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Fatigue

  • Guarlet
    Guarlet
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    Kanar wrote: »
    "I have a weight problem and McDonalds keeps selling me food when I go in there 3 times a day, so it's their fault"

    Major agree with all the posts talking about self-control, especially this one. Like holy crap, nobody's holding a gun to your head for some pixels lol.

    The #firstworldproblems sure are real. I can't imagine people writing up long, anguished posts about extremely inane problems with the frequency of anywhere but on MMO forums....... :#
    AKA The Goblinator, PC/EU
  • SugaComa
    SugaComa
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    Best thing I ever did was learn to play games for fun, not for loot and rewards ... Once I had this mentality ingrained in me again I played less, felt less stressed, was less tired, spent more time with family and friends and actually began to enjoy not only gaming but other things, I started doing better at work and got a few promotions from it ... I still game I still collect loot ... But I no longer chase it like it's the be all and end all
  • SickleCider
    SickleCider
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    I have an addictive personality and gaming is my biggest vice. I had to take an extended break from ESO and other MMOs because too much of my time, and my money, was vanishing. I came back with, well, not a perfect relationship with the game, but a healthier one. I renewed my subscription, and I tool around with the game 2-5 hours a day, but I did not buy additional crowns and the game is no longer preventing me from doing my job or doing my artwork anymore. This event hasn't pressured me to spend more time in the game.

    Here are the things I suggest. It starts with realizing you're losing time and energy, which you've already got covered!
    • First, resolve to get that time and energy back. You have to take a break.
    • Get support. If you have friends that you game with, explain your concerns to them. You and your friends could take a break to play another game for a while.
    • If you have a disc, put it out of sight. Don't keep it on the shelf with your other games. Put it somewhere obscure, like in the bottom of your sock drawer.
    • Uninstall for a while, if you feel you have to. That's what I had to do. It was hard, but it only takes a few moments, and once it's done, it's done!
    • Don't necessarily avoid thinking about the game, if you can resist the itch to start playing again immediately. Take the time to evaluate what you gain from playing the game, and what aspects you don't enjoy or deem necessary. This will help you better manage your time in the future.
    • When you start playing again, and if you ever feel a moment that you're getting exhausted or frustrated, stop. Log out. Go make a sandwich or some tea. Play with your pet, if you have one. Come back when you're feeling better.
    • Take it slow. Take some time to admire the scenery, the art direction, listen to the NPCs, and really think critically about the beat of every combat situation. That way, at the end of every session, you feel like you've had a "bigger meal."
    • With a fresh perspective, remain aware of the mechanics the devs will use to entice more time, energy, and money out of you. It doesn't mean you have to be bitter. They are a company seeking overhead and profit, and they will try to drum up enthusiasm wherever they can. You can dance to the tune sometimes, but you don't always have to party with them. The question I keep asking myself is, "Do I really need this, or do I just find it novel right this moment?" That helps me keep my focus.

    Good luck!
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • carljokl
    carljokl
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    If an alcoholic walks into a bar, he will most likely buy lots of alcohol to get drunk. Does this mean the bar shouldn't sell alcohol anymore? No, it's the alcoholics responsibility to seek help, and if he lacks the capacity to make that decision it should be made for him.

    If you use alcohol as an example:

    1) A venue has to be licensed to sell it.
    2) There are age restrictions requiring proof of id to buy it.
    3) There may be constrains on the hours when it is sold.
    4) If someone has had too much to drink someone at a bar could reasonably refuse to sell them anymore.
    5) There are many drink responsibly campaigns designed to help keep things in moderation.

    The fact that people ultimately have to be responsible hasn't prevented these and many other measures intended to help people do things in moderation.

    I mean if you think too I am bad staying up later I still manage probably between 20-30 boxes or so on a week night. If you hop over into the Wormcult motif thread that was about 17 pages long last time I checked. Look at how many hundreds of boxes some people are talking about getting through. They may have a more efficient system maybe. I mean it has been said, 6 writs x 15 characters is 90 boxes. Is there danger of running out of raw materials grinding writs?

