redspecter23 wrote: »Agreed, but 2+2 has a quantifiable answer. It has an undeniable correct response. Your thread isn't talking about something quantifiable. You're talking about the pace at which any given player will run through a dungeon which is quite variable from person to person. If 99% of the player population will run a dungeon faster than you, then who is running it the "right" way?
Judas Helviaryn wrote: »Luckily, I can look out for myself AND OTHERS... I guess "rushins" can't... Just tryin' to cover all my bases... To paraphrase Bill Murray, "Screw 'em if they wanna be richards..."
redspecter23 wrote: »Agreed, but 2+2 has a quantifiable answer. It has an undeniable correct response. Your thread isn't talking about something quantifiable. You're talking about the pace at which any given player will run through a dungeon which is quite variable from person to person. If 99% of the player population will run a dungeon faster than you, then who is running it the "right" way?
We've agreed that there is no right or wrong way to run a dungeon; so the answer to your irrational question might as well be "blue..."
redspecter23 wrote: »I don't think it was an irrational question and it speaks volumes that you choose not to answer it. If a majority of players are running a dungeon faster than you are, which side is right? I have to assume a large amount of players are running faster than you'd like due to the creation of the thread. Would you like to put a number to it? I'm sure it's not 99% but would you say 30% of players are "rushins"? 60%?
The bottom line is... your umpteenth time (I've probably done every pledge over 100 times...) is someone else's first... don't rush through the experience... and don't force them to rush through the experience...
redspecter23 wrote: »I don't think it was an irrational question and it speaks volumes that you choose not to answer it. If a majority of players are running a dungeon faster than you are, which side is right? I have to assume a large amount of players are running faster than you'd like due to the creation of the thread. Would you like to put a number to it? I'm sure it's not 99% but would you say 30% of players are "rushins"? 60%?
I disagree with the idea that the answer should be predicated on time... Is it just as rational to ask who is doing a dungeon "right" the one who consumes the most content, or the 99 who rush thru the fastest??
ESO dungeons, Destiny strikes, etc., etc., It's the same debate in every game I've played with repeatable match-made content. The answer is always the same. If you have a strong preference on how you run the content, you should either (a) speak up clearly at the beginning of the activity and hope for the best or (b) find friends and/or guildmates who want to run it the way you want to run it and skip matchmaking altogether.
redspecter23 wrote: »You would then have to define how any one person consumes content. Spending a lot of time on that content doesn't mean you are consuming it any more than anyone else. I can fully appreciate the graphical brilliance of a dungeon in half the time that another person does. I could even argue that I might even appreciate it more. The time spent looking around isn't an issue
redspecter23 wrote: »You would then have to define how any one person consumes content. Spending a lot of time on that content doesn't mean you are consuming it any more than anyone else. I can fully appreciate the graphical brilliance of a dungeon in half the time that another person does. I could even argue that I might even appreciate it more. The time spent looking around isn't an issue
EZPZ... if it is skipped... it is not consumed is it??
Further, the matchmaking systems need to be more nuanced to help like-minded players find each other. Sticking hardcore players and casuals in the same group is going to be miserable for both parties.
redspecter23 wrote: »If I've run the complete dungeon 100 times, then choose to skip it on run number 101, I've consumed it 10 times more than someone that chooses to run the complete dungeon on their 10th completion.