Flat no to auction house ta very much.
Trading in this game is different but works well if used right
Mega server, instances blah blah blah no auction horse
jedtb16_ESO wrote: »oh jeeez another flog the dead horse thread....
can someone do the meme please?
So, you are saying that this is a highly desired feature wanted by so many that lots of forum threads have been made over the years...
Thank you for your support...
There also pretty good reasons for this to not be a thing, thank you for your contribution.
Would you care to elaborate with some facts?
Why? You're not looking for facts. You're looking for validation of your opinion. That's an echo chamber.
Not true at all.... Yet I still have not heard 1 valid reason for it... just lots of opinions and regurgitated BS.
And I have not heard 1 valid reason against it...just lots of opinions and regurgitated BS.
See we can both argue till our eyes bleed, its mostly opinions on BOTH sides. And there are equal numbers of people on both sides of the argument. So you can stop this personal validation thing. Just point out why you think a central AH is best and move on. or the opposite...I don't care. Just don't go around acting like your opinion somehow is more valid then others.
On the note of the OP: Something that hasn't been mentioned much yet is the nature of the traders and their locations means some locations are simply more valuable then others...if every guild got one how would we work the whole "choose your trader" thing? we would somehow need a way to give guilds an equal chance to competitively play for the guild trader they want, in a way that every guild could also do so if they chose to.
Hmm, perhaps a bidding system? that way the guilds can make gold in guild and use it to bid for the best traders! oh wait...
Whether you like the current system or not, the fairest solution to giving EVERY guild a chance (Opportunity, not results...) to select the merchant they want in a system where certain locales are simply going to be more profitable (Rawl'ka...cough...), is to base it on a bid system with a currency that everyone in game gets. It's as simple as that.
And yes, I'm aware of the current issues with the system and high level guilds taking advantage of that. It's still the fairest solution given the merchant system that's in place. they just need to close a few loopholes...it's an issue with the dev team, not the system.