RedKialandi wrote: »I like the idea and it adds a lot more free choice to the game, but I do think it does take away a bit from the uniqueness of each race, and how each race may have a niche or be better at some things than others. Still a decent idea though.
Yes you can, a good player can still pick up his lack of being a superior race if they are not bad, but if you put two players of equal skill with one min maxed and the other not min maxed the superior race will outperform the lesser race
Yes you can, a good player can still pick up his lack of being a superior race if they are not bad, but if you put two players of equal skill with one min maxed and the other not min maxed the superior race will outperform the lesser race
You said a Nord, with the exception of Shalidor, cannot be as talented in the arcane arts as a High Elf, correct?
Figure this, a Nord and an Altmer are wearing the same gear, same CP options, and both have 64 points into Magicka. The Altmer will out perform the Nord because of racial passives. Maybe not by a whole lot but still a noticeable difference.
For a game that is “play as/who you want,” race can be somewhat of a burden due to racial passives. Also, the vestige is depicted as a powerful person so regardless of what race you are, you should be the strongest regardless.
Yes you can, a good player can still pick up his lack of being a superior race if they are not bad, but if you put two players of equal skill with one min maxed and the other not min maxed the superior race will outperform the lesser race
You said a Nord, with the exception of Shalidor, cannot be as talented in the arcane arts as a High Elf, correct?
Figure this, a Nord and an Altmer are wearing the same gear, same CP options, and both have 64 points into Magicka. The Altmer will out perform the Nord because of racial passives. Maybe not by a whole lot but still a noticeable difference.
For a game that is “play as/who you want,” race can be somewhat of a burden due to racial passives. Also, the vestige is depicted as a powerful person so regardless of what race you are, you should be the strongest regardless.
You can play as you want, but there can be consequences for your decisions. Racials with the exception of casualized skyrim have always been important to the elder scrolls series, welcome to the elder scrolls where elves are magically proficient compared to men, and men better warriors usually.
Roll your nord warden as a tank, stop crying, and go back to whatever cave you came out from. This is a TES MMO, were races matter. We are not equal, and should not be treated as such.
Roll your nord warden as a tank, stop crying, and go back to whatever cave you came out from. This is a TES MMO, were races matter. We are not equal, and should not be treated as such.
Roll your nord warden as a tank, stop crying, and go back to whatever cave you came out from. This is a TES MMO, were races matter. We are not equal, and should not be treated as such.
That is quite rude and disrespectful.
If you are referring to me I will have you know I do not play a Warden. I find the class to be the least enjoyable.
Yes you can, a good player can still pick up his lack of being a superior race if they are not bad, but if you put two players of equal skill with one min maxed and the other not min maxed the superior race will outperform the lesser race
You said a Nord, with the exception of Shalidor, cannot be as talented in the arcane arts as a High Elf, correct?
Figure this, a Nord and an Altmer are wearing the same gear, same CP options, and both have 64 points into Magicka. The Altmer will out perform the Nord because of racial passives. Maybe not by a whole lot but still a noticeable difference.
For a game that is “play as/who you want,” race can be somewhat of a burden due to racial passives. Also, the vestige is depicted as a powerful person so regardless of what race you are, you should be the strongest regardless.
You can play as you want, but there can be consequences for your decisions. Racials with the exception of casualized skyrim have always been important to the elder scrolls series, welcome to the elder scrolls where elves are magically proficient compared to men, and men better warriors usually.
Please, do not patronize me.
The difference is ESO is an MMO. If you choose to play as a Nord magicka user, you should be just as proficient at it like High Elves if you choose to be. Also, the trend for TES games seems to be that you become a powerful person throughout your adventures despite what race you choose.
The point I am trying to make is that the min/max gap should no longer exist. This can be because the passives are taken out or that the player can choose more passives like I suggested above. Race should be chosen for your enjoyment, not to be the best DPS or Tank. I know the system will never change but I enjoy arguing for it.
