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Will ZoS be signing up to THE FAIR PLAY ALLIANCE?

  • Kanar
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    SJW ***. And anyone who uses the word "toxic" can safely be ignored.
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  • Carbonised
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    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Edited by Carbonised on March 23, 2018 1:24PM
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  • Feanor
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    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
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  • DaveMoeDee
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    Carbonised wrote: »
    How about signing up for an alliance where they agree to not fill their games with exploitative and predatory practises such as loot boxes, gambling subsystems and other incentives to prey on the inherent psychological behaviour of people for the sake of maximising profit.

    Yeah how about that, huh.

    I'd rather see that money go to a video game publisher than a casino or a lottery.
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  • DaveMoeDee
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    Juju_beans wrote: »
    Does that mean "safe spaces" are coming to MMO's ?

    Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?
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  • Juju_beans
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    DaveMoeDee wrote: »
    Juju_beans wrote: »
    Does that mean "safe spaces" are coming to MMO's ?

    Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?

    Yes actually. Report the player and move on. It's up to game companies to look at the reports and take action.
    Ban/suspend are tools game companies have. 3-5-7 day suspensions and then after so many suspensions a ban.

    And they were pretty good about doing that. Early days of wow had plenty of player suspensions/bans.
    Over the years they got lax and let players get away with stuff. The more you are allowed to get away with stuff the more you are going to try. Who knows why...cut back in game moderators ?

    So instead of just using the tools they have more proactively they decide to hold seminars to discuss it ?
    Yeah..that's being PC.

    Safe spaces in colleges are exactly for people that do not want to hear other views....it upsets them.

    Edited by Juju_beans on March 23, 2018 2:27PM
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  • jedtb16_ESO
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    just about every online game i've played has a section in the tos that looks a lot like the mission statement posted in the op's link.

    surely all that is actually necessary is the game companies enforce their own tos?
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  • Carbonised
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    Feanor wrote: »
    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.

    I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.

    No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).

    Edited by Carbonised on March 23, 2018 2:34PM
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  • badmojo
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    DaveMoeDee wrote: »
    Juju_beans wrote: »
    Does that mean "safe spaces" are coming to MMO's ?

    Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?

    Who gets to define what is considered "toxic behavior of ragey anti-social gamers"? Will that label be slapped on anyone who isnt overly polite towards you, or anyone who is not accepting of your views? Is the mere act of causing offense enough to put you into that category? What if people are easily offended like certain groups of college students?

    If two people have differing views on a subject and are offened by each other, which one is toxic and anti social? Both? Or just the one the alliance agrees with?
    [DC/NA]
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  • Soul_Marrow
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    Carbonised wrote: »
    Feanor wrote: »
    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.

    I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.

    No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).

    Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.
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  • Soul_Marrow
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    badmojo wrote: »
    DaveMoeDee wrote: »
    Juju_beans wrote: »
    Does that mean "safe spaces" are coming to MMO's ?

    Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?

    Who gets to define what is considered "toxic behavior of ragey anti-social gamers"? Will that label be slapped on anyone who isnt overly polite towards you, or anyone who is not accepting of your views? Is the mere act of causing offense enough to put you into that category? What if people are easily offended like certain groups of college students?

    If two people have differing views on a subject and are offened by each other, which one is toxic and anti social? Both? Or just the one the alliance agrees with?

    This sums it up perfectly. I am thankful for people like you and if you game on the Xbox, let's party up. The opposing side is always the offensive, toxic side. This is what we call bias and perspective. People need to understand that offense is SUBJECTIVE.
    Edited by Soul_Marrow on March 23, 2018 2:53PM
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  • reiverx
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    Carbonised wrote: »
    Feanor wrote: »
    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.

    I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.

    No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).

    Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.

    Well I can definitely say that those emotes are a great tool for triggering people. I've got first hand experience in that.

    Should they be removed? Absolutely not. In fact, I think this whole fair play thing is a bunch of rubbish. We are playing the games they give us, using tools they created. It's a double standard.
    Edited by reiverx on March 23, 2018 3:13PM
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  • Carbonised
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    Carbonised wrote: »
    Feanor wrote: »
    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.

    I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.

    No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).

    Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.

    I don't usually make fun of my buddies.

    If you're physically sick, you might consider a trip to your doctor.
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  • Thannazzar
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    The issue isnt with games its with people. In the dim and distant past gamers learned from each other developed, gave and received criticism and learned new skills. The games havnt changed that much in goals or learning curve, the change is the players.

    This is a sweeping generalisation but its based on objective review of experiences. The players i meet on this game who are over 30 are for the most part colaborative, supportive and tollerant individuals who can give and take criticism constructively. Those below 29 seem (again for the most part) to be those engaged in toxic chat, be incapable of receiving constructive criticism and have no patience for anything less than instant gratification and a lack of recognition that there is anything wrong with screwing over other players 'for the lols'.