    For my part I am trying to combine getting boxes with levelling up non CP alts. The levelling up part has actually been quite successful. I have 4 alts so far that hit CP who have been slowly levelled up for more than a year. One is two levels away after calling it a night yesterday. Writs may be good for getting boxes quickly but I don't think I have used Writs as a technique to level up. I can get through 6 writs on such an alt but can manage 20-30 Cyrodiil on one alt, which is a lot better for levelling up.
    My Characters

    Xargothius: Breton - JOAT / Magsorc | Orchid the Fair: Orismer - Crafter / Heavy Tank | Voneri Vox: Dunmer - Magplar Healer | Rexorgiana: Imperial - Temptress / Magblade
    Phirkius: Altmer - MagSorc | Rexorigus: Imperial - Med Tank / StamKnight | Sven Svedishchef: Nord - Provisioner / Stamplar | Finds-All-Fungi: Argonian - Alchemist/ Stamblade
    Emerald-Wild-Guard: Bosmer - Wyrd / StamSorc | Nates Datum Festi: Imperial - Light Tank / StamKnight | Magnolia Desert-Blossom: Redguard - 2 Handed Stamplar | Shadow-Softpaw: Khajiit - StamBlade
    Sorcerer | Dragon Knight | Templar | Night Blade
  • SynodicOracle
    SynodicOracle
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    carljokl wrote: »
    If an alcoholic walks into a bar, he will most likely buy lots of alcohol to get drunk. Does this mean the bar shouldn't sell alcohol anymore? No, it's the alcoholics responsibility to seek help, and if he lacks the capacity to make that decision it should be made for him.

    If you use alcohol as an example:

    1) A venue has to be licensed to sell it.
    2) There are age restrictions requiring proof of id to buy it.
    3) There may be constrains on the hours when it is sold.
    4) If someone has had too much to drink someone at a bar could reasonably refuse to sell them anymore.
    5) There are many drink responsibly campaigns designed to help keep things in moderation.

    The fact that people ultimately have to be responsible hasn't prevented these and many other measures intended to help people do things in moderation.

    I mean if you think too I am bad staying up later I still manage probably between 20-30 boxes or so on a week night. If you hop over into the Wormcult motif thread that was about 17 pages long last time I checked. Look at how many hundreds of boxes some people are talking about getting through. They may have a more efficient system maybe. I mean it has been said, 6 writs x 15 characters is 90 boxes. Is there danger of running out of raw materials grinding writs?

    For my part I am trying to combine getting boxes with levelling up non CP alts. The levelling up part has actually been quite successful. I have 4 alts so far that hit CP who have been slowly levelled up for more than a year. One is two levels away after calling it a night yesterday. Writs may be good for getting boxes quickly but I don't think I have used Writs as a technique to level up. I can get through 6 writs on such an alt but can manage 20-30 Cyrodiil on one alt, which is a lot better for levelling up.

    The alcohol example still applies; because the difference is alcohol is toxic and can make someone very sick. This is just a video game, there's no real risk to being addicted, only ones you fabricate in your own cognition.
    @SynodicOracle
    "I'm a God, how can you kill a God? What a grand and intoxicating innocence"

    I'm a PvE Healer but mostly play solo questing these days. Lore enthusiast and long-term Elder Scrolls Fan, dating back to Morrowind, but my favourite is Oblivion.

    GUILD: The Thalmor Embassy PC EU
  • carljokl
    carljokl
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    You know what, seriously, fine! I give up. I take it all back. Everything is my fault and I am a terrible human being too.

