"I have a weight problem and McDonalds keeps selling me food when I go in there 3 times a day, so it's their fault"
SynodicOracle wrote: »If an alcoholic walks into a bar, he will most likely buy lots of alcohol to get drunk. Does this mean the bar shouldn't sell alcohol anymore? No, it's the alcoholics responsibility to seek help, and if he lacks the capacity to make that decision it should be made for him.
SynodicOracle wrote: »If an alcoholic walks into a bar, he will most likely buy lots of alcohol to get drunk. Does this mean the bar shouldn't sell alcohol anymore? No, it's the alcoholics responsibility to seek help, and if he lacks the capacity to make that decision it should be made for him.
If you use alcohol as an example:
1) A venue has to be licensed to sell it.
2) There are age restrictions requiring proof of id to buy it.
3) There may be constrains on the hours when it is sold.
4) If someone has had too much to drink someone at a bar could reasonably refuse to sell them anymore.
5) There are many drink responsibly campaigns designed to help keep things in moderation.
The fact that people ultimately have to be responsible hasn't prevented these and many other measures intended to help people do things in moderation.
I mean if you think too I am bad staying up later I still manage probably between 20-30 boxes or so on a week night. If you hop over into the Wormcult motif thread that was about 17 pages long last time I checked. Look at how many hundreds of boxes some people are talking about getting through. They may have a more efficient system maybe. I mean it has been said, 6 writs x 15 characters is 90 boxes. Is there danger of running out of raw materials grinding writs?
For my part I am trying to combine getting boxes with levelling up non CP alts. The levelling up part has actually been quite successful. I have 4 alts so far that hit CP who have been slowly levelled up for more than a year. One is two levels away after calling it a night yesterday. Writs may be good for getting boxes quickly but I don't think I have used Writs as a technique to level up. I can get through 6 writs on such an alt but can manage 20-30 Cyrodiil on one alt, which is a lot better for levelling up.
All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).
An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.
You know what, seriously, fine! I give up. I take it all back. Everything is my fault and I am a terrible human being too.
Any decision made by ZOS will always be the best possible decision that could have been made and consequently any discussion is redundant.
SynodicOracle wrote: »All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).
An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.
You need a job to survive. You're not forced to do anything on ESO, and it's unfair to pin it on ZOS.
NoTimeToWait wrote: »I really feel bad about all the people who told the OP to learn self control in a harsh tone.
It is almost like telling a person who was robbed that it was only his fault that he walked that park without lights in the night, while completely ignoring the fact, that the municipal government should be responsible for not providing safer walks and light in the park. While it is true, that the person made a wrong decision to walk in the dark park alone, it is not the main problem.
The point of analogy is that while OP might have some issues, there is a possible wrongness in the way these events are handled and presented by ZOS(and not only by ZOS, but by every company using this scheme because of some ulterior flaw in this marketing technique). I keep hearing from different people that they feel like they are only playing ESO during events.
While I consider these events fun and overall good for players, there are some negative factors that should be considered, not ignored
You know what, seriously, fine! I give up. I take it all back. Everything is my fault and I am a terrible human being too.
Any decision made by ZOS will always be the best possible decision that could have been made and consequently any discussion is redundant.
I am a bit concerned about an unintended side effect of the limited time events.
I know things like game addiction and pacing are enough for a broad discussion in itself. I just want to focus on the limited time events.
Everyone who plays ESO has to find a balance of how much time they can reasonably commit to the game.
With Regular PvP and PvE typically you can draw a line on breaking off when you have played long enough and continue another day.
These limited time events put a lot more pressure on players to try and rush to collect all the limited availability stuff. Twice is a row we have had events where it has been difficult to manage to collect everything within the event window especially for those with full time jobs.
This is putting pressure on people to put in more time. People stay up later. They may not get enough sleep. I am tired. I know I am staying up too late. I know no-one is forcing me but I am still feeling the pressure when all I hear is how many dailies my friends have got through and what drops they received. The current anniversary event I suspect I may not be able to collect all the Wormcult motif (and I don't have the gold to buy it).
If I thought I was the only one falling into this problem then sure it is just my issue. The second in command for my main guild has been on voice chat. He was audibly exhausted trying to keep on doing writs on his alts around the shifts for his job while others are advising him to just go to bed.
More than just a debate of the impact of the quality of enjoyment of the experience I home ZOS really takes seriously the dangers of hurting the health and wellbeing of their players by creating this pressure to put in more and more time for events.
The games industry understands the psychological techniques used to get people to keep playing more and buying things. I know I used to work in the industry.
I hope this may be considered in panning future events to keep the fun healthy.
Unfortunately, this is a representation of a bigger problem, and while I absolutely understand your frustration, the pressure doesn't exist unless you allow it to.I know no-one is forcing me but I am still feeling the pressure when all I hear is how many dailies my friends have got through and what drops they received.
All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).
An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.
Funny thing is, I don't feel the NEED to get as many boxes per day as I can, that's a you thing.
Other people have been stating different opinions than yourself and you get all offended by it.
It doesn't make you a bad human being, it just exhibits how you aren't factoring others in the way YOU want ZOS to run things.
I bet 95% of the game population wishes these events would run longer. But, that doesn't matter because you have an "addictive personality" something should be done!
Phrases like "addictive personality" and "unintended consequences", that I see being used on this thread are mainly just to deflect the blame of YOUR fatigue from where it should be.
Again, this is a YOU problem. Never once has this game made me lose sleep.
Put your controller/keyboard down and go to bed. The game will still exist tomorrow.
*cheers*
Funny thing is, I don't feel the NEED to get as many boxes per day as I can, that's a you thing.
Other people have been stating different opinions than yourself and you get all offended by it.
It doesn't make you a bad human being, it just exhibits how you aren't factoring others in the way YOU want ZOS to run things.
I bet 95% of the game population wishes these events would run longer. But, that doesn't matter because you have an "addictive personality" something should be done!
Phrases like "addictive personality" and "unintended consequences", that I see being used on this thread are mainly just to deflect the blame of YOUR fatigue from where it should be.
Again, this is a YOU problem. Never once has this game made me lose sleep.
Put your controller/keyboard down and go to bed. The game will still exist tomorrow.
*cheers*
VaranisArano wrote: »I dont think its unfair to point out that ZOS apparently designed the Worm Cult drop rate around the idea that everyone can do 50 dailies per character.
And then when you consider what doing 50 dailies per character actually means...


Korah_Eaglecry wrote: »Almost every person in this thread right now: "I dont understand what addiction is or how the human brain works when interacting with something addictive, so Im just gonna blame the OP for all his issues."
I agree with OP. With these events giving rewards that are very expensive or even impossible to get outside of the event that are useful and sometimes even required to complete other content (still getting hollowjack master writs occasionally even though there is no way to get the pages or style material for them currently, and I wouldn't be surprised if they added worm cult writs too), it forces me to play the game much more than I would like to do and in ways I don't enjoy.
If this happens for a few days only (without service interruptions and accordingly adjusted drop rates) and not more than 3-4 times a year, it is fun, but when we have 3 events back to back with one of them lasting almost 2 weeks, it gets tedious.
After this event I will probably take a break because I'm burnt out on the game already, and in a week's time it will only get worse. It's times like this when I'm happy I don't pay for a time limited subscription and can actually choose when and how much I play without feeling like I'm missing out or wasting money on something I don't use. The events are interfering with that.