Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
That's because of their bonus though right? The effects are not useful where's the ones from Bow & Staff are.Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
RazorCaltrops wrote: »Simple. Bring back their old spell/weapon damage/crit and max resource buffs as 2nd piece bonuses and introduce 2nd piece bonuses to Asylum weapons.
Problem solved.
Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
vMA costed days and days of attempts just to be completed once.
Some guys (for example, @Alcast) say he had to run vMA 300 times before he got his desired vMA weapon.
I am at my 50th run and still have not got it.
Is all this massive effort doomed to be a complete waste?
That's because of their bonus though right? The effects are not useful where's the ones from Bow & Staff are.Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
It's not to do with their number of slots so much as the effects given are useful.
Right. I mean I can understand if these become worthless in all cases that they will need a buff, but we shouldn't be making them still the only choice for BiS now we finally will have more options due to 2H being 2pc.That's because of their bonus though right? The effects are not useful where's the ones from Bow & Staff are.Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
It's not to do with their number of slots so much as the effects given are useful.
It's not that they are not useful. They just aren't meta enough.
For example my friend runs a bleed build with master axes. It's actually OP asf.
Right. I mean I can understand if these become worthless in all cases that they will need a buff, but we shouldn't be making them still the only choice for BiS now we finally will have more options due to 2H being 2pc.That's because of their bonus though right? The effects are not useful where's the ones from Bow & Staff are.Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
It's not to do with their number of slots so much as the effects given are useful.
It's not that they are not useful. They just aren't meta enough.
For example my friend runs a bleed build with master axes. It's actually OP asf.
Septimus_Magna wrote: »What if the Asylum staff got a max magicka bonus, do you guys think it would be worth it over a monster set?
Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
I’m pretty certain that only a very small amount of people use Maelstrom 2H weapons these days. And I feeling that that percentage of people is going to decrease even further when the new chapter goes live.
Does 2H actually miss a bonus though?
The DW variants are not (to my knowledge) getting two bonuses and still take both slots in order to use.
There is room for buffs to make them more appealing vs running double sets, but they're by no means less than a DW option because both types use both your hands and only give one bonus.
Noone use Maelstrom, Master or Asylum DW sadly.
Even more reason to buff them however Magsorc is pigeonholed into master destro because we lost our frag CC. I really hope they do something with them but i highly doubt they will.