    Any decision made by ZOS will always be the best possible decision that could have been made and consequently any discussion is redundant.
    Edited by carljokl on April 11, 2018 4:31PM
    My Characters

    Xargothius: Breton - JOAT / Magsorc | Orchid the Fair: Orismer - Crafter / Heavy Tank | Voneri Vox: Dunmer - Magplar Healer | Rexorgiana: Imperial - Temptress / Magblade
    Phirkius: Altmer - MagSorc | Rexorigus: Imperial - Med Tank / StamKnight | Sven Svedishchef: Nord - Provisioner / Stamplar | Finds-All-Fungi: Argonian - Alchemist/ Stamblade
    Emerald-Wild-Guard: Bosmer - Wyrd / StamSorc | Nates Datum Festi: Imperial - Light Tank / StamKnight | Magnolia Desert-Blossom: Redguard - 2 Handed Stamplar | Shadow-Softpaw: Khajiit - StamBlade
    Sorcerer | Dragon Knight | Templar | Night Blade
  • ZeroXFF
    ZeroXFF
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    All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).

    An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.
  • SynodicOracle
    SynodicOracle
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    ZeroXFF wrote: »
    All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).

    An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.

    You need a job to survive. You're not forced to do anything on ESO, and it's unfair to pin it on ZOS.
    @SynodicOracle
    "I'm a God, how can you kill a God? What a grand and intoxicating innocence"

    I'm a PvE Healer but mostly play solo questing these days. Lore enthusiast and long-term Elder Scrolls Fan, dating back to Morrowind, but my favourite is Oblivion.

    GUILD: The Thalmor Embassy PC EU
  • Beardimus
    Beardimus
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    carljokl wrote: »
    You know what, seriously, fine! I give up. I take it all back. Everything is my fault and I am a terrible human being too.

    Any decision made by ZOS will always be the best possible decision that could have been made and consequently any discussion is redundant.

    Dude I feel for you. Responses aren't an attack on you. I guess if your thread was asking for help in managing these type of events you would get help, but it read you were blaming them instead however the bulk of us are cool with them hence you get defence.

    And sadly there's a big increase in entitled threads these days so people probably jumping on this one. Perhaps a thread on how to manage in these types of events (which others enjoy) would get you more help
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • ZeroXFF
    ZeroXFF
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    ZeroXFF wrote: »
    All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).

    An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.

    You need a job to survive. You're not forced to do anything on ESO, and it's unfair to pin it on ZOS.

    Who to "pin it on" is a separate discussion, but we are not talking about addiction and 90% of the people in the thread are off-topic because they don't understand the difference.

    Also, you don't "need" a job to survive if you don't live in a 3rd world country. Most people still choose to have jobs because it makes their lives better. This is literally what is happening here.
  • NoTimeToWait
    NoTimeToWait
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    I really feel bad about all the people who told the OP to learn self control in a harsh tone.

    It is almost like telling a person who was robbed that it was only his fault that he walked that park without lights in the night, while completely ignoring the fact, that the municipal government should be responsible for not providing safer walks and light in the park. While it is true, that the person made a wrong decision to walk in the dark park alone, it is not the main problem.

    The point of analogy is that while OP might have some issues, there is a possible wrongness in the way these events are handled and presented by ZOS(and not only by ZOS, but by every company using this scheme because of some ulterior flaw in this marketing technique). I keep hearing from different people that they feel like they are only playing ESO during events.

    While I consider these events fun and overall good for players, there are some negative factors that should be considered, not ignored
    Edited by NoTimeToWait on April 11, 2018 4:49PM
  • Guarlet
    Guarlet
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    I really feel bad about all the people who told the OP to learn self control in a harsh tone.

    It is almost like telling a person who was robbed that it was only his fault that he walked that park without lights in the night, while completely ignoring the fact, that the municipal government should be responsible for not providing safer walks and light in the park. While it is true, that the person made a wrong decision to walk in the dark park alone, it is not the main problem.

    The point of analogy is that while OP might have some issues, there is a possible wrongness in the way these events are handled and presented by ZOS(and not only by ZOS, but by every company using this scheme because of some ulterior flaw in this marketing technique). I keep hearing from different people that they feel like they are only playing ESO during events.

    While I consider these events fun and overall good for players, there are some negative factors that should be considered, not ignored

    ...You're comparing the choice of farming for a cosmetic item on an MMORPG to getting mugged in the park at night? Really?