Roll your nord warden as a tank, stop crying, and go back to whatever cave you came out from. This is a TES MMO, were races matter. We are not equal, and should not be treated as such.
That is quite rude and disrespectful.
If you are referring to me I will have you know I do not play a Warden. I find the class to be the least enjoyable.
Was refering too the OP story, and I find it quite rude and disrespectful that people want too change a game I love just because of their own opinions that everything should be equal, well just too say it. it's not..
Yes you can, a good player can still pick up his lack of being a superior race if they are not bad, but if you put two players of equal skill with one min maxed and the other not min maxed the superior race will outperform the lesser race
You said a Nord, with the exception of Shalidor, cannot be as talented in the arcane arts as a High Elf, correct?
Figure this, a Nord and an Altmer are wearing the same gear, same CP options, and both have 64 points into Magicka. The Altmer will out perform the Nord because of racial passives. Maybe not by a whole lot but still a noticeable difference.
For a game that is “play as/who you want,” race can be somewhat of a burden due to racial passives. Also, the vestige is depicted as a powerful person so regardless of what race you are, you should be the strongest regardless.
You can play as you want, but there can be consequences for your decisions. Racials with the exception of casualized skyrim have always been important to the elder scrolls series, welcome to the elder scrolls where elves are magically proficient compared to men, and men better warriors usually.
Please, do not patronize me.
The difference is ESO is an MMO. If you choose to play as a Nord magicka user, you should be just as proficient at it like High Elves if you choose to be. Also, the trend for TES games seems to be that you become a powerful person throughout your adventures despite what race you choose.
The point I am trying to make is that the min/max gap should no longer exist. This can be because the passives are taken out or that the player can choose more passives like I suggested above. Race should be chosen for your enjoyment, not to be the best DPS or Tank. I know the system will never change but I enjoy arguing for it.
ESO is Elder Scrolls first and Online second. It relies on the legacy forged by the earlier single-player games. It might be an MMO but that is only part of the full MMORPG designator. Role Playing is not an insignificant part of this description.
There are certain expectations associated with TES and with RPGs. In this case Racials is one of them.
You might enjoy arguing for them to take yet another liberty with the lore to make it fit with your preferred style of play. I just see it as yet another attempt to homogenise the game into the rest of the genre by removing everything that is distinctive.
TheShadowScout wrote: »Oh, look, another idea which hinges upon throwing out all the elder scrolls lore about what the races are good at just so people can cherry-pick their passives regardless of racial selection!
No.
I would hate this, as it steps -way- beyond TES lore.
Stop trying break the lore just so you don't have to make -choices-!
This IS an integral part of TES games, that the different races all have disctinct advantages in some fields. Altmer being all magica, redguards being all sword-happy, nords being all tough and so on... sure they don't -have- to follow that path, and sometimes someone who doesn't becomes exceptionally good at it - but that IS why people like Shalidor are remembered, because they are the -exception- to the rule! Noone cares about an altmer archmage, since you can hardly throw a stone into TES history without hitting a dozend of those... but the one nord who manages to become a master mage, that one is remembered because he did not have that "elf blood priviledge" giving him a leg up from the start!
...
Now, a way more fruitful discussion would be to talk about changing things so the racial passives do not have that much of an endgame impact to lead all people into "must have" thinking... allowing all races to hit some ceiling if they choose, just requiring more effort from those not racially advantaged in some way (bring back softcaps!)
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Or talk about leaving the current passives as they are in tone, but changing something in their effect. Like for example, replacing amm "percentage bonus" type passives with a regeneration rate boost instead, and then add a new set of passives for the stat bonus, a set of "cultural" passives for example where you can freely choose which one you pick for your character, like... grown up in a noble or scholar household among books and tutors, gain magica advantage, grown up in a commoners household helping the family business all day long, gain stamina advantage, grown up among exiles living in the wilds, gain health advantage...