I tried the magic warden for a bit and it was fun to use, but it lacks an execute. Killing players below a certain amount of health became a harder task than if I were to use other classes with executes available. Survivability was great however. Magic in PvP isn't really my thing so I went back to using my stamina characters lol.
I personally feel like MagDen needs a buff since the nerf to birds. The lack of execute is quite problematic for both PvP and PvE DPS. Shimmering Shield seen in isolation is too strong but if that gets nerfed now, MagDen will be pretty shafted while StamDen will be more inline.
Personally I'd make these few changes to the class first.1) Screaming Cliff Racer.I'd basically turn it into a decent spammable that becomes an execute for mag builds.
- Reduce the base damage by 10%.
- Speed up the travel time of base skill.
- Replace the 15% extra damage based on distance with 100% extra damage on below 25% HP enemies
2) Fletcher Flies
- Fletcher Infection to gain base damage increase of 30% instead of 70% every 2nd cast.
- Growing Swarm to become a stamina morph to help PvE DPS
3) Rework Arctic Wind. The whole skill could take a 30% cost reduction and still it's doubtful it'd be used. It's grossly overpriced. It needs that cost reduction and some other changes on top.
- Polar Winds morph needs to remain the Tanky version scaling off Max health but also needs to extend the HoT element to all teammates within range.
- Arctic Blast should become more useful to normal builds and thus scale off Max Magicka/Spell Dmg.
Otherwise the class plays mostly well. it shines in small group with a bit of support. If you got a team that includes a MagPlar (not necessarily a dedicate healbot) that can help you out with Purifies and a heal every now and then, you become very potent.
They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Ron_Burgundy_79 wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
That's why people run the asylum destro. It's another 1.5k damage in pvp. 5.5k execute will finish most people.
Waffennacht wrote: »Ron_Burgundy_79 wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
That's why people run the asylum destro. It's another 1.5k damage in pvp. 5.5k execute will finish most people.
But will you even wanna run asylum with the new 2h changes? That's gonna make asylum less valuable and make running the set up more costly
Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Mojomonkeyman wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
What a huge bunch of nonsense. I feel exactly the opposite - don't care about birds, but man that fissure stun is essential for basically all my builds - it's a superb cc to time stuff with due to its delayed nature. If you insist on thinking you made some genius find with drain - thats fine, but stop belittleing the loss of THE key cc for magWardens and advertizing drain as viable replacement, because it is not.
Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
Ron_Burgundy_79 wrote: »Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
I really doubt anyone cares about BG screenshots. Your opponents skill level matters as much or more than your own.
I don't have trouble aiming shalks. I had a lot of practice landing the blazing spear cc before ZOS took it away too.
Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
Waffennacht wrote: »Ron_Burgundy_79 wrote: »Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
I really doubt anyone cares about BG screenshots. Your opponents skill level matters as much or more than your own.
I don't have trouble aiming shalks. I had a lot of practice landing the blazing spear cc before ZOS took it away too.
Hrm, I don't think anyone has been able to keep my Magden from scoring 3k+
Which is my point. That old Magden build can't perform like it use to. There's a limit how well that build can do. While my build or @Rouder scores 20+ kills, over millions of damage etc etc
Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
Its no hard feelings against you or anything, in that case I just cant see any reasonsble arguing FOR that change. There are circumstances at best, which drain stun might be useful, but the reasons listed above still stay.
Furthermore - if u like to have a "reliable" stun , just slot it "NOW" , u r just missing penetration. Most of us like using class skills, have to be vamp for being able to stun with a class designed with a frost theme in mind using a Frost Staff...come on.
Sure, when im at home (around 7pm CET) I'll make a BG, setup is the one already posted here I guess, although I still change stuff frequently.
Waffennacht wrote: »Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
Its no hard feelings against you or anything, in that case I just cant see any reasonsble arguing FOR that change. There are circumstances at best, which drain stun might be useful, but the reasons listed above still stay.
Furthermore - if u like to have a "reliable" stun , just slot it "NOW" , u r just missing penetration. Most of us like using class skills, have to be vamp for being able to stun with a class designed with a frost theme in mind using a Frost Staff...come on.
Sure, when im at home (around 7pm CET) I'll make a BG, setup is the one already posted here I guess, although I still change stuff frequently.
Wanna know what I'm picturing? Coming up against 3 opponents sitting in a flag.
You are cast fissure.