    This isn't ZOS's responsibility. You can get addicted to literally anything - trading cards, movies, whatever. Not everything is the Big Bad Corporation's fault, at some point you have to shoulder some personal responsibility. Again. There is nobody forcing you to farm for (quite frankly) a rather ugly ass bunch of pixels.
    AKA The Goblinator, PC/EU
  • Ley
    Ley
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    carljokl wrote: »
    You know what, seriously, fine! I give up. I take it all back. Everything is my fault and I am a terrible human being too.

    Any decision made by ZOS will always be the best possible decision that could have been made and consequently any discussion is redundant.

    This thread has turned out about how I would have expected so far.

    I think some people may look at this type of thread and go on the defense.
    "Don't nerf my event because of other people's lack of self control!"
    "I have self control, I can stop doing dailies any time I want...Just one more"
    Then you always have trolls.

    I think one big difference between this event and other events is that there's not really a cap in how many dailies you can complete for the event rewards. The main limiting factor is how much time you have.

    While this may not be a problem for most people, there are people who will neglect other aspects of their lives (work, sleep, food, ect...) to maximize their rewards from this event. While I don't think it is ZOS's responsibility to help these people manage their problem. I wouldn't be opposed to a rework of the event to cap the number of dailies you get rewarded for per character. Making it is more in-line with other events wouldn't be the worst thing.

    I do think however that before asking ZOS to change their event, people who are having an issue exercising self control should find ways to manage their problem. People have made some reasonable suggestions: restrict the number of dailies you complete per day to a smaller predetermined amount, don't log on ESO for a day or two, ignore the event and just play ESO like you normally would...
    Edited by Ley on April 11, 2018 6:21PM
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • CapnPhoton
    CapnPhoton
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    Other than the new life festival which lasts a month, I do think the events should last a bit longer.
    Xbox One NA Aldmeri Dominion
  • Kodrac
    Kodrac
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    They do this on purpose to hook you. I myself have found myself not feeling like logging in but thinking but but dailies, reward boxes, motifs... *eye twitch*

    Better learn how to cut the cord because with Summerset they're adding log in rewards. Addicts beware.
  • Juju_beans
    Juju_beans
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    People with OCD (and the OP did mention this in a post) will always have a difficult time playing MMO's because they are for the long haul. Items, achievements, etc. are gotten over a long period of time, not days or weeks.
  • BuddyAces
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    carljokl wrote: »
    I am a bit concerned about an unintended side effect of the limited time events.

    I know things like game addiction and pacing are enough for a broad discussion in itself. I just want to focus on the limited time events.

    Everyone who plays ESO has to find a balance of how much time they can reasonably commit to the game.

    With Regular PvP and PvE typically you can draw a line on breaking off when you have played long enough and continue another day.

    These limited time events put a lot more pressure on players to try and rush to collect all the limited availability stuff. Twice is a row we have had events where it has been difficult to manage to collect everything within the event window especially for those with full time jobs.

    This is putting pressure on people to put in more time. People stay up later. They may not get enough sleep. I am tired. I know I am staying up too late. I know no-one is forcing me but I am still feeling the pressure when all I hear is how many dailies my friends have got through and what drops they received. The current anniversary event I suspect I may not be able to collect all the Wormcult motif (and I don't have the gold to buy it).

    If I thought I was the only one falling into this problem then sure it is just my issue. The second in command for my main guild has been on voice chat. He was audibly exhausted trying to keep on doing writs on his alts around the shifts for his job while others are advising him to just go to bed.

    More than just a debate of the impact of the quality of enjoyment of the experience I home ZOS really takes seriously the dangers of hurting the health and wellbeing of their players by creating this pressure to put in more and more time for events.

    The games industry understands the psychological techniques used to get people to keep playing more and buying things. I know I used to work in the industry.

    I hope this may be considered in panning future events to keep the fun healthy.

    Here's an idea, uninstall the game. Sounds like you've got some real problems if you think that this game is forcing you to do anything. Thought this was a troll post at first. Personal responsibility etc etc etc.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Violynne
    Violynne
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    carljokl wrote: »
    I know no-one is forcing me but I am still feeling the pressure when all I hear is how many dailies my friends have got through and what drops they received.
    Unfortunately, this is a representation of a bigger problem, and while I absolutely understand your frustration, the pressure doesn't exist unless you allow it to.

