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Enough is enough. Make something with treasure^W trash maps

  • Chicharron
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    commdt wrote: »
    Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
    It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
    1. Make them drop much less frequently, like 10 times less
    2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
    3. Make them stackable. Like surveys are
    4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
    5. Make them sellable to NPC for 5gp just in case

    And preferably all at once

    giphy.gif
  • Jeremy
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    commdt wrote: »
    Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
    It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
    1. Make them drop much less frequently, like 10 times less
    2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
    3. Make them stackable. Like surveys are
    4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
    5. Make them sellable to NPC for 5gp just in case

    And preferably all at once

    All your suggestions are reasonable and I like all of them except the first one.

    But I believe the real problem with treasure maps is they're hard to use. All you get is a vague picture - often poorly drawn and resembling many other spots on the map. So they can take a long time to complete. I once spent hours exploring a map and trying to locate the right spot in the picture. So understandably players end up having to resort to websites or addons to discover their locations and that's annoying to have to do.

    If treasure maps had a similar system to say surveys - where you could actually have fun going out there and finding them for yourself using the hints they provided - then more players would probably enjoy doing them.
    Edited by Jeremy on March 28, 2018 3:46PM
  • Stewart1874
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    Heres an idea.

    Have 'Treasure Hunt' Maps.

    3-5 step process, each map sends you to a new location with another map in it until you hit the final one. After which you get either a random Maelstrom/Master or Asylum weapon - random traits.

    Whats better treasure than the best weapons in the game?

    Make these types of maps rare as they come so you don't dilute the achievement of doing Maelstrom etc. but also give access to those types of weapons by the lucky few.

    Failing that, why not full dungeon/trial sets - random traits. ?

    The point i'm trying to put across is that these treasure maps need to give you something desirable. The first thing I think when I'm about to open these chests is what crap am I getting this time. The experience is not rewarding enough, offering something insanely desirable and upping the rarity would make the experience truly rewarding and push a bit of excitement into the mix.
    PS4 - Europe - Aldmeri Dominion
  • code65536
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    I sell them in guild stores for 99g--that's well below the value of their contents, of course. But for me, it's the opportunity cost of acquiring those contents. It takes time to endure the loading screen to load into a zone. It takes time to ride to the location.

    If I really wanted gold, I could've spent that time doing writs on an extra character. Or go on a Blade-of-Woe spree. And get more gold out of that time than if I had wasted that time chasing a map.
    Nightfighters ― PC/NA and PC/EU

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  • pod88kk
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    SirAndy wrote: »
    I sell them in the guild store for 250g, they sell well enough ...
    shades.gif

    I sell them for 100 gold & still struggle to get rid of them :D
  • RomansXXI
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    I think point being we shouldn’t have to be desperate to trash these maps. Treasure maps should be “treasure” not trash and we can’t even say one mans trash is another mans treasure because it’s all trash to everyone. I have 100 of these maps sitting and waiting ever hopeful that ZOS would make improvements to them so that it’s actually worth my time to go look for them. These maps can be made useful for beginners all the way up to vets. Put motif drops, jewelry drops, furniture drops, transmute crystals or even just gold!
  • DieAlteHexe
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    RomansXXI wrote: »
    I think point being we shouldn’t have to be desperate to trash these maps. Treasure maps should be “treasure” not trash and we can’t even say one mans trash is another mans treasure because it’s all trash to everyone. I have 100 of these maps sitting and waiting ever hopeful that ZOS would make improvements to them so that it’s actually worth my time to go look for them. These maps can be made useful for beginners all the way up to vets. Put motif drops, jewelry drops, furniture drops, transmute crystals or even just gold!

    Gah! No, it is NOT trash to everyone. I'm about to stop pointing this out. The more y'all turn up your noses, the more there are out there for me to snag and profit from. :)

    That said, I have no objection to the ideas put forth, always room for improvement.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • krachall
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    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
    Edited by krachall on March 28, 2018 7:03PM
  • Tan9oSuccka
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    Hmm. I’ll take them off your hands.

