FloppyTouch wrote: »A way they can fix it is let the people that buy the chapter craft rings and necklace for the people that don't have the chapter, oh wait...
Next you'll have to buy an expansion to craft the new Food/Drink that everyone wants.
It's not P2W I'm sure they will be sell able but it sure as hell is pay to stay relevant as a crafter, something that has been and was a pillar of the entire base game. But all leeches that completely and utterly have ignored the entire crafting part of ESO (xXI'm_too_DPS_liiiit_for_any_crafting_dudeXx) and are relying on crafters DGAF. BTW I've found those players to be the most cheap people in the game, but YMMV...
Pfui.
Not trying to be hostile, maybe they don't craft because it's insanely boring. I didn't start to craft until late well after I had hit VR16 and to this day I still don't enjoy it. It not exactly fun to run around to different nodes and pick stuff up for hours on end when you could be doing something much more engaging. As to the players being to cheap, just don't craft for them
Man, its $30 a year. All this P2W whining is coming from people thinking they should have years of gameplay with all the updates for a one-time purchase.
I will put something in the shop, so you can buy my crafted stuff.With the introduction to Jewellery Crafting, and it being locked behind a pay wall, I can see both sides to the argument. I have also come up with some ways ZOS can keep the Jewellery crafting behind a paywall and also have it not be P2W.
As we know, if you buy the summerset chapter you will be able to use the Jewellery crafting station, this means if you don't have Summerset you will not be able to obtain traits other than healthy, robust and arcane for non crafted jewellery, via transmutation, if ZOS was to allow all players to refine, Decon, improve and research their jewellery then this will remove the pay to win feature but keep pay for convenience because you still couldn't buy Shackle Jewellery but can still buy. This allows for the entire player base to be on the same level with any gold jewellery and trait.
You could even make the skill line only available to Summerset so people without the chapter would have a harder time researching the traits, deconning and refining mats as well as not being able to get 100% chance of improving Gold jewellery. This would still give a nudge to buy the chapter (what ZOS wants) as well as changing P2W to Pay for convenience / less gold mats
Harrdarrzarr wrote: »I'd like to point out that dropped jewelry in a groupdungeon cannot be sold and bought from guild stores, only crafted jewelry. So if you do not have the Summerset Chapter, you have no way to get an Embershield necklace with robust for example while those that bought the chapter can. So in terms of crafted jewelry, it is not pay-to-win. But when you consider dropped jewelry, then yes it is pay-to-win.
Man, its $30 a year. All this P2W whining is coming from people thinking they should have years of gameplay with all the updates for a one-time purchase.
MLGProPlayer wrote: »There is nothing to fix since it's not P2W.
JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
Rair.Kitani wrote: »Refuse to buy a new WoW expansion and you're irrelevant as well. Haven't seen a P2W-train there at all.
Even though if you still refuse to buy the expansion/support the game you want to stay competitive in, you still can switch to crafted jewelery and get the dropped sets for any other gear. You don't like the weight the dropped set has? Simple solution, for very specifc problem: Shell out those 20$
Haven't seen a P2W-train there at all
Simple solution, for very specifc problem: Shell out those 20$
It has been in the game since forever in that you need dlc to get bop gear.My only issue is if its popular it opens us up to worse decisions in the future..
Maura_Neysa wrote: »MLGProPlayer wrote: »There is nothing to fix since it's not P2W.JasonSilverSpring wrote: »Agreed. Jewelry will be tradable so how is it P2W?
You cannot trade transmuted gear. This forces non-DLC users to have to wear a crafted set should want jewelry with the new traits. Those with the dlc can wear two monster/dungeon dropped sets as they can transmute the jewelry from their set of choice.
I think people are mixing Pay for Content with Pay to Win.
Most people are running 1 crafted set and 1 farmed set in my experience.
That said, they have stated that Jewellery will drop with the new traits in any case.
This is necessary to allow people to learn the traits.
Wrong
https://www.elderscrollsonline.com/en-us/news/post/26357?Check-out-Jewelry-Crafting-With-this-Preview-&-Guide
Do existing sets drop rings and necklaces with the new Traits?
No. Existing sets do not drop rings and necklaces with the new Traits. If you want your rings and necklaces from existing sets to have the new Traits, they need to be retraited at a Transmutation Station.
Items with the new jewelry Traits can only be sourced from specific in-game activities.
And there you have it~
Maura_Neysa wrote: »And yet if you run... Julianos/Moondance - Hundings/VO - Shaklebreaker/7th - Mechanical/War Machine - Seducers/Lich - Kagrenac's - Twice Born - Armor Masters - Eternal Hunt... Well then, absolutely nothing has changed
Maura_Neysa wrote: »And yet if you run... Julianos/Moondance - Hundings/VO - Shaklebreaker/7th - Mechanical/War Machine - Seducers/Lich - Kagrenac's - Twice Born - Armor Masters - Eternal Hunt... Well then, absolutely nothing has changed
Magdk, Silks of Sun + BSW with Bloodthirsty... gotta get the chapter + cwc. Either that or stick to Julianos, but you loose out on 101 extra spell damage.