    Don't take this as a personal blame. Games like this are designed to be "chasing carrots" and I can attest this affects many people.

    I also have a job and my play time is limited.

    The difference: I don't feel this pressure, because I'm not playing this game to chase carrots. I'm playing it to enjoy it.

    Everything comes to people in time. Motifs found by your friends? In 6 months, you'll find them in guild stores at lower prices, giving you ample opportunity to save gold to acquire them.

    I humbly advise you to stop chasing the carrot, develop a strategy on what YOU want (not what your friends get), and play towards the goals you make.

    It's a game changer (pun intended).


  • SickleCider
    SickleCider
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    ZeroXFF wrote: »
    All the people talking about addiction and crap like that are missing the point. There is a difference between addiction (doing a thing you enjoy for an unexplainable reason even when it harms you) and being forced to do things you don't like because you need the rewards to be able to do things you do like (aka: a job).

    An addict would never feel fatigue like that, they might consciously recognize that what they do is not healthy, which is the high level cognitive ability overruling the lower level one. Fatigue on the other hand is a lower level telling the higher level to stop, which is the literal opposite of an addiction. So please don't confuse the two matters by talking about things you don't understand.

    I don't even know where to begin unpacking this. I would caution anyone against adopting this point of view, because it's actually dangerous. Addicts can and will continue activities long after they have grown tired, sick, or the activity has ceased to be enjoyable.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • Marginis
    Marginis
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    Yeah I get this. No one's forcing you to stay up late and grind for hours on end, however, by hosting limited time events, the game is forcing you to choose between playing the game, in a specific way, and doing literally anything else, like playing other games or being responsible and getting sleep because you have a 12 hour work day tomorrow. The fact that the limited time event requires a lot of investment and not just getting on for an hour makes it an even tougher spot to be in, choosing between the game you love and your well-being.

    Obviously making you have to choose to play ESO over other games is intended - that's why studios have limited time events - to get people to play their game over competitors. However, in my opinion, there needs to be a balance to this. When we look at the results, limited time events can burn players out, make them feel resentful for the game, and maybe even give it up or not care about future game events. It's especially so with people who have a full time job, like to play other games in addition to ESO, or who are restricted in some other way. Think about a kid who acts out at their parents because the parents restrict access to ESO during a limited time event. This obviously causes strain on the family's relationship. Not to take this to extremes, but when a lot of games all have limited time events going on at once, a la December holiday events, it can become extremely stressful for some gamers.

    I like the idea of having limited events - one, to have rewards that make you feel special, and two, because they do renew interest in the game and give players something new to do - but perhaps it would be better if they didn't require such a large time investment, have as much of an impact in the game, or occur as often. Obviously this is an issue of nuance, but I think right now, in the current gaming climate, we know which side of the line we, as a community, are on.

    And yes, this doesn't affect a lot of people, but that's no reason to forsake those it does affect - and remember (particularly you kids who have nothing to do after school except blow off homework and play videogames until 4am - I know who you are, I teach some of you in class) that for most of that lot, things like this will affect them at some point, even if it doesn't right now.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • JahneeO
    JahneeO
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    Funny thing is, I don't feel the NEED to get as many boxes per day as I can, that's a you thing.
    Other people have been stating different opinions than yourself and you get all offended by it.

    It doesn't make you a bad human being, it just exhibits how you aren't factoring others in the way YOU want ZOS to run things.
    I bet 95% of the game population wishes these events would run longer. But, that doesn't matter because you have an "addictive personality" something should be done!

    Phrases like "addictive personality" and "unintended consequences", that I see being used on this thread are mainly just to deflect the blame of YOUR fatigue from where it should be.

    Again, this is a YOU problem. Never once has this game made me lose sleep.
    Put your controller/keyboard down and go to bed. The game will still exist tomorrow.