    Cyrodiil maps net faction motifs quite frequently.
  • thewaywardone
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    I think both treasure map and fishing rewards could use with a little updating; I would love to see more furniture items drop from both sources -- either patterns or items, doesn't matter. I also don't feel that maps are worth the effort at the moment and they do take up so much room.
    PC/NA - Daytime player - Obnoxiously Casual Player - PVE/RP
  • jaws343
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    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Plus, if all you are doing is getting 6 chests in the zone, it takes as long as the loadscreens between wayshrines to farm if you have an online resource telling you where they are located. You can hit all 6 chests in Rivenspire in under 10 minutes if that is all you are doing.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.
    Edited by jaws343 on March 28, 2018 7:41PM
  • DieAlteHexe
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    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • strangeradnd
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    I save the maps until I have a survey in the same general area. Then I hit them both up and farm nodes at the same time, maybe do a quick delve and dolmen if they are close as well. Never a wasted trip.
  • Anastian
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    I also vouch for this idea. Treasure hunting feels kind of meaningless when there's no treasure to be found at all: I am often gifting my maps.
  • krachall
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    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.
  • DieAlteHexe
    DieAlteHexe
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    krachall wrote: »
    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.

    It is NOT untrue. Good grief. I've made a lot of money taking maps with me as I do my thing. I can sell the results, deconstruct, improve if an item is a big seller etc.

    I'm sorry but there is plenty of money to be made via the maps.

    Can't argue the farming mats bit as I keep them for my crafters and if you say it earns more, that's fine BUT these claims that there is nothing to be made via the maps is utter nonsense. They do make money, they suit my playstyle and I find farming to be utterly boring. I gather, do chests etc. whilst going about playing the rest of the game. It pays.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • jaws343
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    krachall wrote: »
    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.

    The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.
  • DieAlteHexe
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    jaws343 wrote: »
    krachall wrote: »
    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.

    The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.

    ^^^^^^ That. Maybe that will sink in. :)

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • commdt
    commdt
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    jaws343 wrote: »
    krachall wrote: »
    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.

    The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.

    The thing is you dont need maps for that. Just open chests where you like and get the same loot. Maps should give something special
    Edited by commdt on March 28, 2018 8:59PM
    Rawr
  • DieAlteHexe
    DieAlteHexe
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    commdt wrote: »
    jaws343 wrote: »
    krachall wrote: »
    jaws343 wrote: »
    krachall wrote: »
    I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...

    In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.

    Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.

    Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.

    With one exception, I always sell my Cyrodil maps in the guild trader.

    Exactly. Not sure why this is not processing for some folks.

    Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.

    IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.

    I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.

    But, hey, if it's your thing, enjoy it.

    The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.

    The thing is you dont need maps for that. Just open chests where you like and get the same loot

    Or, open those chests (picking lock) AND the treasure chests. Bonus! :)

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • commdt
    commdt
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    Jeremy wrote: »
    commdt wrote: »
    Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
    It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
    1. Make them drop much less frequently, like 10 times less
    2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
    3. Make them stackable. Like surveys are
    4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
    5. Make them sellable to NPC for 5gp just in case

    And preferably all at once

    All your suggestions are reasonable and I like all of them except the first one.

    But I believe the real problem with treasure maps is they're hard to use. All you get is a vague picture - often poorly drawn and resembling many other spots on the map. So they can take a long time to complete. I once spent hours exploring a map and trying to locate the right spot in the picture. So understandably players end up having to resort to websites or addons to discover their locations and that's annoying to have to do.

    If treasure maps had a similar system to say surveys - where you could actually have fun going out there and finding them for yourself using the hints they provided - then more players would probably enjoy doing them.

    The first one is for feeling a real find when you get one. Like if they add something valuable in there the prices will go up to 500 gp/map. If they drop 10 times less the prices will go up to 5000 gp/map which is already worth selling at GuildStore
    Rawr
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