GeorgeBlack wrote: »be able to kill anybody that isnt meant to take on DMG.
StamNB beats light armor templar
Tanky Stamsorc beats stamnb
StamNB beats light armour DK
Stamward beats stamnb
StamNB beats light armor templar
Tanky Stamsorc beats stamnb
StamNB beats light armour DK
Stamward beats stamnb
Weird, I kill stam NBs on my light armor templar and light armor DK all the time with little to no problems. Stam NB really is nothing without incap's stun and defile. When have you seriously been finished by a stam NB that didn't use that ultimate? I can't remember, and even then it's down to luck (dying because of sliding on the ground bug). If they nefed incap, stam NB would be nothing in PvP, evidenced by the fact if you stop their incap they simply run or die.
I've been killed by several nbs over my time in pvp and never did I say they needed a nerf.
I think ppl get salty because they get killed easily by them. But, if you are able to defend from the intial attack, most of the time they either stealth away or get squashed.
Having said all that, I find that I kill most stamNBs in my encounters.
dtsharples wrote: »I think what he's saying is that easy-mode really should have a downside to playing it.
Currently as it stands, there isnt a single reason not to play a Stamblade (Hence 50% of Cyrodiil is currently playing a Stamblade....)
I've been killed by several nbs over my time in pvp and never did I say they needed a nerf.
I think ppl get salty because they get killed easily by them. But, if you are able to defend from the intial attack, most of the time they either stealth away or get squashed.
Yep, they stealth away, but only to return ten second later or so with all of their tools ready again, maybe while I'm fighting with someone else...
I agree that they are not so powerful once you become accustomed to withstand their initial assault, but they are very annoying anyway. Especially when they are the vast majority of the population...
StamNB beats light armor templar
Tanky Stamsorc beats stamnb
StamNB beats light armour DK
Stamward beats stamnb
Weird, I kill stam NBs on my light armor templar and light armor DK all the time with little to no problems. Stam NB really is nothing without incap's stun and defile. When have you seriously been finished by a stam NB that didn't use that ultimate? I can't remember, and even then it's down to luck (dying because of sliding on the ground bug). If they nefed incap, stam NB would be nothing in PvP, evidenced by the fact if you stop their incap they simply run or die.
dtsharples wrote: »I think what he's saying is that easy-mode really should have a downside to playing it.
Currently as it stands, there isnt a single reason not to play a Stamblade (Hence 50% of Cyrodiil is currently playing a Stamblade....)
I would agree with you if stamblades stood any kind of chance against heavy armour / sword and board targets
Since they don't, I must disagree with you and inform you that the balance in this game works like rock paper scissors
StamNB beats light armor templar
Tanky Stamsorc beats stamnb
StamNB beats light armour DK
Stamward beats stamnb
And it goes on and on. What you see is that most stamblades do not engage with a heavy armour or sword and shield user because the time and effort put in for the kill is not worth it. So you mostly see stamblades fighting squishy targets. Because of this, you perceive that stamblade beats all, but actually they just beat targets they know they stand a chance against
Granted, they may be a bit too OP against the squishies, I won't deny that
Shurrup George! :P Just joking pal.
But the problem really isn't NB over-performing - its other classes underperforming.
NBs are the gold standard of how a class should be designed. The fact that the new patch hasn't done much except change one of the Cloak mechanisms pretty much screams from every mountain that the devs are incredibly pleased with the way NBs perform.
Their role is primarily assassin and the skills it has are well though out and make it an accessible class that is fun to play but hard to master. But that is how it should be for EVERY class imho. :)Also, it's easy, with practice , to counteract the NBs strengths. Most people simply don't prepare well and leave them selves wide open to attacks by NB.
Other classes seem to do very well against NB. the most trouble I have is against magDK and Wardens. I'd like to see these classes get improved 'tracking' passives for actually hunting NBs - for examples Wardens would appear best suited (in a kind of lore-way) to be great trackers and could find hiddent/invis/stealthed NB's
And while Incap is a VERY powerful ult (I agree that it needs a cost increase), a lot of people don't utilise it well. Good players are well aware of the danger and have plenty of countermeasures or tactics for avioding or mitigating the problems it causes.
Shurrup George! :P Just joking pal.
But the problem really isn't NB over-performing - its other classes underperforming.
NBs are the gold standard of how a class should be designed. The fact that the new patch hasn't done much except change one of the Cloak mechanisms pretty much screams from every mountain that the devs are incredibly pleased with the way NBs perform.
Their role is primarily assassin and the skills it has are well though out and make it an accessible class that is fun to play but hard to master. But that is how it should be for EVERY class imho. :)Also, it's easy, with practice , to counteract the NBs strengths. Most people simply don't prepare well and leave them selves wide open to attacks by NB.
Other classes seem to do very well against NB. the most trouble I have is against magDK and Wardens. I'd like to see these classes get improved 'tracking' passives for actually hunting NBs - for examples Wardens would appear best suited (in a kind of lore-way) to be great trackers and could find hiddent/invis/stealthed NB's
And while Incap is a VERY powerful ult (I agree that it needs a cost increase), a lot of people don't utilise it well. Good players are well aware of the danger and have plenty of countermeasures or tactics for avioding or mitigating the problems it causes.
GeorgeBlack wrote: »
PS. Nerf incap.
Remove Defile or Remove Stun.
GeorgeBlack wrote: »Remove stun/define from Incap.
Ganging can continue without them.
Hide and atk can continue without them
Will stamNB become weak?
Lets get there first and then we buff other tools.
Incap is the most insane skill in PvP. Here's why:
Small cost makes it spammable.
Cc leaves target and a disadvantage.
Strong dmg brings me to execution range, and NB has the tools.
Dmg bonus/gap closer leaves no means to recover from gang
Defile.
And guess what? The ulty is up again.
If you are an assassin you need to finish the job with:
Ambush-CC
Ulty- bring my HP low and get rdy to strike hard
Use immovable and keep going. You have a gap closer. I cannot CC you.
Execute me.
Now if you cant kill me like that run away and try again.
The way it is now it is ridiculous and you know it.
"Why bother with CC when my ulty can do that. Why slot/use defile when my ulty can do that..."
Spam spam spam.
Never in a game has I seen assassins so relentless. They either KO non tank/warriors, or jump in a target engaged in combat with an ally, and finish them off.
Eso?
Spam incap. Execute gap closer execute
Spam incap. Execute gap closer execute
Having said all that, I find that I kill most stamNBs in my encounters. But when I see known names I know thay I will be looking at the respawn map in no time. And they all kill me before I see them. That's what real stamNB is. And I know the good ones will still be able to kill anybody that isnt meant to take on DMG.