    *cheers*
  • Parthrax0923
    Parthrax0923
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    Not to mention, instead of complaining on the forums about how tired you are due to an in game event, you could be resting. It is a video game. It’s not Zenimax’s fault if the game controls your life. If you find the game controlling and have an addiction, seek help. Good luck!
    Fus Ro Dah!
  • BuddyAces
    BuddyAces
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    JahneeO wrote: »
    Funny thing is, I don't feel the NEED to get as many boxes per day as I can, that's a you thing.
    Other people have been stating different opinions than yourself and you get all offended by it.

    It doesn't make you a bad human being, it just exhibits how you aren't factoring others in the way YOU want ZOS to run things.
    I bet 95% of the game population wishes these events would run longer. But, that doesn't matter because you have an "addictive personality" something should be done!

    Phrases like "addictive personality" and "unintended consequences", that I see being used on this thread are mainly just to deflect the blame of YOUR fatigue from where it should be.

    Again, this is a YOU problem. Never once has this game made me lose sleep.
    Put your controller/keyboard down and go to bed. The game will still exist tomorrow.

    *cheers*

    Best post in this thread.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • SickleCider
    SickleCider
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    JahneeO wrote: »
    Funny thing is, I don't feel the NEED to get as many boxes per day as I can, that's a you thing.
    Other people have been stating different opinions than yourself and you get all offended by it.

    It doesn't make you a bad human being, it just exhibits how you aren't factoring others in the way YOU want ZOS to run things.
    I bet 95% of the game population wishes these events would run longer. But, that doesn't matter because you have an "addictive personality" something should be done!

    Phrases like "addictive personality" and "unintended consequences", that I see being used on this thread are mainly just to deflect the blame of YOUR fatigue from where it should be.

    Again, this is a YOU problem. Never once has this game made me lose sleep.
    Put your controller/keyboard down and go to bed. The game will still exist tomorrow.

    *cheers*

    I agree with the overall point, but just as an aside, I think it's reductive to say that people shouldn't mention addictive personalities in the discussion. I think recognizing you have one is an important step toward taking some self-control. There also are legitimate circumstances that call for a discussion about ethical game design, but I don't personally think these events are an example of unethical game design.
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  • VaranisArano
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    I dont think its unfair to point out that ZOS apparently designed the Worm Cult drop rate around the idea that everyone can do 50 dailies per character.

    And then when you consider what doing 50 dailies per character actually means...

    I burned out pretty quick after about 5 days of writs and pledges, said "Nope, I'm not going to do 50 dailies a day to get these motifs" and bought my motifs. Not everyone has 500kish gold (about what I paid, and I'm not complaining about price) sitting around to blow on a motif they want, so I have sympathy for those who face questing, trading, or farming gold to get what they want.

    I realize there are many people who prefer the low drop rate for Worm Cult and thus the retained value. Worm Cult isn't another Hollowjack or Skinchanger. But I'm finding that I prefer those motifs because that drop rate felt balanced around what the average player can get in a normal amount of playtime. I don't enjoy feeling like I have a limited time to get an item, especially an item locked behind RNG so that my only option is to commit to questing a lot more than I want to - and I'm fortunate enough to have the ready gold to opt out of the questing grind.

    And no, I don't care to hear "You don't need the Worm Cult motif." I mean, really, no I don't need it but I have a main crafter character whose aiming for full knowledge of the motifs, so I don't need it in a literal sense, but I need it in a practical sense, and I hope people can recognize the difference there.

    Ultimately, I am enjoying this event now that I've bought my Worm Cult and have the achievement I needed on my main crafting character. Before that, I found this event far less enjoyable than previous events because getting the limited time rewards through event activities would have stretched me far beyond my comfort zone of playing (in time and amount of questing) in order to get them - in a way no other event has done. I understand why ZOS chose to balance Worm Cult drops the way they did for exceptional farming, but I would have preferred a drop rate that rewarded the average player. I was fortunate enough to have the gold to make it a moot point, but I certainly understand the frustration of anyone looking at this event and going "If I play normally and comfortably through the event activities, I am not going to get all the limited time rewards."

