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I used to be against class changes , but I think its time to offer this.

Jade1986
Jade1986
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I used to be very against class changes, I was a firm believer in your choices should matter. However, we have gotten to the point where this needs to be a thing , so many balance changes are done, and things added / taken away that " just leveling " a new toon , is no longer feasible, people will either have to delete characters they have spent a very long time on, or spend mony on a new slot. And if I am going to spend money on something, I would rather just change my class. Not to mention adding new classes and then people already have all their toons at cp and all their slots filled up. @ZOS_GinaBruno was this ever discussed, or is it on the table at all?
  • drkfrontiers
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    I could be wrong, but you can respec just about everything for gold in game.

    The basic templates of the classes stripped of everything are fairly even. At least for me, or until you can convince me that I'm talking bullcr@p. :smiley:
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Feanor
    Feanor
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    They won't offer class changes as the effort to implement this doesn't stand up against the benefits. They already said that.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Jade1986
    Jade1986
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    I could be wrong, but you can respec just about everything for gold in game.

    The basic templates of the classes stripped of everything are fairly even. At least for me, or until you can convince me that I'm talking bullcr@p. :smiley:

    You can, but you cant change class, and if you are playing a class that has been nerfed to uselessness, or want to play the warden ( i have three so im not talking about me ) then you either have to delete one of your toons where you spent a lot of time on , or spend money on a new slot. And If I am gonna spend money on a new slot, or if someone else is, then I would rather not have to spend an absurd amount of hours getting skyshards and to cp again.
  • Jade1986
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    Feanor wrote: »
    They won't offer class changes as the effort to implement this doesn't stand up against the benefits. They already said that.

    Link?
  • DieAlteHexe
    DieAlteHexe
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    Wouldn't that cut into the available character slots if we can...err...recycle?

    That would be...counter-income and I bet that would cause hesitation. What do extra char. slots cost? Can't remember and can't look.

    Personally, I think it's a good idea for those who don't have the time nor inclination to raise up an alt but I also bet there will be howling when "newbs" (in a class) show up in end-game activities. It could be amusing. ;)

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • TelvanniWizard
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    Btw, could we get necromancer class, and some warrior/stamina class?
  • drkfrontiers
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    Jade1986 wrote: »
    I could be wrong, but you can respec just about everything for gold in game.

    The basic templates of the classes stripped of everything are fairly even. At least for me, or until you can convince me that I'm talking bullcr@p. :smiley:

    You can, but you cant change class, and if you are playing a class that has been nerfed to uselessness, or want to play the warden ( i have three so im not talking about me ) then you either have to delete one of your toons where you spent a lot of time on , or spend money on a new slot. And If I am gonna spend money on a new slot, or if someone else is, then I would rather not have to spend an absurd amount of hours getting skyshards and to cp again.

    Thanks makes sense now :)
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Jade1986
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    Wouldn't that cut into the available character slots if we can...err...recycle?

    That would be...counter-income and I bet that would cause hesitation. What do extra char. slots cost? Can't remember and can't look.

    Personally, I think it's a good idea for those who don't have the time nor inclination to raise up an alt but I also bet there will be howling when "newbs" (in a class) show up in end-game activities. It could be amusing. ;)

    With the skill advisor that really isnt a thing anymore. It is a solid newb friendly guide to what you could use for pve content end game.

    And yeah, for those that dont play this full time, it would be a very nice QoL fix. Also, slots are 1500
  • Ectheliontnacil
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    I have no problem leveling to 50. With the event coming up, it will be even faster. What I don't like however is levelingy undaunted to 9. There is simply no quick way to do it!
  • DieAlteHexe
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    Jade1986 wrote: »
    Wouldn't that cut into the available character slots if we can...err...recycle?

    That would be...counter-income and I bet that would cause hesitation. What do extra char. slots cost? Can't remember and can't look.

    Personally, I think it's a good idea for those who don't have the time nor inclination to raise up an alt but I also bet there will be howling when "newbs" (in a class) show up in end-game activities. It could be amusing. ;)

    With the skill advisor that really isnt a thing anymore. It is a solid newb friendly guide to what you could use for pve content end game.

    And yeah, for those that dont play this full time, it would be a very nice QoL fix. Also, slots are 1500

    For me it sure would be with my muscle memory. Even when I've been playing, say, a warden for a week or two and switch over to a sorc...fumble fingers occur. Then again, I'm old, decrepit and maybe this wouldn't apply to many others. That could be, indeed.


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • rafaelcsmaia
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    Inb4 the angry mob of anti class change people come to rant over something that doesnt even interest them.