    Not that I blame the individuals for this, i lament for the generations raised in a SJW liberal progressive education system where any ability to think, question, logical assess and argue is browbeaten out at the earliest opportunity.

    But blaming toxic behaviour (or anything else)on video games is like blaming obesity on spoons!
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  • Shantu
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    From the article:

    "...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"

    HA! Sounds like some of our elected politicians! :smile:

    If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.
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  • Soul_Marrow
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    Shantu wrote: »
    From the article:

    "...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"

    HA! Sounds like some of our elected politicians! :smile:

    If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.

    The point is that's mom and dad's job, not a game developer's. Blame bad mom's and bad dad's Keep a company the hell out of our free speech.
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  • Soul_Marrow
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    Carbonised wrote: »
    Carbonised wrote: »
    Feanor wrote: »
    Carbonised wrote: »
    reiverx wrote: »
    Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.

    Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.

    Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".

    Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.

    I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.

    No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).

    Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.

    I don't usually make fun of my buddies.

    If you're physically sick, you might consider a trip to your doctor.

    This isn't a communist state. No one stated everyone does this or all people do that so you sort of made the point for me. These things are subjective. YOU may not do it, but many others do. If you don't have that sort of relationship with your friends then I can only suspect you may not have that close of a bond with your buddies...or maybe a different type of bond? It doesn't make it wrong that the nature of competing makes it fun to playfully poke fun. It's natural.
    Edited by Soul_Marrow on March 23, 2018 5:10PM
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  • Yolokin_Swagonborn
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    We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.


    Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.

    The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.
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  • jedtb16_ESO
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    Shantu wrote: »
    From the article:

    "...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"

    HA! Sounds like some of our elected politicians! :smile:

    If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.

    The point is that's mom and dad's job, not a game developer's. Blame bad mom's and bad dad's Keep a company the hell out of our free speech.

    hmm..... you don't have free speech either on this forum or in game.

    you gave it away when you agreed to the terms of service.

    didn't read it did you?
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  • Jhalin
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    We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.


    Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.

    The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.

    It's very telling that you think genuine harassment problems aren't worth trying to address when all it would take is a handful of GMs actually, yknow, existing in the game to crack down on the worst of it.

    If you aren't one of these "ranging anti-social gamers" then chances are you'd never even notice if a game suddenly took up a more firm stance on toxicity. If you are... well, everyone else who's silently accepted that attitude from you will probably be grateful for the changes.

    Edit: And yes, obviously technical problems are necessary to fix, but HR and Moderation are only related in the vaguest way to dev departments.
    Edited by Jhalin on March 23, 2018 5:19PM
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  • jedtb16_ESO
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    Jhalin wrote: »
    We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.


    Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.

    The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.

    It's very telling that you think genuine harassment problems aren't worth trying to address when all it would take is a handful of GMs actually, yknow, existing in the game to crack down on the worst of it.

    If you aren't one of these "ranging anti-social gamers" then chances are you'd never even notice if a game suddenly took up a more firm stance on toxicity. If you are... well, everyone else who's silently accepted that attitude from you will probably be grateful for the changes.

    Edit: And yes, obviously technical problems are necessary to fix, but HR and Moderation are only related in the vaguest way to dev departments.

    you are right about the presence of gms. years ago i played a korean f2p grinder, the gms were very evident in that game. one time there was a guy running round the main town insulting every player he came across.... then a gm turned up and a server wide announcement went out "because of his actions today player so and so will be banned from the game... but first he will be publicly executed in the town square" and it happened.... gm takes almighty axe one hits the guy who then dissapears never to be seen again.
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  • Soul_Marrow
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    Jhalin wrote: »
    We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.


    Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.

    The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.

    It's very telling that you think genuine harassment problems aren't worth trying to address when all it would take is a handful of GMs actually, yknow, existing in the game to crack down on the worst of it.

    If you aren't one of these "ranging anti-social gamers" then chances are you'd never even notice if a game suddenly took up a more firm stance on toxicity. If you are... well, everyone else who's silently accepted that attitude from you will probably be grateful for the changes.

    Edit: And yes, obviously technical problems are necessary to fix, but HR and Moderation are only related in the vaguest way to dev departments.


    You WOULD notice it because other things would suffer. So if this is a volunteer position then bias creeps in quickly. If it's a pay position then monetary values creep in quickly. Care to lay out the game plan that allows us all to avoid paying more for a feature SOME want or a plan that allows us to not get slammed with consequences by a butthurt volunteer who just had a bad day and caught his girlfriend cheating on him...or someone who is politically obsessed like so many people are now days? Just because you can't imagine a scenario where the non-"toxic" people aren't affected doesn't mean they won't be affected. Lots of problems are thought to be unable to be resolved and then someone comes along and proves the naysayers wrong...so just because you don't think it will affect anyone doesn't make it so. This is an opinion, not a fact backed up by data.