    TLDR: I prefer events where I can play at a normal and comfortable level and still get all the limited time rewards. The WC drop rate requires questing and time spent far above my comfort level and normal play, but I'm rich so it doesn't matter. I wish events with limited time only rewards were balanced more for average play, even though that would lower the value of WC motifs.
  • ZOS_Mika
    ZOS_Mika
    admin
    We have recently removed a handful of unnecessary and insulting comments from this thread. Please keep in mind that, while it is fine to disagree, personal attacks are inappropriate. Thank you for your understanding.
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    Staff Post
  • geonsocal
    geonsocal
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    must farm just one more shiny box...

    photofunky.gif
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  • geonsocal
    geonsocal
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    I dont think its unfair to point out that ZOS apparently designed the Worm Cult drop rate around the idea that everyone can do 50 dailies per character.

    And then when you consider what doing 50 dailies per character actually means...

    tenor.gif?itemid=4902731

    i think this may be the first event that zos has seriously "hooked" me in to...

    i don't even really want the worm cult motifs for myself...i have no idea what it even looks like - however - there are a lot of other motifs - that i do want...

    i've been grinding now with the 50+ dailies a day since sunday...after three days, it may be time to get myself out of the fire - cuz, i'm burnt...

    fightclub_3440932a.gif

    hmmmm, maybe tomorrow :p
    Edited by geonsocal on April 11, 2018 6:27PM
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  • vestahls
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    Almost every person in this thread right now: "I dont understand what addiction is or how the human brain works when interacting with something addictive, so Im just gonna blame the OP for all his issues."

    ^This.

    All the people bringing up self control - gee I bet OP wishes he would've thought of that! such a wild out-of-the box idea, it's crazy, right? - either don't know or pretend they don't know how self control works. Attitudes are very poor predictors of behaviour, this is well supported by decades of behavioual research. It isn't even about "addictive behaviour", it's an everyman kind of problem.

    In layman's terms, just wanting to do a thing does not mean you'll do the thing. There are loads of factors more important than the individual's personal attitude, such as (like OP himself mentioned) what other members of one's group are doing, and the availability of the thing itself, and potentially the perceived cost/reward ratio. I'm sure he knows this if he says he's worked in the industry.

    Now self control is all very well, and it's what makes humans the top species. But it shouldn't take a genius to know that most people are mediocre in terms of self control. Even more than that are very poor at self control. Very few are illustrious paragons (though most of them seem to be posting ITT). Admittedly, if someone has very poor self control they might not make enough money to afford playing an MMO, and if someone has very good self control they're probably clever enough not to waste their time playing video games. So the people you're bound to find around here are somewhere around the middle, and ZOS is likely aware of that, implicitly if not explicitly.

    On that note, ZOS is a business, and exists to make money. Because they don't actually produce anything of use, their way of making money is off the gamers. This spirals very quickly into manipulation tactics to make the players spend more time here and less time elsewhere. In order to protect yourself against it, you have to first be aware of its existance. Then you can develop methods to counteract the tricks they throw at you (because they won't stop so long as it's lucrative for them).
    Edited by vestahls on April 11, 2018 6:32PM
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
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    simple as
  • jedtb16_ESO
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    ZeroXFF wrote: »
    I agree with OP. With these events giving rewards that are very expensive or even impossible to get outside of the event that are useful and sometimes even required to complete other content (still getting hollowjack master writs occasionally even though there is no way to get the pages or style material for them currently, and I wouldn't be surprised if they added worm cult writs too), it forces me to play the game much more than I would like to do and in ways I don't enjoy.

    If this happens for a few days only (without service interruptions and accordingly adjusted drop rates) and not more than 3-4 times a year, it is fun, but when we have 3 events back to back with one of them lasting almost 2 weeks, it gets tedious.

    After this event I will probably take a break because I'm burnt out on the game already, and in a week's time it will only get worse. It's times like this when I'm happy I don't pay for a time limited subscription and can actually choose when and how much I play without feeling like I'm missing out or wasting money on something I don't use. The events are interfering with that.

    you can buy them in guild stores..... pro tip there.
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