    OP, people will argue about the same things:
    • they will say zeni said NO, but wont provide link
    • they will say there will be noobs in X class, however people already pay for grind in skyreach and get to cp in a matter of hours
    • they will say the FOTM will make people hop all the time, however those who do already have all specs in all slots, also, the money spent would be outrageous
    • they will say that the income for ZOS will be less than people buying slots, riding skills, etc. While i agree this MAY be true, a simple analysis of the purchases can enable them to adjust the price of the token so the income remains the same

    TLDR; people will complain, no one will give you a reasonable answer, zos will keep silent.
  • Jade1986
    Jade1986
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    Jade1986 wrote: »
    Wouldn't that cut into the available character slots if we can...err...recycle?

    That would be...counter-income and I bet that would cause hesitation. What do extra char. slots cost? Can't remember and can't look.

    Personally, I think it's a good idea for those who don't have the time nor inclination to raise up an alt but I also bet there will be howling when "newbs" (in a class) show up in end-game activities. It could be amusing. ;)

    With the skill advisor that really isnt a thing anymore. It is a solid newb friendly guide to what you could use for pve content end game.

    And yeah, for those that dont play this full time, it would be a very nice QoL fix. Also, slots are 1500

    For me it sure would be with my muscle memory. Even when I've been playing, say, a warden for a week or two and switch over to a sorc...fumble fingers occur. Then again, I'm old, decrepit and maybe this wouldn't apply to many others. That could be, indeed.

    lol, ok, i can see that xD. However, I switched from Warden tanking to NB tanking recently and the difference isnt too big of a deal. There are general rules you follow for the roles, with slight deviations here and there.
    I have no problem leveling to 50. With the event coming up, it will be even faster. What I don't like however is levelingy undaunted to 9. There is simply no quick way to do it!

    Thats another thing, undaunted, mg, and fg, they take FOREVER , and even with training on all your stuff, it still takes a LONG time.
  • Jade1986
    Jade1986
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    Inb4 the angry mob of anti class change people come to rant over something that doesnt even interest them.

    OP, people will argue about the same things:
    • they will say zeni said NO, but wont provide link
    • they will say there will be noobs in X class, however people already pay for grind in skyreach and get to cp in a matter of hours
    • they will say the FOTM will make people hop all the time, however those who do already have all specs in all slots, also, the money spent would be outrageous
    • they will say that the income for ZOS will be less than people buying slots, riding skills, etc. While i agree this MAY be true, a simple analysis of the purchases can enable them to adjust the price of the token so the income remains the same

    TLDR; people will complain, no one will give you a reasonable answer, zos will keep silent.

    I try to stay optimistic, but I also am a bit of a realist too. If they were to make class change 3000, then they wouldnt be losing money at all.
  • DieAlteHexe
    DieAlteHexe
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    Jade1986 wrote: »
    Jade1986 wrote: »
    Wouldn't that cut into the available character slots if we can...err...recycle?

    That would be...counter-income and I bet that would cause hesitation. What do extra char. slots cost? Can't remember and can't look.

    Personally, I think it's a good idea for those who don't have the time nor inclination to raise up an alt but I also bet there will be howling when "newbs" (in a class) show up in end-game activities. It could be amusing. ;)

    With the skill advisor that really isnt a thing anymore. It is a solid newb friendly guide to what you could use for pve content end game.

    And yeah, for those that dont play this full time, it would be a very nice QoL fix. Also, slots are 1500

    For me it sure would be with my muscle memory. Even when I've been playing, say, a warden for a week or two and switch over to a sorc...fumble fingers occur. Then again, I'm old, decrepit and maybe this wouldn't apply to many others. That could be, indeed.

    lol, ok, i can see that xD. However, I switched from Warden tanking to NB tanking recently and the difference isnt too big of a deal. There are general rules you follow for the roles, with slight deviations here and there.
    I have no problem leveling to 50. With the event coming up, it will be even faster. What I don't like however is levelingy undaunted to 9. There is simply no quick way to do it!

    Thats another thing, undaunted, mg, and fg, they take FOREVER , and even with training on all your stuff, it still takes a LONG time.

    Heh, it's not the class "rules", it's pressing 1 and expecting x and not getting it, then having a brain fart, fumbling etc. I can hear you thinking: It's just you. LOL

    I saw stuff like this (class change) in another MMO and it was fine for most of the content but there was trouble in the "vet content" areas due to lack of knowledge of the class. I am making an assumption here which could be the problem. I'm assuming we're talking about "I have capped warden and now I'm going to change her into a capped templar". Barking up wrong tree?

