If your team can't see you runing away in terror, then they aren't going to see your character emoting yes
Can you not type a letter instead of emoting to trigger the chat box? A capital letter in /s will get people's attention easier that an entire emote, that's how people do it on PC
you can set it so that Enter brings up the entry field, and then you tupe and a 2nd Enter posts it. so 3 quick presses if you have it right there. and i don't know if that's already the default setting so forgive me. but for me it feels faster than holding down the D-right.
still kind of a pain with a controller in your hand, i bet. i hope it's better than useless for you.
that's strange. i'm on xbox also, and there's no perceptible delay even though the keyboard i'm using is wireless. i think the xbox is an S, the 2tb one. that's a bummer. sorry 'bout that.
OneKhajiitCrimeWave wrote: »Ok, most people are going to read the title and think i'm crazy, but please read and then make the decision.
I have recently been having major issues with Fang Lair, not with the dungeon design which i love but with a particular boss fight on vet. As someone who is mute i can't tell my team when i have that damned senche about to wreck me, and in most aspects of the game where mechanics cause issues i use the Yes emote to signal my team.
However, for some reason when that senche fears me this stops the emotes from working and by the time i can use them, i'm either senche food or wolf bomber victim.
PLEASE can ZOS make it possible to use emotes while feared, as it basically locks me (and any other like me) out of vet fang lair because teams don't want to run with a guaranteed death on that boss.
Now you may judge whether i'm crazy.
OneKhajiitCrimeWave wrote: »Ok, most people are going to read the title and think i'm crazy, but please read and then make the decision.
I have recently been having major issues with Fang Lair, not with the dungeon design which i love but with a particular boss fight on vet. As someone who is mute i can't tell my team when i have that damned senche about to wreck me, and in most aspects of the game where mechanics cause issues i use the Yes emote to signal my team.
However, for some reason when that senche fears me this stops the emotes from working and by the time i can use them, i'm either senche food or wolf bomber victim.
PLEASE can ZOS make it possible to use emotes while feared, as it basically locks me (and any other like me) out of vet fang lair because teams don't want to run with a guaranteed death on that boss.
Now you may judge whether i'm crazy.
If you and your teammates are not also deaf you may want to consider using a mic in contact with the surface that your mouse is on, and using push-to-talk and tapping on the tabletop to indicate when you're in need of help, a synergy to free you, etc.
I simply can't imagine how emotes would ever help in any situation that requires speed.
Merlin13KAGL wrote: »You shouldn't be able to do anything while feared. That's kinda the point behind feared.
- If your teammates can look for the Yes emote, the flailing, head-in-hands running away should be a dead giveaway for them.
- If you're on PC, you can simply XXXXXXXXXXXXXXXXXXXXXXXXXXx in chat to get the point across quickly.
We use the same approach for Pinion boss in WGT and Hist vision in RoM.
Perhaps indicate that you're on a specific platform in your OP, as opposed to getting upset when people offer suggestions to help you. Most people skim a thread.OneKhajiitCrimeWave wrote: »Merlin13KAGL wrote: »You shouldn't be able to do anything while feared. That's kinda the point behind feared.
- If your teammates can look for the Yes emote, the flailing, head-in-hands running away should be a dead giveaway for them.
- If you're on PC, you can simply XXXXXXXXXXXXXXXXXXXXXXXXXXx in chat to get the point across quickly.
We use the same approach for Pinion boss in WGT and Hist vision in RoM.
Ok, so for the 4th/5th time now we're talking console, not PC. The momentary delay to pop the chat box up = dead. I use Yes as it's the easiest quick emote on my wheel. I always have the same emotes in the same places as i use them to communicate easy answers to questions.
Secondly, the emote is the only way to communicate, unless ZOS can make it so while feared your mic mutes, you can't type etc. so that you're all on an even playing field with me.
Thirdly, when there's 3 exploding wolves, a rocket senche, a guar, a bear and poison spores everywhere, catching the split second the fear happens to get in a place to make the interrupt is not easy.
I'm not asking them to change dungeon design or anything like that. I am simply asking them to allow my main method of quick communication to be able to be used... it's the same as asking for the colour of AoE's to be customisable/changed for colour blind people.
You guys on comms can speak and make it clear, or have a text box with no delay on PC. I don't and my quickest method to relay information is currently locked out during that phase.
OneKhajiitCrimeWave wrote: »Ok, most people are going to read the title and think i'm crazy, but please read and then make the decision.
I have recently been having major issues with Fang Lair, not with the dungeon design which i love but with a particular boss fight on vet. As someone who is mute i can't tell my team when i have that damned senche about to wreck me, and in most aspects of the game where mechanics cause issues i use the Yes emote to signal my team.
However, for some reason when that senche fears me this stops the emotes from working and by the time i can use them, i'm either senche food or wolf bomber victim.
PLEASE can ZOS make it possible to use emotes while feared, as it basically locks me (and any other like me) out of vet fang lair because teams don't want to run with a guaranteed death on that boss.
Now you may judge whether i'm crazy.
If you and your teammates are not also deaf you may want to consider using a mic in contact with the surface that your mouse is on, and using push-to-talk and tapping on the tabletop to indicate when you're in need of help, a synergy to free you, etc.
I simply can't imagine how emotes would ever help in any situation that requires speed.
If your team can't see you runing away in terror, then they aren't going to see your character emoting yes
WakeYourGhost wrote: »Have you tried an alternative audio que?
If you have a headset with a Mic, you can Snap your fingers, clap, use your phone to play a chime, or do something Similar.
You explain it in text before you go in to it, and use the Audio Que. See if it works.
There are other possible options too..
I mean, the Quick Text emotes should be usable through Fear and other conditions, I agree - But maybe this could help for the moment?
WakeYourGhost wrote: »Have you tried an alternative audio que?
If you have a headset with a Mic, you can Snap your fingers, clap, use your phone to play a chime, or do something Similar.
You explain it in text before you go in to it, and use the Audio Que. See if it works.
There are other possible options too..
I mean, the Quick Text emotes should be usable through Fear and other conditions, I agree - But maybe this could help for the moment?
After 30s both mini bosses start their special mechanic Tiger jumps on someone and eats (must be interrupted or just killed in 30s before he does this mechanic)
Umm, mechanics...This shouldn't even be an issue:
https://alcasthq.com/eso-fang-lair-veteran-dungeon-guide-dragon-bones-elder-scrolls-online/After 30s both mini bosses start their special mechanic Tiger jumps on someone and eats (must be interrupted or just killed in 30s before he does this mechanic)
Quit humping the DPS meter and interrupt.
OneKhajiitCrimeWave wrote: »As someone who is mute i can't tell my team ...
OneKhajiitCrimeWave wrote: »As someone who is mute i can't tell my team ...
How about recording (obviously using someone else's voice) a short phrase/word and have a way to quickly play that into the mic?