This post is not about the current bugs that are connected to the infused trait on jewelry.
This post only focuses on the balance issues this combination will bring to the game especially when combined with argonians.
For the record
i play an argonian meele magnb that is build around the potion speed glyphs and it is very strong. It's one of those builds that have everything.
I have endless sustain for cloak and can sustain stamina with only 9.9k Max stam and 700 stamregen. At the same time i have very good offence: depending on n setup i have 49k Max magicka and a buffed spelldamage of 4.2k.
I had meteors hit for 25k with empower, my highest will crit was a 29.3k hit (on a player with no impen and low cp ofc) but my will often crits for 12-14k after incap even against tanky players
.
The issue with the new implementes infused trait is that it gives my build way too much.
Clever Alchemist cooldown is reduced from 50% uptime on live to ~30% or 6 seconds. That a crazy buff for a set that was once intended to only have a 33% uptime.
But this is only the weaker buff.
You can drink potions every 21 seconds.
The following calculations are based on tripots, the healing is taken as equal to the resource gain to ease the math.
7582 (stamina/ magicka gain from a crafted potion)
7582*2/21= 722 regen from the potions only
Compared to
7582*2/45= 337 regen
It doubles your sustain from potions and gives you more total regen than regen glyphs can give you (stam+mag regen)
And we haven't looked into the nice burst heal you get on top of that also this can be mixed with different potion effects to massively reduce your downtime on strong effects like major vitality, cc immunity or invisibility.
When we factor on the argonian passives it gets really crazy.
4620 stam/ magicka and health when drinking a potion.
Without glyphs: 4620*2/45= 205 regen
With glyphs: 4620*2/21= 440 regen
This means an argonian utilising those glyphs and the infused trait gets 1162 regen from their potions rather than 337 without anything (including potion passive) or 562 regen with the potion passive.
This is extremly critical for balance as it makes argonian completely overperfoming and as an argonian only player i don't want this to happen because then they'll be killed with the nerf hammer :crying:
This combination opens up the ability for magicka ja argonian chars to completely ignore their stamina sustain and purely focus on their magicka and damage and vice versa for stamina chars and their magicka sustain . Also it gives NBs a passive ulti regen of ~1 ult/s which is simply too good.
Please change it so that the potion speed glyph isn't affected by the infused trait to prevent several huge balance issues.