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Feanor
    Feanor
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    Jade1986 wrote: »
    Feanor wrote: »
    They won't offer class changes as the effort to implement this doesn't stand up against the benefits. They already said that.

    Link?

    I'm too lazy to search for it now but if you use the forum search you will get tons of postings and threads dating back as far as 2014 or 2015 asking for this. They do not intend to add this.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • LordGavus
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    Jade1986 wrote: »
    Inb4 the angry mob of anti class change people come to rant over something that doesnt even interest them.

    OP, people will argue about the same things:
    • they will say zeni said NO, but wont provide link
    • they will say there will be noobs in X class, however people already pay for grind in skyreach and get to cp in a matter of hours
    • they will say the FOTM will make people hop all the time, however those who do already have all specs in all slots, also, the money spent would be outrageous
    • they will say that the income for ZOS will be less than people buying slots, riding skills, etc. While i agree this MAY be true, a simple analysis of the purchases can enable them to adjust the price of the token so the income remains the same

    TLDR; people will complain, no one will give you a reasonable answer, zos will keep silent.

    I try to stay optimistic, but I also am a bit of a realist too. If they were to make class change 3000, then they wouldnt be losing money at all.

    If ZOS did make a class change token it would be more than 3000 I reckon.
    The appearance and name change token is 3500 (iirc) and that is only cosmetic. A class change would be upwards of 5000 I would guess.

    The issue with the class change is it would remove the grind for a new character. Zos wants people to play and this could reduce hours spent in game. So the cost of the change token would have to offset this and potentially less character slot tokens being bought.

    I'm not really for or against class change but I don't think we'll see it any time soon.
  • Septimus_Magna
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    Nah, dont be lazy and just level another char.
    It doesnt take that long to reach lvl50.

    Getting Undaunted 9 doesnt take that long if you do daily pledges.
    Getting the Alliance War skills only took me about 8 hours on my stam DK last week.
    On magicka builds its even faster because you can use a resto staff.

    The benefit is that you'll have all classes after a while so you can jump the FotM bandwagon whenever there are changes.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Aquanova
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    I'm all for class change. Let me explain why.

    If I buy a car and then feel like it's not the car for me there's a thing called "buyer's remorse". It's not that the car changed at all just my desire for it.

    However, if I buy a car and love it but the dealer came to my house and removed things they wanted to for what ever reason no matter how minor it may be, without my consent (excluding factory recalls) then i should be allowed to choose another car since it's no longer what i originally payed for.

    With all the change features we have already I don't see why class change is not permitted.

    NA/PC
  • ZoM_Head
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    Feanor wrote: »
    They won't offer class changes as the effort to implement this doesn't stand up against the benefits. They already said that.

    I must agree with this, why give players an easy class change option (even for money) when you can let them stay in game longer to grind all over again?

    That is how, i believe, Zenimax is thinking.
    mDKs still need a lot of love!
  • mocap
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    like year ago i want class change token crazy... Still want it, but don't know will i use it ) Nothing can beat my templar dd/healer hybrid in terms of gameplay diversity, 30 seconds queue time in dungeons and awesome magick melee combat.
  • rafaelcsmaia
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    Jade1986 wrote: »
    I try to stay optimistic, but I also am a bit of a realist too. If they were to make class change 3000, then they wouldnt be losing money at all.

    Yeah but i guess someone from zos could say something, even a no.
  • Nelson_Rebel
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    The class change really should be theree


    The grind to level undaunted, MOUNT SPEED/stam/capacity, Alliance war, skyshards, lore books.

    Just those basic items Needed to be successful in the game take days of grinding. And if you actually pay your own bills, have your own house, and work for a damn living then it takes weeks
    Edited by Nelson_Rebel on March 26, 2018 12:09PM
  • Turelus
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    As someone who's only lacking four builds at max level I don't think class change is needed.

    The only thing which class change helps is people who want to play one character, however the speed to level new characters is pretty quick if people really want one of every class with every build.

    Even if you're not actively levelling the characters, make them all, place them at stables with 60k gold and do a run down the account every day for mount training. When you do feel like levelling a new one blitz the levels with random normal dungeons or XP grinding and you should have enough basics for the class to be playable.

    Lorebooks and Skyshards are probably the slowest aspects of getting a new character ready.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • AlexanderDeLarge
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    ESO should move away from classes entirely. With the introduction of spellcrafting rumored for this year and the new universal tree, I think it'd be a great opportunity to go completely classless. That'd be a huge announcement and would get a lot of people excited about the game in a series that traditionally doesn't have classes.