    Do I want to slap some little mouthy kid upside the head every time he runs his mouth in an online game? Yep, I want to slap him hard too. What you are describing though is a problem that is inherently just part of the internet as a whole. People say things they may not normally say and behave in unfavorable ways because they can't get stomped in the street. Do I love everything people say to me? Nope...of course not. Do they have the right to say it as long as it isn't slander, defamation, or doxing (doxxing? {sp?}? They absolutely do...whether we love the things they say or not. This is the nature of speech being subjective. What we don't have the right to do is decide what someone else is allowed to say to us online because feelings...to impose OUR subjective likes and dislikes on someone else so we can be more comfortable. You may say something that you find profound, but I may find it offensive as can be. That doesn't give me any right to silence what you say unless it is causing legal or safety issues. People need to thicken up their skin.

    You are missing the key variables to what you propose: Money & the immature nature of people. Please be realistic. Not everything can be some perfect utopia where we hold hands while riding unicorns singing songs of peace.
    Edited by Soul_Marrow on March 23, 2018 5:42PM
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  • Soul_Marrow
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    Shantu wrote: »
    From the article:

    "...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"

    HA! Sounds like some of our elected politicians! :smile:

    If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.

    The point is that's mom and dad's job, not a game developer's. Blame bad mom's and bad dad's Keep a company the hell out of our free speech.

    hmm..... you don't have free speech either on this forum or in game.

    you gave it away when you agreed to the terms of service.

    didn't read it did you?

    I do agree with you to some extent there. The only reasons these TOS novels exist though is to cover companies legally and to attempt to monitor things with minimal effort in order to not lose customers over hurt feelings. Do you think these corporations care whether or not I say a naughty word? lol You are right though about it being limited by these forums being owned by a company...unfortunately.


    I'm not trying to be argumentative to people. I'm trying to propose a better solution and an alternative perspective. People think that their enjoyment and rights are trampled on if someone says something offensive. Others feel like their rights and enjoyment are being trampled if they can't express themselves how they feel like just because someone else doesn't like it. This is the nature of subjectivity. People don't all fit into little boxes that describe them as identity groups. Why should one person's rights triumph over another's? People need to simply relax. One side shouldn't try to offend and be a jerk intentionally just to push buttons, but the other side shouldn't take every little thing so personally and try to control everyone else to save their own feelings. This is why we have been given the ability to block others. That s all the censoring we need.
    Edited by Soul_Marrow on March 23, 2018 5:51PM
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  • Elsonso
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    Yes, I expect they will join (ZOS or Bethesda, one of them).

    This is one of those movements with more talk than action, from the read in the link, so there really is no downside to joining, and no reason not to.
    The Elder Scrolls Online: Grind Road

    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
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  • Prospero_ESO
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    Tbh before signing that ZOS should clear themselves up and do something against the bot plague. For 1 Week now i reported EVERY day the same *** obvious bot who farms Bal Foyen 24/7, guess what, he is still doing it.... ZOS does not give a flying *** about it, i guess their subscription money is as welcome as anybody else's.
    Edited by Prospero_ESO on March 23, 2018 6:01PM
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  • Soul_Marrow
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    [Edited to remove quote]

    I think they are mainly focusing on the "toxic players" being toxic due to words though honestly. I only state this because when is the last time you have heard the gaming industry say toxicity is due to the misuse or exploitations of their own balancing issues? lol Sometimes that does get acknowledged if there is a crazy bug (like superjumps in Halo 2), etc, but the phrasing being used typically gets used in relation to naughty words online. The context seems to be about name-calling and safe spaces. :-P
    Edited by ZOS_JesC on March 27, 2018 1:36PM
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  • Amdar_Godkiller
    Amdar_Godkiller
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    I will buy the most expensive crown store house available on both my account and my girlfriends if ZOS announces publically that they will never join this corporate censorship alliance.
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  • Akrasjel
    Akrasjel
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    But CCP is there ;)
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


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  • Ackwalan
    Ackwalan
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    If they were serious about this, they would remove zone chat. That is were the hostility is most. Or stop making MMO's and make everything single player. You can't regulate people to be nice, if there are more then two people, sooner or later there will be conflict.

    Just another # movement where everyone thinks they are doing something, when in fact they are not.
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  • Juju_beans
    Juju_beans
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    Ackwalan wrote: »
    If they were serious about this, they would remove zone chat. That is were the hostility is most. Or stop making MMO's and make everything single player. You can't regulate people to be nice, if there are more then two people, sooner or later there will be conflict.

    Just another # movement where everyone thinks they are doing something, when in fact they are not.

    You cannot control how people act but you can take action against those people.
    Warn-suspend-ban and the punishment should be swift and consistent.

    Players will more likely behave when they know that stepping over the line with language will get them suspended.
    Options
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