Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
1. Make them drop much less frequently, like 10 times less
2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
3. Make them stackable. Like surveys are
4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
5. Make them sellable to NPC for 5gp just in case
And preferably all at once
Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
1. Make them drop much less frequently, like 10 times less
2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
3. Make them stackable. Like surveys are
4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
5. Make them sellable to NPC for 5gp just in case
And preferably all at once
I think point being we shouldn’t have to be desperate to trash these maps. Treasure maps should be “treasure” not trash and we can’t even say one mans trash is another mans treasure because it’s all trash to everyone. I have 100 of these maps sitting and waiting ever hopeful that ZOS would make improvements to them so that it’s actually worth my time to go look for them. These maps can be made useful for beginners all the way up to vets. Put motif drops, jewelry drops, furniture drops, transmute crystals or even just gold!
I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.
IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.
I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.
But, hey, if it's your thing, enjoy it.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.
IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.
I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.
But, hey, if it's your thing, enjoy it.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.
IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.
I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.
But, hey, if it's your thing, enjoy it.
The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.
IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.
I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.
But, hey, if it's your thing, enjoy it.
The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.
DieAlteHexe wrote: »I save them until I have six in my inventory. Then I announce in guild chat that I'm giving away six treasure maps. First person to chime in gets them. Poor suckers...
In the 30-60 minutes it takes to dig up 6 maps for 6 decon items, they could make 30-40k gold farming simple raws in Bal Foyen...even with the bots there.
Or, you can run between the maps in a zone and farm all of the nodes and chests along the way. Nothing says you have to beeline straight to the chest and ignore all the other goodies. Doing it this way, I not only get the same amount of mats that you farmed in Bal Foyen, I also get whatever was in the chests that only took 10 seconds each to dig up. And with the detail in the online maps, if it is taking 30-60 minutes to dig up 6 maps in a single zone, you are doing it wrong. I can farm 15-20 maps in a single zone in that time (saving duplicate maps in my mail until I use them), while also farming chests and nodes along the way. Especially in the more profitable zones where I already know the exact location of each treasure chest.
Everyone who makes this out to be a tedious, un-profitable enterprise really haven't tried it to its full extant. And if you are already farming nodes to make money, it doesn't really make sense to pass on these if you already have them.
With one exception, I always sell my Cyrodil maps in the guild trader.
Exactly. Not sure why this is not processing for some folks.
Because it's patently untrue. Even farming nodes (which will increase the time) makes significantly less efficient than many other ways to earn gold.
IF you're doing it because it's fun, more power to you. But people are claiming it's a "good" way to make money. Considering the alternatives, it's not.
I've had this discussion with friends and we held some contests to prove a point. In each and every case, my farming raw mats was, at worst 3x more efficient and, at best, 10x more efficient.
But, hey, if it's your thing, enjoy it.
The point is, if you are already farming nodes or chests in a zone, adding in the treasure maps is only going to increase the chances of making more money. Again, I can spend 10K on Rivenspire or Bangkorai maps and make 100K easy just flipping the gear in a guild trader. All for an hour of work. And that 100K goes up significantly if I hit a solid set piece or weapon. And this is all money I make without selling the mats I pick up in zone as well. I keep those but it is usually a couple hundred each just running between treasure chests.
The thing is you dont need maps for that. Just open chests where you like and get the same loot
Seriously it went too far. This trash drops in tons, it isnt worth time to open chests, you cant just put them into guild bank, and you just cannot sell them to NPC! I try to send them to someone through guild chat but I always hear 'Is it Vvardenfell map? No, then meh'
It can be such an interesting feature, please make them actual treasure. There are many ways the situation can be improved
1. Make them drop much less frequently, like 10 times less
2. Make them depositable into Guildbank. If you can sell them through a guildstore, why not deposit them into GB?
3. Make them stackable. Like surveys are
4. Add something valuable to loot table like you did with Armiger, preferably something bound (like tresure hunter-specific furniture) so they are worth looting
5. Make them sellable to NPC for 5gp just in case
And preferably all at once
All your suggestions are reasonable and I like all of them except the first one.
But I believe the real problem with treasure maps is they're hard to use. All you get is a vague picture - often poorly drawn and resembling many other spots on the map. So they can take a long time to complete. I once spent hours exploring a map and trying to locate the right spot in the picture. So understandably players end up having to resort to websites or addons to discover their locations and that's annoying to have to do.
If treasure maps had a similar system to say surveys - where you could actually have fun going out there and finding them for yourself using the hints they provided - then more players would probably enjoy doing them.