    Let people mix and match.
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • Turelus
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    ESO should move away from classes entirely. With the introduction of spellcrafting rumored for this year and the new universal tree, I think it'd be a great opportunity to go completely classless. That'd be a huge announcement and would get a lot of people excited about the game in a series that traditionally doesn't have classes.

    Let people mix and match.
    The problem with a classless system is it would further remove diversity of builds.
    Right now there is at least some differenced in gameplay between the classes, take their limiters away and we'll just end up with one or two builds per role/attribute.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Merlin13KAGL
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    You have 15 character slots available...

    That's room for one of each class, one of each role.

    If a change happens, you can respec from Mag to Stam or vice versa with in game gold, attributes, CP's, and skillpoints.

    There is zero reason to offer class change and it's not that hard to level to 50, if you're truly wanting to switch things up that much.

    It's the very reason I ultimately end up leveling every skill.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Merlin13KAGL
    Merlin13KAGL
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    Jade1986 wrote: »
    I have no problem leveling to 50. With the event coming up, it will be even faster. What I don't like however is levelingy undaunted to 9. There is simply no quick way to do it!

    Thats another thing, undaunted, mg, and fg, they take FOREVER , and even with training on all your stuff, it still takes a LONG time.
    MG is the slowest. Next is shards.

    FG can be reached by level 10, on autopilot, just for killing things the game has you kill anyway.

    Undaunted 9 takes 25 hours, at most, if you approach it the right way (and this is using group finder, not guild carries.)

    Alliance isn't even that bad anymore if you have Morrowind.

    BTW, training gear has zero affect on all the things mentioned.

    The biggest time sync in the entire game is the gear grind, making the rest of those look like child's play.

    Edited by Merlin13KAGL on March 26, 2018 1:12PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Apache_Kid
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    Everyone's solution for this is always "just make an alt" when the achievement system directly contradicts with that solution.

    I have 12 characters. Many of the characters were designed for PvP and yet I find myself never playing them because the way ZoS designed PvP rank and achievements directly discourages me from playing any character other than my main in PvP. Yeah I have other PvE characters that I play when the content requires I play a certain way but other than that, many of my alts sit and collect dust because ZoS gives me no incentive to play on them. Usually what happens is I kill one mob in a dungeon and get a mosnter trophy my main has been searching for for ages and then get really really mad.

    It takes like 68 mil AP to get to rank 50. I'm rank 36. What incentive do I have to play any character other than my main? It sucks too because I would really like to have a different experience sometimes but it's just not feasible with how many more rank-ups I still need.

    There are still lots of us who care about achievement score and the whole "just make an alt" solution holds littler to no merit with us. None of my other 11 characters have solved the issue. Class change tokens would. Make them 10000 crowns I don't really care. Price them high so that people will still be encouraged to buy character slots and other things for the cheaper price but just put them in.
  • Jade1986
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    Nah, dont be lazy and just level another char.
    It doesnt take that long to reach lvl50.

    Getting Undaunted 9 doesnt take that long if you do daily pledges.
    Getting the Alliance War skills only took me about 8 hours on my stam DK last week.
    On magicka builds its even faster because you can use a resto staff.

    The benefit is that you'll have all classes after a while so you can jump the FotM bandwagon whenever there are changes.

    Technically you are -being- lazy by spending the hours sitting on your butt to make a new toon. Just playing devils advocate here. =D
    Aquanova wrote: »
    I'm all for class change. Let me explain why.

    If I buy a car and then feel like it's not the car for me there's a thing called "buyer's remorse". It's not that the car changed at all just my desire for it.

    However, if I buy a car and love it but the dealer came to my house and removed things they wanted to for what ever reason no matter how minor it may be, without my consent (excluding factory recalls) then i should be allowed to choose another car since it's no longer what i originally payed for.

    With all the change features we have already I don't see why class change is not permitted.

    Very nice analogy.
    Jade1986 wrote: »
    I try to stay optimistic, but I also am a bit of a realist too. If they were to make class change 3000, then they wouldnt be losing money at all.

    Yeah but i guess someone from zos could say something, even a no.

    Tahtd be nice. A defnitive answer is better than crickets,

    Edited by Jade1986 on March 26, 2018 1:50PM
  • Moonscythe
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    Feanor wrote: »
    They won't offer class changes as the effort to implement this doesn't stand up against the benefits. They already said that.

    Why are class changes intrinsically harder than a total re-spec or a race change? Just hit me on the head and tell me that unfortunate episode as a NB or whatever was just a dream. I just put my points back in a different order from a different menu. I don't see what the problem is and the benefits are obvious. The players are happy. What is wrong with the players being happy?
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
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