Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Carbonised wrote: »How about signing up for an alliance where they agree to not fill their games with exploitative and predatory practises such as loot boxes, gambling subsystems and other incentives to prey on the inherent psychological behaviour of people for the sake of maximising profit.
Yeah how about that, huh.
Juju_beans wrote: »Does that mean "safe spaces" are coming to MMO's ?
DaveMoeDee wrote: »Juju_beans wrote: »Does that mean "safe spaces" are coming to MMO's ?
Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?
Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
DaveMoeDee wrote: »Juju_beans wrote: »Does that mean "safe spaces" are coming to MMO's ?
Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?
Carbonised wrote: »Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.
No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).
DaveMoeDee wrote: »Juju_beans wrote: »Does that mean "safe spaces" are coming to MMO's ?
Are you really comparing managing toxic behavior of ragey anti-social gamers to the stiffling of sharing personal views in colleges?
Who gets to define what is considered "toxic behavior of ragey anti-social gamers"? Will that label be slapped on anyone who isnt overly polite towards you, or anyone who is not accepting of your views? Is the mere act of causing offense enough to put you into that category? What if people are easily offended like certain groups of college students?
If two people have differing views on a subject and are offened by each other, which one is toxic and anti social? Both? Or just the one the alliance agrees with?
Soul_Marrow wrote: »Carbonised wrote: »Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.
No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).
Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.
Soul_Marrow wrote: »Carbonised wrote: »Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.
No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).
Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.
From the article:
"...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"
HA! Sounds like some of our elected politicians!
If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.
Carbonised wrote: »Soul_Marrow wrote: »Carbonised wrote: »Carbonised wrote: »Quite a few ESO emotes are there to embarrass/humiliate/aggravate other players.
Just killed a ganker... kiss this, belly laugh, do a few push-ups, stamp the ground, then eat some spoiled food to finish up.
Yeah those emotes are really out of place, and seem designed to just grief other players. At least those such as teatime, kiss this and flip the bird and whatnot. I think they simply ran out of ideas of what else to make, and thought "hey, some good ol' taunts are always good".
Emotes are griefing other players now? It’s just a harmless way of interacting. It’s an MMORPG after all.
I don't consider myself particularly sensitive, it just baffles me why such a large and ongoing part of the custom emotes we are offered seem to specifically be designed with the sole purpose of taunting other players, like, they're literally designed with this goal in mind, when we all know that the current player vs. player atmosphere is quite strained, at best.
No, I'm not saying "emotes are griefing", I'm saying they can easily be used as such, considering they have been specifically designed as a provocation towards other players. How else would you interpret "kiss this" (kiss my a$$), "tea time" (sexual innuendo) and "flip the bird" (slang for giving the middle finger).
Because that's part of the fun of competitive gaming. You, me, and everyone else knows and understands this. Those exist because it's fun to win and when you win, most enjoy playfully gloating. It's no different than riffing with your buddies and making fun of one another. This PC stuff makes me physically sick.
I don't usually make fun of my buddies.
If you're physically sick, you might consider a trip to your doctor.
We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.
Soul_Marrow wrote: »From the article:
"...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"
HA! Sounds like some of our elected politicians!
If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.
The point is that's mom and dad's job, not a game developer's. Blame bad mom's and bad dad's Keep a company the hell out of our free speech.
Yolokin_Swagonborn wrote: »We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.
Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.
The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.
Yolokin_Swagonborn wrote: »We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.
Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.
The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.
It's very telling that you think genuine harassment problems aren't worth trying to address when all it would take is a handful of GMs actually, yknow, existing in the game to crack down on the worst of it.
If you aren't one of these "ranging anti-social gamers" then chances are you'd never even notice if a game suddenly took up a more firm stance on toxicity. If you are... well, everyone else who's silently accepted that attitude from you will probably be grateful for the changes.
Edit: And yes, obviously technical problems are necessary to fix, but HR and Moderation are only related in the vaguest way to dev departments.
Yolokin_Swagonborn wrote: »We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play.
Oh god please no. More safe spaces for snowflakes? Its bad enough that people can cheat their butts off in PvP but only get banned if they say a naughty word.
The biggest problems in this game aren't player toxicity, it server performance, game balance and stopping cheating and exploits. Form an industry alliance to stop that instead.
It's very telling that you think genuine harassment problems aren't worth trying to address when all it would take is a handful of GMs actually, yknow, existing in the game to crack down on the worst of it.
If you aren't one of these "ranging anti-social gamers" then chances are you'd never even notice if a game suddenly took up a more firm stance on toxicity. If you are... well, everyone else who's silently accepted that attitude from you will probably be grateful for the changes.
Edit: And yes, obviously technical problems are necessary to fix, but HR and Moderation are only related in the vaguest way to dev departments.
jedtb16_ESO wrote: »Soul_Marrow wrote: »From the article:
"...toxic communities. From raging over sub-optimal team compositions or under-performing teammates to slinging insults steeped in racism, sexism, and homophobia"
HA! Sounds like some of our elected politicians!
If gaming companies want to up their efforts to police this kind of behavior, fine by me. But I'm old-fashioned and believe being respectful and polite is a good thing.
The point is that's mom and dad's job, not a game developer's. Blame bad mom's and bad dad's Keep a company the hell out of our free speech.
hmm..... you don't have free speech either on this forum or in game.
you gave it away when you agreed to the terms of service.
didn't read it did you?
If they were serious about this, they would remove zone chat. That is were the hostility is most. Or stop making MMO's and make everything single player. You can't regulate people to be nice, if there are more then two people, sooner or later there will be conflict.
Just another # movement where everyone thinks they are doing something, when in fact they are not.