Maura_Neysa wrote: »No one is going to run Bloodthirsty over Infused. Bonus damage under 25% isn't worth bonus damage all the time. I also didnt think anyone ran Silks of the Sun anymore, not since BSW displaced it.
Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
You argue my entire point is wrong on this basis.
Yet you fail to address the first 2 sentences:
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
Maura_Neysa wrote: »Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
You argue my entire point is wrong on this basis.
Yet you fail to address the first 2 sentences:
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
Umm, because if you pay attention, agree its not P2W, and everyone runs one crafted set and one drop set However, false information is far worse then disagreeable(or agreeable in this case) opinions.
JasonSilverSpring wrote: »Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
But those in-game activities are not locked behind Summerset. So what is the issue? Anyone can get them. Only those with Summerset can craft them.
Silver_Strider wrote: »P2W arguments are absolute bull.
We don't know the math on any of these traits and how they'll reshape the meta, if they even do. Sure, a lot of these traits sound impressive and all but without the math behind the traits, this is all baseless conjecture. The values might change, the traits might not function as we imagined, we don't know. Calling P2W on something that we know very little about is laughable.
Here's the simple truth, almost every DLC + Chapter that has been added to ESO has something that can be argued is P2W.
Without IC, you don't get SPC, which is MANDATORY at this point for Healers to wear.
Without Thieves Guild, you can't get any of the MoL sets, some of which are incredibly powerful (Alkosh is still one of the best Tank support sets in the game and Twilight's remedy is one of the few supplementary Healer sets that are actually worth a damn)
Without Wrothgar, you can't get Maelstrom Weapons
Without Morrowind, there's no War Machine/Master Architect
Without CWC, there's no Asylum Weapons.
Until ZOS finally loses it and puts Master/Maelstrom/Asylum weapon in the crown store, P2W arguments can go die in a ditch.
Silver_Strider wrote: »P2W arguments are absolute bull.
We don't know the math on any of these traits and how they'll reshape the meta, if they even do. Sure, a lot of these traits sound impressive and all but without the math behind the traits, this is all baseless conjecture. The values might change, the traits might not function as we imagined, we don't know. Calling P2W on something that we know very little about is laughable.
Here's the simple truth, almost every DLC + Chapter that has been added to ESO has something that can be argued is P2W.
Without IC, you don't get SPC, which is MANDATORY at this point for Healers to wear.
Without Thieves Guild, you can't get any of the MoL sets, some of which are incredibly powerful (Alkosh is still one of the best Tank support sets in the game and Twilight's remedy is one of the few supplementary Healer sets that are actually worth a damn)
Without Wrothgar, you can't get Maelstrom Weapons
Without Morrowind, there's no War Machine/Master Architect
Without CWC, there's no Asylum Weapons.
Until ZOS finally loses it and puts Master/Maelstrom/Asylum weapon in the crown store, P2W arguments can go die in a ditch.
Anyone who thinks jewellery crafting is P2W needs to bookmark this post and read it over and over again until it finally sinks in.
Why do people think they should get EVERY game feature in the base game? Do they not understand how DLCs/expansions work in MMOs?
Pay 2 win what? The reality of the game, Level all the way up and learn all the tricks only to find out that there is no real competition.
Campaigns last too long, battlegrounds is AvAvA and even with 3 premades, 1 alliance is getting double teamed. trials is just fighting code and following a mechanic and protocol.
Dueling is really the only real chance to pay to win and you only earn street cred with that
Silver_Strider wrote: »P2W arguments are absolute bull.
We don't know the math on any of these traits and how they'll reshape the meta, if they even do. Sure, a lot of these traits sound impressive and all but without the math behind the traits, this is all baseless conjecture. The values might change, the traits might not function as we imagined, we don't know. Calling P2W on something that we know very little about is laughable.
Here's the simple truth, almost every DLC + Chapter that has been added to ESO has something that can be argued is P2W.
Without IC, you don't get SPC, which is MANDATORY at this point for Healers to wear.
Without Thieves Guild, you can't get any of the MoL sets, some of which are incredibly powerful (Alkosh is still one of the best Tank support sets in the game and Twilight's remedy is one of the few supplementary Healer sets that are actually worth a damn)
Without Wrothgar, you can't get Maelstrom Weapons
Without Morrowind, there's no War Machine/Master Architect
Without CWC, there's no Asylum Weapons.
Until ZOS finally loses it and puts Master/Maelstrom/Asylum weapon in the crown store, P2W arguments can go die in a ditch.
Anyone who thinks jewellery crafting is P2W needs to bookmark this post and read it over and over again until it finally sinks in.
Why do people think they should get EVERY game feature in the base game? Do they not understand how DLCs/expansions work in MMOs?
Yeah, agree. I have since long stopped expecting to receive a full game without paying astronomical sums.
Juju_beans wrote: »Silver_Strider wrote: »P2W arguments are absolute bull.
We don't know the math on any of these traits and how they'll reshape the meta, if they even do. Sure, a lot of these traits sound impressive and all but without the math behind the traits, this is all baseless conjecture. The values might change, the traits might not function as we imagined, we don't know. Calling P2W on something that we know very little about is laughable.
Here's the simple truth, almost every DLC + Chapter that has been added to ESO has something that can be argued is P2W.
Without IC, you don't get SPC, which is MANDATORY at this point for Healers to wear.
Without Thieves Guild, you can't get any of the MoL sets, some of which are incredibly powerful (Alkosh is still one of the best Tank support sets in the game and Twilight's remedy is one of the few supplementary Healer sets that are actually worth a damn)
Without Wrothgar, you can't get Maelstrom Weapons
Without Morrowind, there's no War Machine/Master Architect
Without CWC, there's no Asylum Weapons.
Until ZOS finally loses it and puts Master/Maelstrom/Asylum weapon in the crown store, P2W arguments can go die in a ditch.
Anyone who thinks jewellery crafting is P2W needs to bookmark this post and read it over and over again until it finally sinks in.
Why do people think they should get EVERY game feature in the base game? Do they not understand how DLCs/expansions work in MMOs?
Yeah, agree. I have since long stopped expecting to receive a full game without paying astronomical sums.
You think $40 is "astronomical" ?
Juju_beans wrote: »Silver_Strider wrote: »P2W arguments are absolute bull.
We don't know the math on any of these traits and how they'll reshape the meta, if they even do. Sure, a lot of these traits sound impressive and all but without the math behind the traits, this is all baseless conjecture. The values might change, the traits might not function as we imagined, we don't know. Calling P2W on something that we know very little about is laughable.
Here's the simple truth, almost every DLC + Chapter that has been added to ESO has something that can be argued is P2W.
Without IC, you don't get SPC, which is MANDATORY at this point for Healers to wear.
Without Thieves Guild, you can't get any of the MoL sets, some of which are incredibly powerful (Alkosh is still one of the best Tank support sets in the game and Twilight's remedy is one of the few supplementary Healer sets that are actually worth a damn)
Without Wrothgar, you can't get Maelstrom Weapons
Without Morrowind, there's no War Machine/Master Architect
Without CWC, there's no Asylum Weapons.
Until ZOS finally loses it and puts Master/Maelstrom/Asylum weapon in the crown store, P2W arguments can go die in a ditch.
Anyone who thinks jewellery crafting is P2W needs to bookmark this post and read it over and over again until it finally sinks in.
Why do people think they should get EVERY game feature in the base game? Do they not understand how DLCs/expansions work in MMOs?
Yeah, agree. I have since long stopped expecting to receive a full game without paying astronomical sums.
You think $40 is "astronomical" ?
Well actually the FULL game costs around 115 dollars.