancer people can build for that makes it too difficult when you are fighting 6 or 7 other people I wouldnt expect you to understand that though.
No, this is not to add counter-play.
This is there so you can ''counter'' both Dks , wardens, templars and sorcs with your garbage stamblade. I can see through your BS.
Shield-breaker is a remnant from the procmania era. If anything it should get a rework or a massive nerf because no set itself should %100 shut down a class.
And I love how you put 1vX as a defence. Guess what dude? I'm playing both stam and mag Dk in PC EU, sotha sil. Almost every fight is we have in there is outnumbered, and if your idea was to implemented I wouldn't even be able to block ever again. But I guess you didn't even thinked of the possibility of a solo DK/templar player.
Wow calm down, shieldbreaker isnt a remnant from proc era, its rarely seen in cryodiil in fact I never see it that much at all in cyrodiil, I can see through you instantly you are just another cancer player stuck in their ways. Im not here to talk "***" on you but you already seem so hostile towards it that is how I know your a cancer player who doesnt want change. Its a Item set and I HIGHLY doubt people will drop everything and go buy and equip it. It also doesnt have to deal the full 2600 oblivion damage but half to blocking targets.
PvP perma-block builds are something we can all agree to be the most annoying thing in the game as a pvp play style.
PvP perma-block builds are something we can all agree to be the most annoying thing in the game as a pvp play style.
Excellent idea. Let me expand on it...
It should also do 2.6k oblivion damage to anyone actively or passively dodging an attack and preventing them from entering invisibility for the next 3 seconds after proc’ing the damage.
Because fark it, If we’re gonna have a set countering 2 builds, then why not 3-4. Why not all? What’s left? High HoT heavy builds that don’t block? Well then, if the light attack doesn’t proc damage due to being dodged, blocked or shielded.. it should apply Major Defile instead then.
Awesomo. That settles it. Just rename it to PvP Breaker. Because the “I’m not gud enough for PvP so I’ll wear this set” set, sounds too long.
PS. I want a light armor version with relevant 2-4 piece bonuses of it as well.