Atm: your fissure stuns one... And another steps infront making pulse+ bird all sorts of f'ed up. Your CC is wasted... And maybe you can focus one down before the other two stomp you.
After change: all 3 now have a major debuff - again not much better than above scenario, but something is better than nothing.
I do want warden to have a CC. I know these aren't the final changes, untying the CC from fissure allows warden to get a good CC
Waffennacht wrote: »Ron_Burgundy_79 wrote: »Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
I really doubt anyone cares about BG screenshots. Your opponents skill level matters as much or more than your own.
I don't have trouble aiming shalks. I had a lot of practice landing the blazing spear cc before ZOS took it away too.
Hrm, I don't think anyone has been able to keep my Magden from scoring 3k+
Which is my point. That old Magden build can't perform like it use to. There's a limit how well that build can do. While my build or @Rouder scores 20+ kills, over millions of damage etc etc
Waffennacht wrote: »Ron_Burgundy_79 wrote: »Waffennacht wrote: »Waffennacht wrote: »They cant do, I cant agree with every1 who says the loss of the stun has any advantage.
E.g., Ifu like to play Frost Staffel in pvp, u wohnt have a *** stun anymore, unless u go Vamp and slot drain....
Who is magicka warden rwpresentative? For real...
That's exactly what you do. Accelerated drain is a superior stun to fissure. You can cast pre fissure to land it, or post fissure to kill.
If there was an execute (non bear related) or a powerful spam ability, the loss of the stun Would be important, but Magden doesn't have these, therefore THE ONLY follow up to the stun is Force. If a follow up Force after a stun is what allowed you to kill, you won't experience any difference. That's like a 4k dmg ability.... That's pathetic for damage.
The loss of undodgeable birds IS a Nerf, that actually made a HUGE difference, this will not - except help Magden be better in groups and PvE
Cant believe u are really arguing for that change. Are u really going to tell me, that the need to slot drain and the lose to fissure stun is a "buff"?
I know fissure will get penetration, cool, I could have has that before with elemental drain + infinite sustain.
So, u ae arguing for:
- its good that u have to be Vamp if playing with frost Staff
-its good that we need 1 more skill on our bar and lose inner light or whatever
- its good that we can stun now after our burst, not with it
Are u seriöus @Waffennacht ?
With ur points, that its better to stun after burst, every1 should be happy that they removed the stun of crystal frag (ask sorcs lol) or that it would be cool to remove the stun of incap or dawnbreaker.
I see what u are TRYING to say, but IMO its garbage. I dont see the benefit of needing 1 more skill on bar + 1 more global CD to stun. Fissure, dmg skill, dmg skill, ulti is no longer possible.
I also cant agree on what u saying, fissure is an 100% reliable stun for me (u are on console right, might be aiming issue?)
Also ur arguing here is super " cheap" - " u can cast fissure for/after the stun" lol. And the benefit of that is what? Casting it after 3 drain my burst comes 3 sec after I did stun my target....great, lol. Stunning it to land my fissure is 1 more CD where I cant do DMG for the same effect as before. Fissure stun was good vs dodge roll, so is drain, no benefit either.
After the nerf of birds which sucked but at least " understandable" we r gonna lose the classic skill warden is known for and its just the same as the stamina morph, how innovative.
Are u our "representative"...?
And what do u mean by " showing" numbers? Want me to post my 20+ kills bg's lol?
I just hope that every magden player will argue against that crap...
I am not the representative, if I were I doubt I'd be allowed to talk about it because there's a lot more changes coming.
I would love to see your BG scores and the corresponding build
Again, there's a major aiming difference between console and PC.
It's fine you guys disagree, wouldn't be the first time, time will tell
I really doubt anyone cares about BG screenshots. Your opponents skill level matters as much or more than your own.
I don't have trouble aiming shalks. I had a lot of practice landing the blazing spear cc before ZOS took it away too.
Hrm, I don't think anyone has been able to keep my Magden from scoring 3k+
Which is my point. That old Magden build can't perform like it use to. There's a limit how well that build can do. While my build or @Rouder scores 20+ kills, over millions of damage etc etc
Waffennacht wrote: »This is what I was referring to
Btw @mojo-powerpuffgirl I don't cherry pick, I'm always like that
@Ron_Burgundy_79 there all night tonight didn't see you at all either
Waffennacht wrote: »This is what I was referring to
Btw @mojo-powerpuffgirl I don't cherry pick, I'm always like that
@Ron_Burgundy_79 there all night tonight didn't see you at all either